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[Solved] Tile Entity creation Error


Busti

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When i try to create a Tile Entity in my block class it gives the following error:

 

The method createNewTileEntity(World) of type SoulMagnetBlock must override or implement a supertype method

 

This is my code:

 

        @Override
        public TileEntity createNewTileEntity(World world) {
        		return new TileEntitySoulMagnetBlock();
        }

 

Thanks for any help!

PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.

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Yes,

I registered the Tile Entity but it is not actually being called. It behaves like the Method doesn't exist.

 

Here is the full code of my Block class:

 

package busti2000.technica;

import busti2000.technica.entity.tileEntity.*;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;

public class SoulMagnetBlock extends Block {

        public SoulMagnetBlock (int id, int texture, Material material) {
            super(id, texture, material);
            
            setHardness(0.5F);
            setCreativeTab(CreativeTabs.tabBlock);
            setBlockName("SoulMagnetBlock");
            
    }
        
        public boolean isOpaqueCube() {
        	return false;
        }
        
        public boolean renderAsNormalBlock() {
        	return false;
        }
        
        @Override
        public TileEntity createNewTileEntity(World world) {
        		return new TileEntitySoulMagnetBlock();
        }
}

 

 

And the Basemod:

 

 

package busti2000.technica;

import busti2000.technica.entity.tileEntity.TileEntitySoulMagnetBlock;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.PostInit;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.Configuration;
import net.minecraftforge.common.MinecraftForge;

@Mod(modid="b2000technica", name="Technica 1.0", version="1.0.0")
@NetworkMod(clientSideRequired=true, serverSideRequired=true)
public class Basemod {

        @Instance("Basemod")
        public static Basemod instance;
        
        public static int IronStickID;
        public static int RedIronCoilID;
        public static int SoulMagnetBlockID;
        
        public static Item IronStick;
        public static Item RedIronCoil;
        public static Block SoulMagnetBlock;
        
        @SidedProxy(clientSide="busti2000.technica.client.ClientProxy", serverSide="busti2000.technica.CommonProxy")
        public static CommonProxy proxy;
        
        @PreInit
        public void preInit(FMLPreInitializationEvent event) {
        	Configuration config = new Configuration(event.getSuggestedConfigurationFile());
        	
        	config.load();
        	
        	IronStickID = config.getItem("Item Ids","Iron Stick ID", 10000).getInt();
        	RedIronCoilID = config.getItem("Item Ids","Red Iron Coil ID", 10001).getInt();
        	
        	SoulMagnetBlockID = config.getBlock("Block Ids", "Soul Magnet", 1000).getInt();
        	
        	config.save();
        	
        }
        
        @Init
        public void load(FMLInitializationEvent event) {
           proxy.registerRenderers();
           
           IronStick = (new IronStick(IronStickID));
           RedIronCoil = (new RedIronCoil(RedIronCoilID));
           
           SoulMagnetBlock = (new SoulMagnetBlock(SoulMagnetBlockID, 1, Material.iron));
           
           Register();
           
        }
        
        public void Register(){
        	
        	LanguageRegistry.addName(IronStick, "Iron Stick");
        	GameRegistry.addRecipe(new ItemStack(IronStick, 4), "x", "x",
             	'x', Item.ingotIron);
            
            LanguageRegistry.addName(RedIronCoil, "Red Iron Coil");
            GameRegistry.addRecipe(new ItemStack(RedIronCoil), " x ", "yzy", " x ",
            		'x', Item.ingotIron, 'y', Item.redstone, 'z', IronStick);
            
            LanguageRegistry.addName(SoulMagnetBlock, "Soul Magnet");
            GameRegistry.registerBlock(SoulMagnetBlock, "SoulMagnetBlock");
            MinecraftForge.setBlockHarvestLevel(SoulMagnetBlock, "pickaxe", 2);
            
            GameRegistry.registerTileEntity(TileEntitySoulMagnetBlock.class, "TileEntitySoulMagnetBlock");
            
        }
}

 

PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.

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