Posted December 28, 20168 yr Hey there! So I've ran into a bit of an issue regaurding trying to compare two lists... I've tried using .equals and methods like this.. however, none of them seem to return true... even though the lists are the EXACT same: [02:31:32] [server thread/INFO]: [sTDOUT]: stackList: [1xitem.ingotIron@0, 1xitem.ingotGold@0, 1xitem.redstone@0, 1xitem.apple@0] [02:31:32] [server thread/INFO]: [sTDOUT]: recipe List: [1xitem.ingotIron@0, 1xitem.ingotGold@0, 1xitem.redstone@0, 1xitem.apple@0] Here is the code: if (!world.isRemote) { if (getPlayer() != null) { EntityPlayer boundedPlayer = getPlayer(); //Possible capability support.. I just don't know yet.. itemList = this.world.getEntitiesWithinAABB(EntityItem.class, new AxisAlignedBB(this.getPos().getX() - 1, this.getPos().getY() - 1, this.getPos().getZ() - 1, this.getPos().getX() + 1, this.getPos().getY() + 3, this.getPos().getZ() + 1)); List<ItemStack> itemStackList = new ArrayList<ItemStack>(); for (EntityItem item : itemList) { if (!itemStackList.contains(item.getEntityItem())) { itemStackList.add(item.getEntityItem()); } } List<ConstructorRecipeHandler> recipes = getRecipesForInput(itemList); if (!recipes.isEmpty()) { for (ConstructorRecipeHandler recipe : recipes) { System.out.println("stackList: " + itemStackList); System.out.println("recipe List: " + recipe.input); if (itemStackList.equals(recipe.input)) { if (recipe != null) { System.out.println("processing"); } } } } } } Thanks! Relatively new to modding. Currently developing: https://github.com/LambdaXV/DynamicGenerators
December 28, 20168 yr Have you tried using if (ItemStack.areItemStackTagsEqual(itemStackList,recipe.input) { if (recipe != null) { System.out.println("processing"); } } and you should put a null check, ie if (recipe !=null){... before the itemstack comparison, if there is a chance that recipe can be null
December 28, 20168 yr Author Okay, because the areitemStacksEqual takes only a ItemStack,not a list, what would be the efficient way of iterating though both lists? Relatively new to modding. Currently developing: https://github.com/LambdaXV/DynamicGenerators
December 28, 20168 yr You need to loop over both lists and compare each item in one against each item in the other. Duh. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
December 28, 20168 yr Author Yeah I know that, I just just wondering if there was a better way than using two for loops.. Thanks. Relatively new to modding. Currently developing: https://github.com/LambdaXV/DynamicGenerators
December 28, 20168 yr Author Okay would something like this work? public static boolean areItemStackListEqual(List<ItemStack> stack1, List<ItemStack> stack2) { for(ItemStack item1 : stack1) { for(ItemStack item2 : stack2) { if(isValid(item1) && isValid(item2)) { if(ItemStack.areItemStackTagsEqual(item1, item2)) { return true; } } } } return false; } Relatively new to modding. Currently developing: https://github.com/LambdaXV/DynamicGenerators
December 28, 20168 yr That would return true if the two lists contain at least one item that is also in the other list. i.e. Passing in these arrays of characters: a,b,s,d,e,f q,w,e,p,l,r Will return true (for a similar function matching characters) because they both contain an 'e' Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
December 28, 20168 yr is this what you want https://github.com/loordgek/Extragenarators/blob/b36b1fc927c7f3933a2765b30cb102419cea45d7/src/main/java/loordgek/extragenarators/util/item/InventoryUtil.java you need to update it to your needs
December 29, 20168 yr Author is this what you want https://github.com/loordgek/Extragenarators/blob/b36b1fc927c7f3933a2765b30cb102419cea45d7/src/main/java/loordgek/extragenarators/util/item/InventoryUtil.java you need to update it to your needs Okay, I've updated it, however, it seems to only return 1 when one item is present, the others dont change the value, here is the code: public static List<ItemStack> getStacks(IInventory itemHandler) { List<ItemStack> stacks = new ArrayList<ItemStack>(); for (int i = 0; i < itemHandler.getSizeInventory(); i++) { stacks.set(i, itemHandler.getStackInSlot(i)); } return stacks; } public static boolean removeSets(IInventory inventory, int count, List<ItemStack> set, boolean oreDictionary, boolean doRemove) { List<ItemStack>stock = getStacks(inventory); if (doRemove) { List<ItemStack> removed = removeSets(inventory, count, set, oreDictionary); return removed != null && removed.size() >= count; } else { return