Posted August 19, 20169 yr for anyone stuck in the same situation heres the working code: package top.mod.item; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.BlockOldLog; import net.minecraft.block.BlockPlanks; import net.minecraft.block.IGrowable; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.passive.EntitySheep; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class GrowthItem extends Item { public static final int[] DYE_COLORS = new int[] {1973019, 11743532, 3887386, 5320730, 2437522, 8073150, 2651799, 11250603, 4408131, 14188952, 4312372, 14602026, 6719955, 12801229, 15435844, 15790320}; public GrowthItem() { this.setHasSubtypes(true); this.setMaxDamage(0); this.setCreativeTab(CreativeTabs.MATERIALS); } /** * Called when a Block is right-clicked with this Item */ public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (!playerIn.canPlayerEdit(pos.offset(facing), facing, stack)) { return EnumActionResult.FAIL; } else if (applyBonemeal(stack, worldIn, pos, playerIn)) { if (!worldIn.isRemote) { worldIn.playEvent(2005, pos, 0); } return EnumActionResult.SUCCESS; } return EnumActionResult.PASS; } public static boolean applyBonemeal(ItemStack stack, World worldIn, BlockPos target) { if (worldIn instanceof net.minecraft.world.WorldServer) return applyBonemeal(stack, worldIn, target, net.minecraftforge.common.util.FakePlayerFactory.getMinecraft((net.minecraft.world.WorldServer)worldIn)); return false; } public static boolean applyBonemeal(ItemStack stack, World worldIn, BlockPos target, EntityPlayer player) { IBlockState iblockstate = worldIn.getBlockState(target); int hook = net.minecraftforge.event.ForgeEventFactory.onApplyBonemeal(player, worldIn, target, iblockstate, stack); if (hook != 0) return hook > 0; if (iblockstate.getBlock() instanceof IGrowable) { IGrowable igrowable = (IGrowable)iblockstate.getBlock(); if (igrowable.canGrow(worldIn, target, iblockstate, worldIn.isRemote)) { if (!worldIn.isRemote) { if (igrowable.canUseBonemeal(worldIn, worldIn.rand, target, iblockstate)) { igrowable.grow(worldIn, worldIn.rand, target, iblockstate); } --stack.stackSize; } return true; } } return false; } @SideOnly(Side.CLIENT) public static void spawnBonemealParticles(World worldIn, BlockPos pos, int amount) { if (amount == 0) { amount = 15; } IBlockState iblockstate = worldIn.getBlockState(pos); if (iblockstate.getMaterial() != Material.AIR) { for (int i = 0; i < amount; ++i) { double d0 = itemRand.nextGaussian() * 0.02D; double d1 = itemRand.nextGaussian() * 0.02D; double d2 = itemRand.nextGaussian() * 0.02D; worldIn.spawnParticle(EnumParticleTypes.VILLAGER_HAPPY, (double)((float)pos.getX() + itemRand.nextFloat()), (double)pos.getY() + (double)itemRand.nextFloat() * iblockstate.getBoundingBox(worldIn, pos).maxY, (double)((float)pos.getZ() + itemRand.nextFloat()), d0, d1, d2, new int[0]); } } else { for (int i1 = 0; i1 < amount; ++i1) { double d0 = itemRand.nextGaussian() * 0.02D; double d1 = itemRand.nextGaussian() * 0.02D; double d2 = itemRand.nextGaussian() * 0.02D; worldIn.spawnParticle(EnumParticleTypes.VILLAGER_HAPPY, (double)((float)pos.getX() + itemRand.nextFloat()), (double)pos.getY() + (double)itemRand.nextFloat() * 1.0f, (double)((float)pos.getZ() + itemRand.nextFloat()), d0, d1, d2, new int[0]); } } } }
August 19, 20169 yr Two things, you just copied code from ItemDye for bonemeal code. Two why would EnumDyeColor enumdyecolor = EnumDyeColor.byDyeDamage(stack.getMetadata()); if (enumdyecolor == EnumDyeColor.WHITE) Ever return true if It is not A dye. Also we need the error. What is happening? VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 19, 20169 yr Author Basically when I right click nothing happens, its just a normal item not bonemeal
August 19, 20169 yr Author I also tried this and it still wont do anything package top.mod.item; import net.minecraft.block.Block; import net.minecraft.block.BlockOldLog; import net.minecraft.block.BlockPlanks; import net.minecraft.block.IGrowable; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.EnumDyeColor; import net.minecraft.item.Item; import net.minecraft.item.ItemDye; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; public class GrowthItem extends Item { public boolean onItemUse(ItemStack stack, BlockPos player, World world, int par1, int par2, int par3, int par4, float f1, float f2, float f3) { return ItemDye.applyBonemeal(stack, world, player); } public void onItemRightClick(ItemStack stack, EntityPlayer player, World world) { stack.damageItem(1, player); } { } }
August 19, 20169 yr I assume you are clicking on a plant? VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 19, 20169 yr Author Im clicking on grass, on plants, samplings, nothing, is there any method for fixing my current code
