Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

[Unsolved][1.12.2] Problem on spawning one-per-player-entity spawned by item


_Cruelar_
 Share

Recommended Posts

Problem: this results in a NPE

@Override
    public void writeSpawnData(ByteBuf buffer) {
        buffer.writeInt(entityPlayer.getEntityId());
    }

    @Override
    public void readSpawnData(ByteBuf additionalData) {
        EntityPlayer entityByID=(EntityPlayer) world.getEntityByID(additionalData.readInt());
        if (entityByID!=null){
            entityPlayer=entityByID;
        }
        this.shoot(entityPlayer);
    }

the log:

Spoiler

[19:22:04] [Server thread/ERROR] [net.minecraft.server.MinecraftServer]: Encountered an unexpected exception
net.minecraft.util.ReportedException: Exception ticking world
    at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:837) ~[MinecraftServer.class:?]
    at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:743) ~[MinecraftServer.class:?]
    at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:192) ~[IntegratedServer.class:?]
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:592) [MinecraftServer.class:?]
    at java.lang.Thread.run(Thread.java:748) [?:1.8.0_152]
Caused by: io.netty.handler.codec.EncoderException: java.lang.NullPointerException
    at io.netty.handler.codec.MessageToMessageEncoder.write(MessageToMessageEncoder.java:106) ~[MessageToMessageEncoder.class:4.1.9.Final]
    at io.netty.handler.codec.MessageToMessageCodec.write(MessageToMessageCodec.java:116) ~[MessageToMessageCodec.class:4.1.9.Final]
    at io.netty.channel.AbstractChannelHandlerContext.invokeWrite0(AbstractChannelHandlerContext.java:738) ~[AbstractChannelHandlerContext.class:4.1.9.Final]
    at io.netty.channel.AbstractChannelHandlerContext.invokeWrite(AbstractChannelHandlerContext.java:730) ~[AbstractChannelHandlerContext.class:4.1.9.Final]
    at io.netty.channel.AbstractChannelHandlerContext.write(AbstractChannelHandlerContext.java:816) ~[AbstractChannelHandlerContext.class:4.1.9.Final]
    at io.netty.channel.AbstractChannelHandlerContext.write(AbstractChannelHandlerContext.java:723) ~[AbstractChannelHandlerContext.class:4.1.9.Final]
    at io.netty.channel.AbstractChannelHandlerContext.write(AbstractChannelHandlerContext.java:704) ~[AbstractChannelHandlerContext.class:4.1.9.Final]
    at io.netty.channel.DefaultChannelPipeline.write(DefaultChannelPipeline.java:1017) ~[DefaultChannelPipeline.class:4.1.9.Final]
    at io.netty.channel.AbstractChannel.write(AbstractChannel.java:286) ~[AbstractChannel.class:4.1.9.Final]
    at io.netty.channel.embedded.EmbeddedChannel.writeOutbound(EmbeddedChannel.java:341) ~[EmbeddedChannel.class:4.1.9.Final]
    at net.minecraftforge.fml.common.network.FMLEmbeddedChannel.generatePacketFrom(FMLEmbeddedChannel.java:72) ~[FMLEmbeddedChannel.class:?]
    at net.minecraftforge.fml.common.network.internal.FMLNetworkHandler.getEntitySpawningPacket(FMLNetworkHandler.java:134) ~[FMLNetworkHandler.class:?]
    at net.minecraft.entity.EntityTrackerEntry.createSpawnPacket(EntityTrackerEntry.java:523) ~[EntityTrackerEntry.class:?]
    at net.minecraft.entity.EntityTrackerEntry.updatePlayerEntity(EntityTrackerEntry.java:399) ~[EntityTrackerEntry.class:?]
    at net.minecraft.entity.EntityTracker.sendLeashedEntitiesInChunk(EntityTracker.java:401) ~[EntityTracker.class:?]
    at net.minecraft.server.management.PlayerChunkMapEntry.sendToPlayers(PlayerChunkMapEntry.java:166) ~[PlayerChunkMapEntry.class:?]
    at net.minecraft.server.management.PlayerChunkMap.tick(PlayerChunkMap.java:212) ~[PlayerChunkMap.class:?]
