Posted September 1, 20169 yr package com.team.ne.blocks; import com.team.ne.init.NEItems; import com.team.ne.init.NETabs; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.item.ItemBlock; import net.minecraftforge.fml.common.registry.GameRegistry; public class iridium_ore extends Block{ public iridium_ore() { super(Material.GROUND); setRegistryName("iridium_ore"); GameRegistry.register(this); GameRegistry.register(new ItemBlock(this), getRegistryName()); this.setCreativeTab(NETabs.netab); this.setHardness(5F); this.setResistance(5F); this.setHarvestLevel("pickaxe", 2); this.getItemDropped(getDefaultState(), RANDOM, lightOpacity); } } Thats what i tried this.getItemDropped(getDefaultState(), RANDOM, lightOpacity); Are You Feeling it now Mr.Krabs? GitHub https://github.com/nuclearelectricity/Nuclear-Electricity
September 1, 20169 yr Uhm... You need to override getItemDropped and return the item Bringing the best mod back alive! Our mod REFORGED! Balkon's Weapons for 1.8: https://github.com/TheOnlySilverClaw/Reforged/releases
September 1, 20169 yr Author Thanks the first idea was stuped of me Are You Feeling it now Mr.Krabs? GitHub https://github.com/nuclearelectricity/Nuclear-Electricity
September 1, 20169 yr Author Ok i think i might be the stupedist person the the planet today but i screwed something up and im just starting java Could you pls tell me what im doing wrong @Override public static void getItemDropped(getDefaultState(), RANDOM, lightOpacity){ return NEItems.iridium; } } Are You Feeling it now Mr.Krabs? GitHub https://github.com/nuclearelectricity/Nuclear-Electricity
September 1, 20169 yr That is not a valid method signature. Go learn Java. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
September 1, 20169 yr Draco18s is right, learn Java carefully before you start Minecraft coding... But here is, how you should do it: @Override public static void getItemDropped(int par1, Random rand, int par2){ return NEItems.iridium; } Just be sure, you imported java.util.Random not any scala-thingy... P.S.: Read the description of the "Modders Support"-section carefully: This is the support section for those modding with Forge. Help with modding goes in here, however, please keep in mind that this is not a Java school. You are expected to have basic knowledge of Java before posting here. Bringing the best mod back alive! Our mod REFORGED! Balkon's Weapons for 1.8: https://github.com/TheOnlySilverClaw/Reforged/releases
September 1, 20169 yr Draco18s is right, learn Java carefully before you start Minecraft coding... But here is, how you should do it: @Override public static void getItemDropped(int par1, Random rand, int par2){ return NEItems.iridium; } Just be sure, you imported java.util.Random not any scala-thingy... P.S.: Read the description of the "Modders Support"-section carefully: This is the support section for those modding with Forge. Help with modding goes in here, however, please keep in mind that this is not a Java school. You are expected to have basic knowledge of Java before posting here. It is actually this @Nullable public Item getItemDropped(IBlockState state, Random rand, int fortune) { returns NEItems.iridium } It is not a static method. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.