Jump to content

[1.11] Capability Display not updating.


Lambda

Recommended Posts

Hey there,

 

So I have this capability that created a mana value, and I'm displaying that via

onRenderGameOverlay

. When I add to the capability, the overlay updates fine. However, when I subtract it from the player by a TE it subtracts, but does not update the overlay. However, when I subtract the values, I get 2 values that are outputted from the log, the original and the after value. ex:

15000
8100
15000
8100

 

So maybe its something to do with the network? However, I dont really know how to packet my information. Maybe a tutorial I can look at?

 

Here are the classes:

 

ManaEvents:

public class ManaEvent {
    protected FontRenderer fontRendererObj;


    @SubscribeEvent
    public static void onRenderGameOverlay(RenderGameOverlayEvent event) {
        Minecraft mc = Minecraft.getMinecraft();
        if(!event.isCancelable() && event.getType() == RenderGameOverlayEvent.ElementType.TEXT) {

           // mc.renderEngine.bindTexture(new ResourceLocation(ModUtil.MOD_ID + ":" + "textures/gui/mana.png"));
            CapabilityManaData storage = mc.thePlayer.getCapability(CapabilityMagic.MANA, null);
            String string = "MANA: " + Integer.toString(storage.getManaStored());
            mc.fontRendererObj.drawString(string, 50 + 1, 50, 50);
        }
    }

    @SubscribeEvent
    public static void onAddCapabilitiesEntity(AttachCapabilitiesEvent<Entity> e)
    {
        if (canHaveAttributes(e.getObject()))
        {
            EntityLivingBase ent = (EntityLivingBase) e.getObject();
            if (ent instanceof EntityPlayer) e.addCapability(CapabilityMagicProvider.KEY, new CapabilityMagicProvider(ent));
        }
    }

    public static boolean canHaveAttributes(Entity entity)
    {
        if (entity instanceof EntityLivingBase) return true;
        return false;
    }
}

 

Capability Stuff:

 

 

CapabilityMagic:

public class CapabilityMagic
{
    @CapabilityInject(CapabilityManaData.class)
    public static Capability<CapabilityManaData> MANA = null;

    public static void register()
    {
        CapabilityManager.INSTANCE.register(CapabilityManaData.class, new StorageHelper(), new DefaultInstanceFactory());
    }

    public static class StorageHelper implements Capability.IStorage<CapabilityManaData>
    {
        @Override
        public NBTBase writeNBT(Capability<CapabilityManaData> capability, CapabilityManaData instance, EnumFacing side)
        {
            return instance.writeData();
        }

        @Override
        public void readNBT(Capability<CapabilityManaData> capability, CapabilityManaData instance, EnumFacing side, NBTBase nbt)
        {
            instance.readData(nbt);
        }
    }

    public static class DefaultInstanceFactory implements Callable<CapabilityManaData>
    {
        @Override
        public CapabilityManaData call() throws Exception
        {
            return new CapabilityManaData();
        }
    }
}

 

CapabilityProvider:

public class CapabilityMagicProvider implements ICapabilityProvider, ICapabilitySerializable<NBTTagCompound>
{

    public static final ResourceLocation KEY = new ResourceLocation(ModUtil.MOD_ID, "mana");

    private CapabilityManaData INSTANCE = new CapabilityManaData();

    public CapabilityMagicProvider()
    {}

    public CapabilityMagicProvider(EntityLivingBase entity)
    {
        INSTANCE.setEntity(entity);
    }

    @Override
    public boolean hasCapability(Capability<?> capability, EnumFacing facing)
    {
        return capability == CapabilityMagic.MANA;
    }

    @Override
    public <T> T getCapability(Capability<T> capability, EnumFacing facing)
    {
        if (capability == CapabilityMagic.MANA) return (T) INSTANCE;
        return null;
    }

    @Override
    public NBTTagCompound serializeNBT()
    {
        return (NBTTagCompound) CapabilityMagic.MANA.writeNBT(INSTANCE, null);
    }

    @Override
    public void deserializeNBT(NBTTagCompound nbt)
    {
        CapabilityMagic.MANA.readNBT(INSTANCE, null, nbt);
    }

}

 