    at net.minecraft.world.WorldServer.tick(WorldServer.java:236) ~[WorldServer.class:?]
    at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:831) ~[MinecraftServer.class:?]
    ... 4 more
Caused by: java.lang.NullPointerException
    at com.cruelar.cruelars_triforcemod.entities.projectiles.Clawshot_Head.writeSpawnData(Clawshot_Head.java:191) ~[Clawshot_Head.class:?]
    at net.minecraftforge.fml.common.network.internal.FMLMessage$EntitySpawnMessage.toBytes(FMLMessage.java:213) ~[FMLMessage$EntitySpawnMessage.class:?]
    at net.minecraftforge.fml.common.network.internal.FMLRuntimeCodec.encodeInto(FMLRuntimeCodec.java:42) ~[FMLRuntimeCodec.class:?]
    at net.minecraftforge.fml.common.network.internal.FMLRuntimeCodec.encodeInto(FMLRuntimeCodec.java:32) ~[FMLRuntimeCodec.class:?]
    at net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec.encode(FMLIndexedMessageToMessageCodec.java:77) ~[FMLIndexedMessageToMessageCodec.class:?]
    at io.netty.handler.codec.MessageToMessageCodec$1.encode(MessageToMessageCodec.java:67) ~[MessageToMessageCodec$1.class:4.1.9.Final]
    at io.netty.handler.codec.MessageToMessageEncoder.write(MessageToMessageEncoder.java:88) ~[MessageToMessageEncoder.class:4.1.9.Final]
    at io.netty.handler.codec.MessageToMessageCodec.write(MessageToMessageCodec.java:116) ~[MessageToMessageCodec.class:4.1.9.Final]
    at io.netty.channel.AbstractChannelHandlerContext.invokeWrite0(AbstractChannelHandlerContext.java:738) ~[AbstractChannelHandlerContext.class:4.1.9.Final]
    at io.netty.channel.AbstractChannelHandlerContext.invokeWrite(AbstractChannelHandlerContext.java:730) ~[AbstractChannelHandlerContext.class:4.1.9.Final]
    at io.netty.channel.AbstractChannelHandlerContext.write(AbstractChannelHandlerContext.java:816) ~[AbstractChannelHandlerContext.class:4.1.9.Final]
    at io.netty.channel.AbstractChannelHandlerContext.write(AbstractChannelHandlerContext.java:723) ~[AbstractChannelHandlerContext.class:4.1.9.Final]
    at io.netty.channel.AbstractChannelHandlerContext.write(AbstractChannelHandlerContext.java:704) ~[AbstractChannelHandlerContext.class:4.1.9.Final]
    at io.netty.channel.DefaultChannelPipeline.write(DefaultChannelPipeline.java:1017) ~[DefaultChannelPipeline.class:4.1.9.Final]
    at io.netty.channel.AbstractChannel.write(AbstractChannel.java:286) ~[AbstractChannel.class:4.1.9.Final]
    at io.netty.channel.embedded.EmbeddedChannel.writeOutbound(EmbeddedChannel.java:341) ~[EmbeddedChannel.class:4.1.9.Final]
    at net.minecraftforge.fml.common.network.FMLEmbeddedChannel.generatePacketFrom(FMLEmbeddedChannel.java:72) ~[FMLEmbeddedChannel.class:?]
    at net.minecraftforge.fml.common.network.internal.FMLNetworkHandler.getEntitySpawningPacket(FMLNetworkHandler.java:134) ~[FMLNetworkHandler.class:?]
    at net.minecraft.entity.EntityTrackerEntry.createSpawnPacket(EntityTrackerEntry.java:523) ~[EntityTrackerEntry.class:?]
    at net.minecraft.entity.EntityTrackerEntry.updatePlayerEntity(EntityTrackerEntry.java:399) ~[EntityTrackerEntry.class:?]
    at net.minecraft.entity.EntityTracker.sendLeashedEntitiesInChunk(EntityTracker.java:401) ~[EntityTracker.class:?]
    at net.minecraft.server.management.PlayerChunkMapEntry.sendToPlayers(PlayerChunkMapEntry.java:166) ~[PlayerChunkMapEntry.class:?]
    at net.minecraft.server.management.PlayerChunkMap.tick(PlayerChunkMap.java:212) ~[PlayerChunkMap.class:?]
    at net.minecraft.world.WorldServer.tick(WorldServer.java:236) ~[WorldServer.class:?]
    at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:831) ~[MinecraftServer.class:?]
    ... 4 more

