Posted August 19, 20169 yr Basically I used similar code to the cactus however when my player comes into contact he takes no damage, I was wondering if someone could tell me why and help fix this Block Class package top.mod.block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.util.DamageSource; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; public class UraniumOre extends BlockBase { public UraniumOre(Material mat) { super(mat); setHardness(8F); setResistance(8F); setHarvestLevel("pickaxe", 2); this.setSoundType(SoundType.STONE); } /** * Called When an Entity Collided with the Block */ public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn) { entityIn.attackEntityFrom(DamageSource.cactus, 1.0F); } }
August 19, 20169 yr I'm not sure if I'm right about this, but maybe it's true. Cactus's have a slightly smaller hitbox than normal blocks, and perhaps that's so that the onEntityCollided actually works?
August 19, 20169 yr Author does anyone know if there is an actual fix for this as it used to work pre 1.8
August 19, 20169 yr onEntityCollided is called when the Entity is inside the bounding box that is its hit box. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 19, 20169 yr You did not copy the cactus class mind you. I'm not sure if this can be done with a normal sized block, because what happens if the collision goes into another block. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 19, 20169 yr You need to make it's size slightly smaller than one block, but make the collision box bigger than the actual block itself. Look at BlockCactus it should have some AxisAlignedBB fields. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 19, 20169 yr By "slightly smaller" we mean "by 0.001 is sufficient" It will still look like a full block. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
August 19, 20169 yr 0.0625F isn't "infinitesimally." It's 1/16th, or a whole pixel. Also you meant "smaller" Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.