containsSets(set, stock, oreDictionary) >= count; } } public static List<ItemStack >removeSets(IInventory inventory, int count, List<ItemStack> set, boolean oreDictionary) { List<ItemStack> removed = new ArrayList<ItemStack>(); List<ItemStack> stock = getStacks(inventory); if (containsSets(set, stock, oreDictionary) < count) { return null; } for (int i = 0; i < set.size(); i++) { if (set.get(i) == null) { continue; } ItemStack stackToRemove = set.get(i).copy(); stackToRemove.setCount(stackToRemove.getCount() * count); // try to remove the exact stack first ItemStack removedStack = removeStack(inventory, stackToRemove, false); if (removedStack == null) { // remove crafting equivalents next removedStack = removeStack(inventory, stackToRemove, oreDictionary); } removed.remove(removedStack); } return removed; } private static ItemStack removeStack(IInventory inventory, ItemStack stackToRemove, boolean oreDictionary) { for (int j = 0; j < inventory.getSizeInventory(); j++) { ItemStack stackInSlot = inventory.getStackInSlot(j); ItemStack removed = inventory.decrStackSize(j, stackToRemove.getCount()); stackToRemove.setCount(stackInSlot.getCount() - removed.getCount()); if (stackToRemove.getCount() == 0) { return removed; } } return null; } public static List<ItemStack> condenseStacks(List<ItemStack> stacks) { List<ItemStack> condensed = new ArrayList<ItemStack>(); for (ItemStack stack : stacks) { if (stack == null) { continue; } if (stack.getCount() <= 0) { continue; } boolean matched = false; for (ItemStack cached : condensed) { if (cached.isItemEqual(stack) && ItemStack.areItemStackTagsEqual(cached, stack)) { cached.setCount(cached.getCount() + stack.getCount()); matched = true; } } if (!matched) { ItemStack cached = stack.copy(); condensed.add(cached); } } return condensed; } public static int containsSets(List<ItemStack> set, List<ItemStack> stock, boolean oreDictionary) { int totalSets = 0; List<ItemStack> condensedRequired = condenseStacks(set); List<ItemStack> condensedOffered = condenseStacks(stock); for (ItemStack req : condensedRequired) { int reqCount = 0; for (ItemStack offer : condensedOffered) { if (ItemStack.areItemStackTagsEqual(req, offer)) { int stackCount = (int) Math.floor(offer.getCount() / req.getCount()); reqCount = Math.max(reqCount, stackCount); } } if (reqCount == 0) { return 0; } else if (totalSets == 0) { totalSets = reqCount; } else if (totalSets > reqCount) { totalSets = reqCount; } } return totalSets; } Also how I'm checking it: if (StackUtil.containsSets(itemStackList, recipe.input, true) >= recipe.input.size()) { Relatively new to modding. Currently developing: https://github.com/LambdaXV/DynamicGenerators
December 29, 20168 yr Use the debugger. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
December 29, 20168 yr Author I'm having an issue using the debugger, it seems not to pause when the method is called, which results in me not getting the info i need: And I am using debug mode. Relatively new to modding. Currently developing: https://github.com/LambdaXV/DynamicGenerators
December 29, 20168 yr Your break points are in the wrong place then and/our the method is not being called. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
December 29, 20168 yr Make sure you're launching Minecraft in Debug mode rather than Run mode. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
December 30, 20168 yr Author Oh... Relatively new to modding. Currently developing: https://github.com/LambdaXV/DynamicGenerators
December 30, 20168 yr Author Well one thing I just noticed is the fact that it returns ones if the item on top is valid, so my method of this: if (StackUtil.containsSets(itemStackList, recipe.input, true) >= recipe.input.size()) { Wont work due to the method return: 1 1 1 1 depending on how many items are on top, ex: 3 items = 3 ones, etc. So I'm stuck again Relatively new to modding. Currently developing: https://github.com/LambdaXV/DynamicGenerators
December 30, 20168 yr Debug the containsSets method. Figure out why it only returns "1." Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
December 30, 20168 yr Author Yeah here: https://github.com/LambdaXV/PlentifulUtilities/tree/master/src/main/java/com/lambda/plentifulutilities Relatively new to modding. Currently developing: https://github.com/LambdaXV/DynamicGenerators
December 31, 20168 yr Author Okay! Its updated now! Relatively new to modding. Currently developing: https://github.com/LambdaXV/DynamicGenerators
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