 

 

minecraft crash report:

Spoiler

[19:22:05] [main/INFO] [STDOUT]: [net.minecraft.init.Bootstrap:printToSYSOUT:629]: ---- Minecraft Crash Report ----
// There are four lights!

Time: 7/21/18 7:22 PM
Description: Exception ticking world

io.netty.handler.codec.EncoderException: java.lang.NullPointerException
    at io.netty.handler.codec.MessageToMessageEncoder.write(MessageToMessageEncoder.java:106)
    at io.netty.handler.codec.MessageToMessageCodec.write(MessageToMessageCodec.java:116)
    at io.netty.channel.AbstractChannelHandlerContext.invokeWrite0(AbstractChannelHandlerContext.java:738)
    at io.netty.channel.AbstractChannelHandlerContext.invokeWrite(AbstractChannelHandlerContext.java:730)
    at io.netty.channel.AbstractChannelHandlerContext.write(AbstractChannelHandlerContext.java:816)
    at io.netty.channel.AbstractChannelHandlerContext.write(AbstractChannelHandlerContext.java:723)
    at io.netty.channel.AbstractChannelHandlerContext.write(AbstractChannelHandlerContext.java:704)
    at io.netty.channel.DefaultChannelPipeline.write(DefaultChannelPipeline.java:1017)
    at io.netty.channel.AbstractChannel.write(AbstractChannel.java:286)
    at io.netty.channel.embedded.EmbeddedChannel.writeOutbound(EmbeddedChannel.java:341)
    at net.minecraftforge.fml.common.network.FMLEmbeddedChannel.generatePacketFrom(FMLEmbeddedChannel.java:72)
    at net.minecraftforge.fml.common.network.internal.FMLNetworkHandler.getEntitySpawningPacket(FMLNetworkHandler.java:134)
    at net.minecraft.entity.EntityTrackerEntry.createSpawnPacket(EntityTrackerEntry.java:523)
    at net.minecraft.entity.EntityTrackerEntry.updatePlayerEntity(EntityTrackerEntry.java:399)
    at net.minecraft.entity.EntityTracker.sendLeashedEntitiesInChunk(EntityTracker.java:401)
    at net.minecraft.server.management.PlayerChunkMapEntry.sendToPlayers(PlayerChunkMapEntry.java:166)
    at net.minecraft.server.management.PlayerChunkMap.tick(PlayerChunkMap.java:212)
    at net.minecraft.world.WorldServer.tick(WorldServer.java:236)
    at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:831)
    at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:743)
    at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:192)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:592)
    at java.lang.Thread.run(Thread.java:748)
Caused by: java.lang.NullPointerException
    at com.cruelar.cruelars_triforcemod.entities.projectiles.Clawshot_Head.writeSpawnData(Clawshot_Head.java:191)
    at net.minecraftforge.fml.common.network.internal.FMLMessage$EntitySpawnMessage.toBytes(FMLMessage.java:213)
    at net.minecraftforge.fml.common.network.internal.FMLRuntimeCodec.encodeInto(FMLRuntimeCodec.java:42)
    at net.minecraftforge.fml.common.network.internal.FMLRuntimeCodec.encodeInto(FMLRuntimeCodec.java:32)
    at net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec.encode(FMLIndexedMessageToMessageCodec.java:77)
    at io.netty.handler.codec.MessageToMessageCodec$1.encode(MessageToMessageCodec.java:67)
    at io.netty.handler.codec.MessageToMessageEncoder.write(MessageToMessageEncoder.java:88)
    ... 22 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Client thread
Stacktrace:
    at io.netty.handler.codec.MessageToMessageEncoder.write(MessageToMessageEncoder.java:106)
    at io.netty.handler.codec.MessageToMessageCodec.write(MessageToMessageCodec.java:116)
    at io.netty.channel.AbstractChannelHandlerContext.invokeWrite0(AbstractChannelHandlerContext.java:738)
    at io.netty.channel.AbstractChannelHandlerContext.invokeWrite(AbstractChannelHandlerContext.java:730)
    at io.netty.channel.AbstractChannelHandlerContext.write(AbstractChannelHandlerContext.java:816)
    at io.netty.channel.AbstractChannelHandlerContext.write(AbstractChannelHandlerContext.java:723)
    at io.netty.channel.AbstractChannelHandlerContext.write(AbstractChannelHandlerContext.java:704)
    at io.netty.channel.DefaultChannelPipeline.write(DefaultChannelPipeline.java:1017)
    at io.netty.channel.AbstractChannel.write(AbstractChannel.java:286)
    at io.netty.channel.embedded.EmbeddedChannel.writeOutbound(EmbeddedChannel.java:341)
    at net.minecraftforge.fml.common.network.FMLEmbeddedChannel.generatePacketFrom(FMLEmbeddedChannel.java:72)
    at net.minecraftforge.fml.common.network.internal.FMLNetworkHandler.getEntitySpawningPacket(FMLNetworkHandler.java:134)
    at net.minecraft.entity.EntityTrackerEntry.createSpawnPacket(EntityTrackerEntry.java:523)
    at net.minecraft.entity.EntityTrackerEntry.updatePlayerEntity(EntityTrackerEntry.java:399)
    at net.minecraft.entity.EntityTracker.sendLeashedEntitiesInChunk(EntityTracker.java:401)
    at net.minecraft.server.management.PlayerChunkMapEntry.sendToPlayers(PlayerChunkMapEntry.java:166)
    at net.minecraft.server.management.PlayerChunkMap.tick(PlayerChunkMap.java:212)
    at net.minecraft.world.WorldServer.tick(WorldServer.java:236)