August 19, 20169 yr Author I tried taking out the cocoa beans and it still does nothing package top.mod.item; import net.minecraft.block.Block; import net.minecraft.block.BlockOldLog; import net.minecraft.block.BlockPlanks; import net.minecraft.block.IGrowable; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.EnumDyeColor; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class GrowthItem extends Item { public GrowthItem() { this.setMaxDamage(0); } /** * Called when a Block is right-clicked with this Item * @return */ public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (!playerIn.canPlayerEdit(pos.offset(facing), facing, stack)) { return EnumActionResult.FAIL; } else { EnumDyeColor enumdyecolor = EnumDyeColor.byDyeDamage(stack.getMetadata()); if (enumdyecolor == EnumDyeColor.WHITE) { if (applyBonemeal(stack, worldIn, pos, playerIn)) { if (!worldIn.isRemote) { worldIn.playEvent(2005, pos, 0); } return EnumActionResult.SUCCESS; } } } return null; } public static boolean applyBonemeal(ItemStack stack, World worldIn, BlockPos target) { if (worldIn instanceof net.minecraft.world.WorldServer) return applyBonemeal(stack, worldIn, target, net.minecraftforge.common.util.FakePlayerFactory.getMinecraft((net.minecraft.world.WorldServer)worldIn)); return false; } public static boolean applyBonemeal(ItemStack stack, World worldIn, BlockPos target, EntityPlayer player) { IBlockState iblockstate = worldIn.getBlockState(target); int hook = net.minecraftforge.event.ForgeEventFactory.onApplyBonemeal(player, worldIn, target, iblockstate, stack); if (hook != 0) return hook > 0; if (iblockstate.getBlock() instanceof IGrowable) { IGrowable igrowable = (IGrowable)iblockstate.getBlock(); if (igrowable.canGrow(worldIn, target, iblockstate, worldIn.isRemote)) { if (!worldIn.isRemote) { if (igrowable.canUseBonemeal(worldIn, worldIn.rand, target, iblockstate)) { igrowable.grow(worldIn, worldIn.rand, target, iblockstate); } --stack.stackSize; } return true; } } return false; } @SideOnly(Side.CLIENT) public static void spawnBonemealParticles(World worldIn, BlockPos pos, int amount) { if (amount == 0) { amount = 15; } IBlockState iblockstate = worldIn.getBlockState(pos); if (iblockstate.getMaterial() != Material.AIR) { for (int i = 0; i < amount; ++i) { double d0 = itemRand.nextGaussian() * 0.02D; double d1 = itemRand.nextGaussian() * 0.02D; double d2 = itemRand.nextGaussian() * 0.02D; worldIn.spawnParticle(EnumParticleTypes.VILLAGER_HAPPY, (double)((float)pos.getX() + itemRand.nextFloat()), (double)pos.getY() + (double)itemRand.nextFloat() * iblockstate.getBoundingBox(worldIn, pos).maxY, (double)((float)pos.getZ() + itemRand.nextFloat()), d0, d1, d2, new int[0]); } } else { for (int i1 = 0; i1 < amount; ++i1) { double d0 = itemRand.nextGaussian() * 0.02D; double d1 = itemRand.nextGaussian() * 0.02D; double d2 = itemRand.nextGaussian() * 0.02D; worldIn.spawnParticle(EnumParticleTypes.VILLAGER_HAPPY, (double)((float)pos.getX() + itemRand.nextFloat()), (double)pos.getY() + (double)itemRand.nextFloat() * 1.0f, (double)((float)pos.getZ() + itemRand.nextFloat()), d0, d1, d2, new int[0]); } } } }
August 19, 20169 yr Two things, you just copied code from ItemDye for bonemeal code. Two why would EnumDyeColor enumdyecolor = EnumDyeColor.byDyeDamage(stack.getMetadata()); if (enumdyecolor == EnumDyeColor.WHITE) Ever return true if It is not A dye. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 19, 20169 yr Author tried this code package top.mod.item; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemDye; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class GrowthItem extends Item { public GrowthItem(String unlocalizedName) { super(); this.setMaxStackSize(1); this.setMaxDamage(132); } public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int par1, int par2, int par3, int par4, float f1, float f2, float f3) { return ItemDye.applyBonemeal(stack, world, par1, par2, par3, player); } public void onItemRightClick(ItemStack stack, EntityPlayer player, World world) { stack.damageItem(1, player); } } but on ItemDye.applyBonemeal I get the error, The method applyBonemeal(ItemStack, World, BlockPos, EntityPlayer) in the type ItemDye is not applicable for the arguments (ItemStack, World, int, int, int, EntityPlayer)
August 19, 20169 yr What does that error tell you after learning Java? VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 19, 20169 yr Author stop being sarcastic and please help, its the only thing stumping me and just help, how long before someone actually tells me?
August 19, 20169 yr stop being sarcastic and please help, its the only thing stumping me and just help The thing was I wasn't being sarcastic...That error literally tells you what is wrong. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 19, 20169 yr Author Can you just show what the code looks like, I have been waiting an hour, please that is all I ask, this is my first mod so I just need some aid.
August 19, 20169 yr First time modding or first time using java. Why don't you look at the method applyBonemeal and see what the difference is between what you call, and what it is. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 19, 20169 yr Author First time using java, I have kinda been going off making the mod off tuts and generally searching the forums, I have spent over 2 hours looking for fool proof code that works. My knowledge is very limited and I just need this one thing solving, so can you show me what it should look like?
August 19, 20169 yr The best help i can recommend is Learning Java I provided a link. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 19, 20169 yr Author Can you just post the fixed code please, thats all I need, I have been here for an hour
August 19, 20169 yr Nobody's going to just give you the code, that's not how this forum works. You need to spend the time to learn Java properly and then fix the code yourself. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
August 20, 20169 yr Good job learning nothing. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
August 20, 20169 yr Author Just wanted to create a quick mod, not really looking to spend hours reading Java tutorials to fix a simple issue
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