Lastly the data:

public class CapabilityManaData extends ManaHandler
{
    private EntityLivingBase entity;

    public CapabilityManaData(){
        super(500000);
    }

    public CapabilityManaData(int capacity, int maxReceive, int maxExtract){
        super(capacity, maxReceive, maxExtract);
    }

    public EntityLivingBase getEntity()
    {
        return entity;
    }

    public void setEntity(EntityLivingBase entity)
    {
        this.entity = entity;
    }

    public int extractManaInternal(int maxExtract, boolean simulate){
        int before = this.maxExtract;
        this.maxExtract = Integer.MAX_VALUE;

        int toReturn = this.extractMana(maxExtract, simulate);

        this.maxExtract = before;
        return toReturn;
    }

    public int receiveManaInternal(int maxReceive, boolean simulate){
        int before = this.maxReceive;
        this.maxReceive = Integer.MAX_VALUE;

        int toReturn = this.receiveMana(maxReceive, simulate);

        this.maxReceive = before;
        return toReturn;
    }

    @Override
    public int receiveMana(int maxReceive, boolean simulate){
        if(!this.canReceive()){
            return 0;
        }
        int mana = this.getManaStored();

        int manaReceived = Math.min(this.capacity-mana, Math.min(this.maxReceive, maxReceive));
        if(!simulate){
            this.setManaStored(mana+manaReceived);
        }

        return manaReceived;
    }

    @Override
    public int extractMana(int maxExtract, boolean simulate){
        if(!this.canExtract()){
            return 0;
        }
        int mana = this.getManaStored();

        int manaExtracted = Math.min(mana, Math.min(this.maxExtract, maxExtract));
        if(!simulate){
            this.setManaStored(mana-manaExtracted);
        }
        return manaExtracted;
    }

    public void readFromNBT(NBTTagCompound compound){
        this.setManaStored(compound.getInteger("Mana"));
    }

    public NBTBase writeData()
    {
        NBTTagCompound tag = new NBTTagCompound();
        tag.setInteger("Mana", mana);

        return tag;
    }

    public void readData(NBTBase nbt)
    {
        NBTTagCompound tag = (NBTTagCompound) nbt;
        this.setManaStored(tag.getInteger("Mana"));
    }

    public void writeToNBT(NBTTagCompound compound){
        compound.setInteger("Mana", this.getManaStored());
    }

    public void setManaStored(int energy){
        this.mana = energy;
    }
}

 

 

 

 

The TE thats not updating the capability:

        if(!this.worldObj.isRemote){
            List<StandRecipeHandler> recipes = getRecipesForInput(this.slots.getStackInSlot(0));
            EntityPlayer entityPlayer = worldObj.getClosestPlayer(this.getPos().getX(), this.getPos().getY(), this.getPos().getZ(), 5, false);

            if(!recipes.isEmpty() && entityPlayer != null){
                if(entityPlayer.hasCapability(CapabilityMagic.MANA, null)) {
                    CapabilityManaData capabilityManaData = entityPlayer.getCapability(CapabilityMagic.MANA, null);
                    for (StandRecipeHandler recipe : recipes) {
                        TileEntityStand[] modifierStands = this.getFittingModifiers(recipe, recipe.time);
                        if (modifierStands != null) { //Meaning the display stands around match all the criteria
                            if (capabilityManaData.getManaStored() >= recipe.requiredMana) {
                                this.recipeForRenderIndex = PlentifulMiscAPI.STAND_RECIPES.indexOf(recipe);

                                this.processTime++;
                                boolean done = this.processTime >= recipe.time;

                                for (TileEntityStand stand : modifierStands) {
                                    if (done) {
                                        stand.slots.decrStackSize(0, 1);
                                    }
                                }

                                if (this.processTime % 5 == 0 && this.worldObj instanceof WorldServer) {
                                    this.shootParticles(this.pos.getX() + 3, this.pos.getY() + 0.5, this.pos.getZ(), recipe.particleColor);
                                    this.shootParticles(this.pos.getX(), this.pos.getY() + 0.5, this.pos.getZ() + 3, recipe.particleColor);
                                    this.shootParticles(this.pos.getX() - 3, this.pos.getY() + 0.5, this.pos.getZ(), recipe.particleColor);
                                    this.shootParticles(this.pos.getX(), this.pos.getY() + 0.5, this.pos.getZ() - 3, recipe.particleColor);
                                }
                                if (done) {
                                    ((WorldServer) this.worldObj).spawnParticle(EnumParticleTypes.PORTAL, false, this.pos.getX() + 0.5, this.pos.getY() + 1.1, this.pos.getZ() + 0.5, 2, 0, 0, 0, 0.1D);
                                    this.slots.setStackInSlot(0, recipe.output.copy());
                                    this.markDirty();
                                    capabilityManaData.extractManaInternal(recipe.requiredMana, false);

                                    this.processTime = 0;
                                    this.recipeForRenderIndex = -1;
                                }