-- Affected level --
Details:
    Level name: Triforce Test
    All players: 1 total; [EntityPlayerMP['Player527'/319, l='Triforce Test', x=237.23, y=97.87, z=265.72]]
    Chunk stats: ServerChunkCache: 788 Drop: 0
    Level seed: -7073363584905754142
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (172,64,212), Chunk: (at 12,4,4 in 10,13; contains blocks 160,0,208 to 175,255,223), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 1195402 game time, 33089 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 59923 (now: false), thunder time: 117888 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
    at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:831)
    at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:743)
    at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:192)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:592)
    at java.lang.Thread.run(Thread.java:748)

-- System Details --
Details:
    Minecraft Version: 1.12.2
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_152, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 362175992 bytes (345 MB) / 854065152 bytes (814 MB) up to 1883242496 bytes (1796 MB)
    JVM Flags: 0 total;
    IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
    FML: MCP 9.42 Powered by Forge 14.23.4.2705 9 mods loaded, 9 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

    | State              | ID                                        | Version            | Source                                                    | Signature |
    |:---------           |:--------------------             |:------------        |:--------------------------------                 |:---------       |
    | UCHIJAAAA | minecraft                         | 1.12.2              | minecraft.jar                                        | None          |
    | UCHIJAAAA | mcp                                   | 9.42                  | minecraft.jar                                        | None           |
    | UCHIJAAAA | FML                                    | 8.0.99.99        | forgeSrc-1.12.2-14.23.4.2705.jar  | None          |
    | UCHIJAAAA | forge                                  | 14.23.4.2705 | forgeSrc-1.12.2-14.23.4.2705.jar | None           |
    | UCHIJAAAA | cruelars_triforcemod | 0.4.1                 | Cruelars_Triforcemod_main        | None           |
    | UCHIJAAAA | journeymap                   | 1.12.2-5.5.2   | journeymap-1.12.2-5.5.2.jar          | None          |
    | UCHIJAAAA | baubles                            | 1.5.2                 | Baubles-Mod-1.12.2.jar                   | None          |
    | UCHIJAAAA | ichunutil                          | 7.1.4                 | iChunUtil-1.12.2-7.1.4.jar               | None           |
    | UCHIJAAAA | tabula                               | 7.0.0                 | Tabula-1.12.2-7.0.0-deobf.jar        | None          |

