LogicTechCorp Posted August 2, 2016 Posted August 2, 2016 I know it's possible to choose random textures/models with the Vanilla JSON format. Is it possible to do the same with Forge's JSON format? I tried to do it but it does not seem to work. Am I doing something wrong or does it not work? Vanilla: { "variants": { "type=frozen": [{"model": "nex:frozen1"}, {"model": "nex:frozen2"}, {"model": "nex:frozen3"}] } } Forge: { "forge_marker": 1, "defaults": { "transform": "forge:default-block" }, "variants": { "type": { "frozen": [{"model": "nex:frozen1"}, {"model": "nex:frozen2"}, {"model": "nex:frozen3"}] } } } Quote
SHsuperCM Posted August 2, 2016 Posted August 2, 2016 what are these? "forge_marker": 1, "defaults": { "transform": "forge:default-block" } i never seen this before.. what does it do exactly? Quote Doing stuff n' things
Draco18s Posted August 2, 2016 Posted August 2, 2016 The forge marker makes it use the Forge model loader, which does variants much more nicely than vanilla. Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
SHsuperCM Posted August 2, 2016 Posted August 2, 2016 The forge marker makes it use the Forge model loader, which does variants much more nicely than vanilla. i did not know that was a thing... tommorow i need to start working on a multiblock and i am modeling all the blocks with json... can you give me a tutorial that shows how to use this system? maybe i could just register 1 block for the whole thing and just load diffrent varients... i did not think of that....... anyway its 00:42 AM and im watching youtube.... night ppl of the internet..... Quote Doing stuff n' things
SHsuperCM Posted August 2, 2016 Posted August 2, 2016 and also place the diffrent block states within code Quote Doing stuff n' things
LogicTechCorp Posted August 2, 2016 Author Posted August 2, 2016 The forge marker makes it use the Forge model loader, which does variants much more nicely than vanilla. i did not know that was a thing... tommorow i need to start working on a multiblock and i am modeling all the blocks with json... can you give me a tutorial that shows how to use this system? maybe i could just register 1 block for the whole thing and just load diffrent varients... i did not think of that....... anyway its 00:42 AM and im watching youtube.... night ppl of the internet..... and also place the diffrent block states within code Could you please not hijack my thread? Thank you. Quote
SHsuperCM Posted August 2, 2016 Posted August 2, 2016 The forge marker makes it use the Forge model loader, which does variants much more nicely than vanilla. i did not know that was a thing... tommorow i need to start working on a multiblock and i am modeling all the blocks with json... can you give me a tutorial that shows how to use this system? maybe i could just register 1 block for the whole thing and just load diffrent varients... i did not think of that....... anyway its 00:42 AM and im watching youtube.... night ppl of the internet..... and also place the diffrent block states within code Could you please not hijack my thread? Thank you. sry ill make a new thread and pick up results in the morning.. Quote Doing stuff n' things
LogicTechCorp Posted August 3, 2016 Author Posted August 3, 2016 Bumping since my question got buried. Quote
Animefan8888 Posted August 3, 2016 Posted August 3, 2016 It should be able to, but you may want to do it in code, aka when the block is placed set its blockstate randomly. Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
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