                                break;
                            } else {
                                entityPlayer.addChatMessage(new TextComponentTranslation("chat." + ModUtil.MOD_ID + ".stand.notenoughmana.warn"));
                            }
                        } else {
                            entityPlayer.addChatMessage(new TextComponentTranslation("chat." + ModUtil.MOD_ID + ".stand.invalid.warn"));
                        }
                    }
                }
            }
            else{
                this.processTime = 0;
                this.recipeForRenderIndex = -1;
            }

            if(this.lastRecipe != this.recipeForRenderIndex){
                this.lastRecipe = this.recipeForRenderIndex;
                this.sendUpdate();
            }
        }

 

And if needed, some captioned pictures to explain whats happening:

 

 

abff9411c7f949558f55d1436c99684f.png

 

Next,

 

8545ce8343d2461cb58b11a244680f54.png

 

Finally,

 

414ed7148f404afc8fbccea8399d0fe8.png

 

 

 

 

Thanks for reading.

 

 

Relatively new to modding.

Currently developing:

https://github.com/LambdaXV/DynamicGenerators

Link to comment
Share on other sites

It is indeed a networking thing, you will need to use packets. But don't worry packets are easy. Diesieben has a great tutorial on them and the network itself.

http://www.minecraftforge.net/forum/index.php?topic=20135.0

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

Okay, that was pretty easy:) , now would would I register it so that capability data is 'packet-ized?' :^)

Packet#toBytes() is your write and Packet#fromBytes() is your read. So

ByteBufUtils.writeVarInt(to, toWrite, maxSize);
ByteBufUtils.readVarInt(buf, maxSize);
// OR
buf.writeInt(value);
buf.readInt();

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

Okay so something like this?

public class MessageHandler implements IMessageHandler<Messages, IMessage> {

            @Override
            public IMessage onMessage(Messages message, MessageContext ctx) {
                EntityPlayerMP serverPlayer = ctx.getServerHandler().playerEntity;

                int amount = message.mana;

                if(serverPlayer.hasCapability(CapabilityMagic.MANA, null)) {
                    CapabilityManaData cap = serverPlayer.getCapability(CapabilityMagic.MANA, null);
                    amount += cap.getManaStored();
                }
                return null;
            }
        }

 

If so how would I access ti and access the amount variable.

Relatively new to modding.

Currently developing:

https://github.com/LambdaXV/DynamicGenerators

Link to comment
Share on other sites

Okay so something like this?

public class MessageHandler implements IMessageHandler<Messages, IMessage> {

            @Override
            public IMessage onMessage(Messages message, MessageContext ctx) {
                EntityPlayerMP serverPlayer = ctx.getServerHandler().playerEntity;

                int amount = message.mana;

                if(serverPlayer.hasCapability(CapabilityMagic.MANA, null)) {
                    CapabilityManaData cap = serverPlayer.getCapability(CapabilityMagic.MANA, null);
                    amount += cap.getManaStored();
                }
                return null;
            }
        }

 

If so how would I access ti and access the amount variable.

No not like that if you look at the tutorials message handler implementation you will see he uses a IThreadListener. This is because the game has its own thread and the network has its own thread. Also you should have a setMana method in your capability somewhere to do this. One last thing did you really make a IMessage implementation called Messages?

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

Closer..?

 

@Override
            public IMessage onMessage(PMMessages message, MessageContext ctx) {
                IThreadListener mainThread = (WorldServer) ctx.getServerHandler().playerEntity.worldObj; // or Minecraft.getMinecraft() on the client
                mainThread.addScheduledTask(new Runnable() {
                    @Override
                    public void run() {
                        CapabilityManaData cap = ctx.getServerHandler().playerEntity.getCapability(CapabilityMagic.MANA, null);
                        cap.setManaStored(mana);
                        System.out.println(String.format("Received %s from %s", message.mana, ctx.getServerHandler().playerEntity.getDisplayName()));
                    }
                });
                return null; // no response in this case
            }

Relatively new to modding.

Currently developing:

https://github.com/LambdaXV/DynamicGenerators

Link to comment
Share on other sites

Closer..?