    Loaded coremods (and transformers):
    GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
    Profiler Position: N/A (disabled)
    Player Count: 1 / 8; [EntityPlayerMP['Player527'/319, l='Triforce Test', x=237.23, y=97.87, z=265.72]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

 

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

  • Replies 87
  • Created
  • Last Reply

Top Posters In This Topic

1 minute ago, _Cruelar_ said:

Problem: this results in a NPE

Write two things, a boolean and the id, but the booleans value would be if the players id was written. Read and write the boolean first.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

So like this?

 @Override
    public void writeSpawnData(ByteBuf buffer) {
        buffer.writeBoolean(entityPlayer==null);
        if (entityPlayer!=null) {
            buffer.writeInt(entityPlayer.getEntityId());
        }
    }

    @Override
    public void readSpawnData(ByteBuf additionalData) {
        boolean nullPlayer = additionalData.readBoolean();
        if (!nullPlayer){
            EntityPlayer entityByID=(EntityPlayer) world.getEntityByID(additionalData.readInt());
            if (entityByID!=null){
                entityPlayer=entityByID;
            }
            this.shoot(entityPlayer);
        }
    }

 

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

It doesn't crash but also doesn't seem to find the Player and therefor doesn't spawns the Entity

I've a System.out.println(player) in shoot. That's what I get

Spoiler

[19:38:10] [main/INFO] [STDOUT]: [com.cruelar.cruelars_triforcemod.entities.projectiles.Clawshot_Head:shoot:89]: EntityPlayerSP['Player701'/319, l='MpServer', x=237.23, y=97.87, z=265.72]
[19:38:10] [Server thread/INFO] [STDOUT]: [com.cruelar.cruelars_triforcemod.entities.projectiles.Clawshot_Head:shoot:89]: EntityPlayerMP['Player701'/319, l='Triforce Test', x=237.23, y=97.87, z=265.72]
[19:38:10] [main/INFO] [STDOUT]: [com.cruelar.cruelars_triforcemod.entities.projectiles.Clawshot_Head:shoot:89]: EntityPlayerSP['Player701'/319, l='MpServer', x=237.23, y=97.87, z=265.72]

 

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

Could anyone look for a solution please, I need this working.

Here's my code:

Clawshot:

package com.cruelar.cruelars_triforcemod.items;

import com.cruelar.cruelars_triforcemod.Cruelars_Triforcemod_Core;
import com.cruelar.cruelars_triforcemod.entities.projectiles.Clawshot_Head;
import com.cruelar.cruelars_triforcemod.inventory.cruelars_triforcemod;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.IItemPropertyGetter;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

import javax.annotation.Nullable;
import java.util.Objects;

public class Clawshot_TP extends Item {

    public Clawshot_TP(){
        this.setCreativeTab(cruelars_triforcemod.CRUELARS_TRIFORCEMOD);
        this.setRegistryName("clawshot_tp");
        this.setUnlocalizedName(Cruelars_Triforcemod_Core.MODID+".clawshot_tp");
        this.addPropertyOverride(new ResourceLocation("cast"), new IItemPropertyGetter() {
            @SideOnly(Side.CLIENT)
            public float apply(ItemStack p_apply_1_, @Nullable World p_apply_2_, @Nullable EntityLivingBase p_apply_3_) {
                if (p_apply_3_ == null) {
                    return 0.0F;
                } else {
                    boolean lvt_4_1_ = p_apply_3_.getHeldItemMainhand() == p_apply_1_;
                    boolean lvt_5_1_ = p_apply_3_.getHeldItemOffhand() == p_apply_1_;
                    if (p_apply_3_.getHeldItemMainhand().getItem() instanceof Clawshot_TP) {
                        lvt_5_1_ = false;
                    }

