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onEntityCollide not working 1.10


hhggtg3279

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Basically I used similar code to the cactus however when my player comes into contact he takes no damage, I was wondering if someone could tell me why and help fix this

 

 

Block Class

 

 

package top.mod.block;

 

import net.minecraft.block.SoundType;

import net.minecraft.block.material.Material;

import net.minecraft.block.state.IBlockState;

import net.minecraft.entity.Entity;

import net.minecraft.util.DamageSource;

import net.minecraft.util.math.BlockPos;

import net.minecraft.world.World;

 

public class UraniumOre extends BlockBase {

 

public UraniumOre(Material mat) {

super(mat);

 

setHardness(8F);

setResistance(8F);

setHarvestLevel("pickaxe", 2);

this.setSoundType(SoundType.STONE);

}

 

  /**

    * Called When an Entity Collided with the Block

    */

    public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)

    {

        entityIn.attackEntityFrom(DamageSource.cactus, 1.0F);

    }

}

 

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onEntityCollided is called when the Entity is inside the bounding box that is its hit box.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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You did not copy the cactus class mind you. I'm not sure if this can be done with a normal sized block, because what happens if the collision goes into another block.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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You need to make it's size slightly smaller than one block, but make the collision box bigger than the actual block itself. Look at BlockCactus it should have some AxisAlignedBB fields.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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By "slightly smaller" we mean "by 0.001 is sufficient"

It will still look like a full block.

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0.0625F isn't "infinitesimally."  It's 1/16th, or a whole pixel.

 

Also you meant "smaller"

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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