 

@Override
            public IMessage onMessage(PMMessages message, MessageContext ctx) {
                IThreadListener mainThread = (WorldServer) ctx.getServerHandler().playerEntity.worldObj; // or Minecraft.getMinecraft() on the client
                mainThread.addScheduledTask(new Runnable() {
                    @Override
                    public void run() {
                        CapabilityManaData cap = ctx.getServerHandler().playerEntity.getCapability(CapabilityMagic.MANA, null);
                        cap.setManaStored(mana);
                        System.out.println(String.format("Received %s from %s", message.mana, ctx.getServerHandler().playerEntity.getDisplayName()));
                    }
                });
                return null; // no response in this case
            }

You should be sending the message to the client and you just copied the code diesieben made... Look at that nice comment he left

// or Minecraft.getMinecraft() on the client

Plus you never check if the player has your capability anymore. Last thing I would name your message something like ManaSyncMessageClient. This way you know that it is a client recieved message and what it does specifically.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

Okay, steps closer, however, now I'm getting this crash:

 

java.lang.RuntimeException: java.lang.InstantiationException: com.lambda.plentifulmisc.PlentifulMisc$ManaSyncMessageClient$MessageHandler
at com.google.common.base.Throwables.propagate(Throwables.java:160) ~[guava-17.0.jar:?]
at net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper.instantiate(SimpleNetworkWrapper.java:174) ~[forgeSrc-1.11-13.19.0.2180.jar:?]
at net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper.registerMessage(SimpleNetworkWrapper.java:164) ~[forgeSrc-1.11-13.19.0.2180.jar:?]
at com.lambda.plentifulmisc.PlentifulMisc.preInit(PlentifulMisc.java:84) ~[PlentifulMisc/:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_91]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_91]
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_91]
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:602) ~[forgeSrc-1.11-13.19.0.2180.jar:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_91]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_91]
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_91]
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[guava-17.0.jar:?]
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[guava-17.0.jar:?]
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[guava-17.0.jar:?]
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[guava-17.0.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[guava-17.0.jar:?]
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:243) ~[forgeSrc-1.11-13.19.0.2180.jar:?]
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:221) ~[forgeSrc-1.11-13.19.0.2180.jar:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_91]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_91]
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_91]
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[guava-17.0.jar:?]
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[guava-17.0.jar:?]
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[guava-17.0.jar:?]
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[guava-17.0.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[guava-17.0.jar:?]
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:145) [LoadController.class:?]
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:615) [Loader.class:?]
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:264) [FMLClientHandler.class:?]
at net.minecraft.client.Minecraft.startGame(Minecraft.java:476) [Minecraft.class:?]
at net.minecraft.client.Minecraft.run(Minecraft.java:385) [Minecraft.class:?]
at net.minecraft.client.main.Main.main(Main.java:118) [Main.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_91]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_91]
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_91]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_91]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_91]
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_91]
at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?]
at GradleStart.main(GradleStart.java:26) [start/:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_91]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_91]
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_91]
at com.intellij.rt.execution.application.AppMain.main(AppMain.java:147) [idea_rt.jar:?]
Caused by: java.lang.InstantiationException: com.lambda.plentifulmisc.PlentifulMisc$ManaSyncMessageClient$MessageHandler
at java.lang.Class.newInstance(Class.java:427) ~[?:1.8.0_91]
at net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper.instantiate(SimpleNetworkWrapper.java:171) ~[forgeSrc-1.11-13.19.0.2180.jar:?]
... 50 more
Caused by: java.lang.NoSuchMethodException: com.lambda.plentifulmisc.PlentifulMisc$ManaSyncMessageClient$MessageHandler.<init>()
at java.lang.Class.getConstructor0(Class.java:3082) ~[?:1.8.0_91]
at java.lang.Class.newInstance(Class.java:412) ~[?:1.8.0_91]
at net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper.instantiate(SimpleNetworkWrapper.java:171) ~[forgeSrc-1.11-13.19.0.2180.jar:?]
... 50 more

 

It crashes on the registration:

network.registerMessage(ManaSyncMessageClient.MessageHandler.class, ManaSyncMessageClient.class, 0, Side.SERVER);

 

Here is the updated packet:

    class ManaSyncMessageClient implements IMessage {
        private int mana;

        public ManaSyncMessageClient(){}

        public ManaSyncMessageClient(int toSend) {
            this.mana = toSend;
        }

        @Override public void toBytes(ByteBuf buf) {
            // Writes the int into the buf
            buf.writeInt(mana);
        }

        @Override public void fromBytes(ByteBuf buf) {
            // Reads the int back from the buf. Note that if you have multiple values, you must read in the same order you wrote.
            mana = buf.readInt();
        }

        public class MessageHandler implements IMessageHandler<ManaSyncMessageClient, IMessage> {

            @Override
            public IMessage onMessage(ManaSyncMessageClient message, MessageContext ctx) {
                IThreadListener mainThread = Minecraft.getMinecraft(); // or Minecraft.getMinecraft() on the client
                mainThread.addScheduledTask(new Runnable() {
                    @Override
                    public void run() {
                        if(Minecraft.getMinecraft().thePlayer.hasCapability(CapabilityMagic.MANA, null)) {
                            CapabilityManaData cap = Minecraft.getMinecraft().thePlayer.getCapability(CapabilityMagic.MANA, null);
                            cap.setManaStored(mana);
                        }
                        System.out.println(String.format("Received %s from %s", message.mana, ctx.getServerHandler().playerEntity.getDisplayName()));
                    }
                });
                return null; // no response in this case
            }
        }
    }

 

Thanks for your help :)

Relatively new to modding.