                    return (lvt_4_1_ || lvt_5_1_) && p_apply_3_ instanceof EntityPlayer && ((EntityPlayer)p_apply_3_).fishEntity != null ? 1.0F : 0.0F;
                }
            }
        });
    }

    @Override
    public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer entityPlayer, EnumHand enumHand) {
        ItemStack itemStack = entityPlayer.getHeldItem(EnumHand.MAIN_HAND);
        Item item = entityPlayer.getHeldItemMainhand().getItem();
        if (item == this) {
            Clawshot_Head clawshot_head = new Clawshot_Head(world,entityPlayer);
            if (!world.isRemote) {
                    world.spawnEntity(clawshot_head);
            }
        }
        return new ActionResult(EnumActionResult.SUCCESS,itemStack);
    }

    @SideOnly(Side.CLIENT)
    public void initModel(){
        ModelLoader.setCustomModelResourceLocation(this, 0, new ModelResourceLocation(Objects.requireNonNull(getRegistryName()), "inventory"));
    }
}

 

Clawshot_Head:

package com.cruelar.cruelars_triforcemod.entities.projectiles;

import io.netty.buffer.ByteBuf;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityFishHook;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

import java.util.Iterator;
import java.util.List;

public class Clawshot_Head extends Entity implements IEntityAdditionalSpawnData{
    private EntityPlayer entityPlayer;
    public Entity caughtEntity;
    public Clawshot_Head.State currentState;
    private static final DataParameter<Integer> DATA_HOOKED_ENTITY;
    private boolean inGround;
    private int ticksInAir;
    public static ResourceLocation RESOURCE_LOCATION=new ResourceLocation("cruelars_triforcemod:textures/entity/projectiles/clawshot_head.png");

    public Clawshot_Head(World world){
        super(world);
    }

    public Clawshot_Head(World world, EntityPlayer entityPlayer){
        super(world);
        this.init(entityPlayer);
        this.currentState = Clawshot_Head.State.FLYING;
        this.setPosition((double)entityPlayer.posX,(double)entityPlayer.posY+entityPlayer.getEyeHeight(),(double)entityPlayer.posX);
        this.shoot(entityPlayer);
    }

    @SideOnly(Side.CLIENT)
    public Clawshot_Head(World world, EntityPlayer entityPlayer, double posX, double posY, double posZ) {
        super(world);
        this.init(entityPlayer);
        this.setPosition(posX,posY,posZ);
        this.prevPosX = this.posX;
        this.prevPosY = this.posY;
        this.prevPosZ = this.posZ;
    }

    public void notifyDataManagerChange(DataParameter<?> p_notifyDataManagerChange_1_) {
        if (DATA_HOOKED_ENTITY.equals(p_notifyDataManagerChange_1_)) {
            int i = (Integer)this.getDataManager().get(DATA_HOOKED_ENTITY);
            this.caughtEntity = i > 0 ? this.world.getEntityByID(i - 1) : null;
        }

        super.notifyDataManagerChange(p_notifyDataManagerChange_1_);
    }

    public void shoot(Entity entity) {
        System.out.println(entity);
        this.motionX=0.6D*entity.getLookVec().x;
        this.motionY=0.6D*entity.getLookVec().y;
        this.motionZ=0.6D*entity.getLookVec().z;

