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Posted

Draco and I are looking at the problem from different directions. He's thinking of how a neighboring block should respond to a call. I suggested that your bluestone dust look at each neighbor and avoid calling canConnectRedstone on blocks for which you have your own rule.

 

The strategy you pursue will depend on what you see when you fire up the debugger to step through that method (and whatever method calls it). You will see your opportunities more clearly than any of us can.

 

Run in the debugger and start stepping.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

Posted

Both should probably be done.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Dont you know java debugger and breakpoints?

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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