Currently developing:

https://github.com/LambdaXV/DynamicGenerators

Link to comment
Share on other sites

Yeah I had one here:

        public ManaSyncMessageClient(){}

No your MessageHandler not your ManaSyncMessageClient.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

That seemed to fix my error, however Its still not updating my display, do I need to do something here?:

            CapabilityManaData storage = mc.thePlayer.getCapability(CapabilityMagic.MANA, null);
            String string = "MANA: " + Integer.toString(storage.getManaStored());
            mc.fontRendererObj.drawString(string, 50 + 1, 50, 50);

 

 

Relatively new to modding.

Currently developing:

https://github.com/LambdaXV/DynamicGenerators

Link to comment
Share on other sites

That seemed to fix my error, however Its still not updating my display, do I need to do something here?:

            CapabilityManaData storage = mc.thePlayer.getCapability(CapabilityMagic.MANA, null);
            String string = "MANA: " + Integer.toString(storage.getManaStored());
            mc.fontRendererObj.drawString(string, 50 + 1, 50, 50);

Two things, when you register your packet it needs to be Side.CLIENT because the client should be receiving the packet and you will need to send this packet as shown in diesiebens tutorial everytime you change the mana.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

Okay, this seemed to work better.. on logging in It was synced until I subtracted w/ the infusion recipe, in which it desynced again:

 

            CapabilityManaData storage = mc.thePlayer.getCapability(CapabilityMagic.MANA, null);
            PlentifulMisc.network.sendToServer(new ManaNetworkSyncClient(storage.getManaStored()));
            String string = "MANA: " + Integer.toString(storage.getManaStored());
            mc.fontRendererObj.drawString(string, 50 + 1, 50, 50);

 

the output:

8000
8000
8000
8000
8000
8000
8000
500
8000
500
8000
500
8000
8000
500
500
8000
500

Relatively new to modding.

Currently developing:

https://github.com/LambdaXV/DynamicGenerators

Link to comment
Share on other sites

Okay, this seemed to work better.. on logging in It was synced until I subtracted w/ the infusion recipe, in which it desynced again:

 

            CapabilityManaData storage = mc.thePlayer.getCapability(CapabilityMagic.MANA, null);
            PlentifulMisc.network.sendToServer(new ManaNetworkSyncClient(storage.getManaStored()));
            String string = "MANA: " + Integer.toString(storage.getManaStored());
            mc.fontRendererObj.drawString(string, 50 + 1, 50, 50);

 

the output:

8000
8000
8000
8000
8000
8000
8000 //where I subtracted
500
8000
500
8000
500
8000
8000
500
500
8000
500

Relatively new to modding.

Currently developing:

https://github.com/LambdaXV/DynamicGenerators

Link to comment
Share on other sites

Okay, this seemed to work better.. on logging in It was synced until I subtracted w/ the infusion recipe, in which it desynced again:

 

            CapabilityManaData storage = mc.thePlayer.getCapability(CapabilityMagic.MANA, null);
            PlentifulMisc.network.sendToServer(new ManaNetworkSyncClient(storage.getManaStored()));
            String string = "MANA: " + Integer.toString(storage.getManaStored());
            mc.fontRendererObj.drawString(string, 50 + 1, 50, 50);

 

the output:

8000
8000
8000
8000
8000
8000
8000
500
8000
500
8000
500
8000
8000
500
500
8000
500

Why are you sending the packet there? You should be sending it after changing the value and did you update your registry to say Side.CLIENT instead of Side.SERVER?

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

Wait.

Hold on.

You're "updating the packet"?  Please explain.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Yes, the side is changed, and I made it so the packets updated when the mana is changed now, still the display isnt updating properly. and resets to 0 on relog

You also have to sync it when the player logs in.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

Did that but, still no luck :/

 

Wait.

Hold on.

You're "updating the packet"?  Please explain.

 

I'm trying to sync a cap between the client and server, however, I'm having a bit of a hard time doing so :/

Show where you send the packet the whole method(s) and your packet and handler.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.