    }

    public void shoot(double p_shoot_1_, double p_shoot_3_, double p_shoot_5_, float p_shoot_7_, float p_shoot_8_){}

    private void init(EntityPlayer p_init_1_) {
        this.setSize(0.25F, 0.25F);
        this.ignoreFrustumCheck = true;
        this.entityPlayer = p_init_1_;
    }

    private void checkCollision() {
        Vec3d vec3d = new Vec3d(this.posX, this.posY, this.posZ);
        Vec3d vec3d1 = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
        RayTraceResult raytraceresult = this.world.rayTraceBlocks(vec3d, vec3d1, false, true, false);
        vec3d = new Vec3d(this.posX, this.posY, this.posZ);
        vec3d1 = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
        if (raytraceresult != null) {
            vec3d1 = new Vec3d(raytraceresult.hitVec.x, raytraceresult.hitVec.y, raytraceresult.hitVec.z);
            entityPlayer.posX=this.posX;
            entityPlayer.posY=this.posY;
            entityPlayer.posZ=this.posZ;
        }

        Entity entity = null;
        List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox().expand(this.motionX, this.motionY, this.motionZ).grow(1.0D));
        double d0 = 0.0D;
        Iterator var8 = list.iterator();

        while(true) {
            Entity entity1;
            double d1;
            do {
                RayTraceResult raytraceresult1;
                do {
                    do {
                        do {
                            if (!var8.hasNext()) {
                                if (entity != null) {
                                    raytraceresult = new RayTraceResult(entity);
                                }

                                if (raytraceresult != null && raytraceresult.typeOfHit != RayTraceResult.Type.MISS) {
                                    if (raytraceresult.typeOfHit == RayTraceResult.Type.ENTITY) {
                                        this.caughtEntity = raytraceresult.entityHit;
                                        this.setHookedEntity();
                                    } else {
                                        this.inGround = true;
                                    }
                                }

                                return;
                            }

                            entity1 = (Entity)var8.next();
                        } while(!this.canBeHooked(entity1));
                    } while(entity1 == this.entityPlayer && this.ticksInAir < 5);

                    AxisAlignedBB axisalignedbb = entity1.getEntityBoundingBox().grow(0.30000001192092896D);
                    raytraceresult1 = axisalignedbb.calculateIntercept(vec3d, vec3d1);
                } while(raytraceresult1 == null);

                d1 = vec3d.squareDistanceTo(raytraceresult1.hitVec);
            } while(d1 >= d0 && d0 != 0.0D);

            entity = entity1;
            d0 = d1;
        }
    }

    private void setHookedEntity() {
        this.getDataManager().set(DATA_HOOKED_ENTITY, this.caughtEntity.getEntityId() + 1);
    }

    protected boolean canBeHooked(Entity p_canBeHooked_1_) {
        return p_canBeHooked_1_.canBeCollidedWith() || p_canBeHooked_1_ instanceof EntityItem;
    }

    protected void entityInit() {
        this.getDataManager().register(DATA_HOOKED_ENTITY, 0);
    }

    @Override
    protected void readEntityFromNBT(NBTTagCompound nbtTagCompound) {

    }

    @Override
    protected void writeEntityToNBT(NBTTagCompound nbtTagCompound) {

    }

    static {
        DATA_HOOKED_ENTITY = EntityDataManager.createKey(EntityFishHook.class, DataSerializers.VARINT);
    }

    @Override
    public void writeSpawnData(ByteBuf buffer) {
        buffer.writeBoolean(entityPlayer==null);
        if (entityPlayer!=null) {
            buffer.writeInt(entityPlayer.getEntityId());
        }
    }

    @Override
    public void readSpawnData(ByteBuf additionalData) {
        boolean nullPlayer = additionalData.readBoolean();
        if (!nullPlayer){
            EntityPlayer entityByID=(EntityPlayer) world.getEntityByID(additionalData.readInt());
            if (entityByID!=null){
                entityPlayer=entityByID;
            }
            this.shoot(entityPlayer);
        }
    }

    static enum State {
        FLYING,
        HOOKED_IN_ENTITY;

        private State() {
        }
    }
}

 

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

@Animefan8888 something happened!

The Head appears close to me but doesn't moves.

 

EDIT: 2blocks behind. 1 block above me

Edited by _Cruelar_

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

Now it moves and I can fire it but it respawns after its "death" and starts to move again.

Clawshot_head:

package com.cruelar.cruelars_triforcemod.entities.projectiles;

import io.netty.buffer.ByteBuf;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.MoverType;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.*;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

import java.util.Iterator;
import java.util.List;

public class Clawshot_Head extends Entity implements IEntityAdditionalSpawnData{
    private EntityPlayer entityPlayer;
    public Entity caughtEntity;
    public Clawshot_Head.State currentState;
    private static final DataParameter<Integer> DATA_HOOKED_ENTITY;
    private boolean inGround;
    private int ticksInAir;
    private int ticksInGround;
    private boolean shouldRetarct=false;
    public static ResourceLocation RESOURCE_LOCATION=new ResourceLocation("cruelars_triforcemod:textures/entity/projectiles/clawshot_head.png");

    public Clawshot_Head(World world){
        super(world);
    }

    public Clawshot_Head(World world, EntityPlayer entityPlayer){
        super(world);
        this.init(entityPlayer);
        this.currentState = Clawshot_Head.State.FLYING;
        this.setPosition((double)entityPlayer.posX,(double)entityPlayer.posY+entityPlayer.getEyeHeight(),(double)entityPlayer.posX);
        this.shoot(entityPlayer);
    }

    @SideOnly(Side.CLIENT)
    public Clawshot_Head(World world, EntityPlayer entityPlayer, double posX, double posY, double posZ) {
        super(world);
        this.init(entityPlayer);
        this.setPosition(posX,posY,posZ);
        this.prevPosX = this.posX;
        this.prevPosY = this.posY;
        this.prevPosZ = this.posZ;
    }

    public void notifyDataManagerChange(DataParameter<?> p_notifyDataManagerChange_1_) {
        if (DATA_HOOKED_ENTITY.equals(p_notifyDataManagerChange_1_)) {
            int i = (Integer)this.getDataManager().get(DATA_HOOKED_ENTITY);
            this.caughtEntity = i > 0 ? this.world.getEntityByID(i - 1) : null;
        }

        super.notifyDataManagerChange(p_notifyDataManagerChange_1_);
    }

    public void onUpdate()
    {
        super.onUpdate();

        if (this.entityPlayer == null)
        {
            this.setDead();
        }
        else if (this.world.isRemote )
        {
            if (this.inGround)
            {
                ++this.ticksInGround;

                if (this.ticksInGround >= 1200)
                {
                    this.setDead();
                    return;
                }
            }
            BlockPos blockpos = new BlockPos(this);
            IBlockState iblockstate = this.world.getBlockState(blockpos);
            if (this.currentState == Clawshot_Head.State.FLYING)
            {
                if (this.caughtEntity != null)
                {
                    this.motionX = 0.0D;
                    this.motionY = 0.0D;
                    this.motionZ = 0.0D;
                    this.currentState = Clawshot_Head.State.HOOKED_IN_ENTITY;
                    return;
                }

                if (!this.world.isRemote)
                {
                    this.checkCollision();
                }

                if (!this.inGround && !this.onGround && !this.collidedHorizontally)
                {
                    ++this.ticksInAir;
                }
                else
                {
                    this.ticksInAir = 0;
                    this.motionX = 0.0D;
                    this.motionY = 0.0D;
                    this.motionZ = 0.0D;
                }
                if (ticksInAir>=100){
                    this.shouldRetarct=true;
                }
            }
            else
            {
                if (this.currentState == Clawshot_Head.State.HOOKED_IN_ENTITY)
                {
                    if (this.caughtEntity != null)
                    {
                        if (this.caughtEntity.isDead)
                        {
                            this.caughtEntity = null;
                            this.currentState = Clawshot_Head.State.FLYING;
                        }
                        else
                        {
                            this.posX = this.caughtEntity.posX;
                            double d2 = (double)this.caughtEntity.height;
                            this.posY = this.caughtEntity.getEntityBoundingBox().minY + d2 * 0.8D;
                            this.posZ = this.caughtEntity.posZ;
                            this.setPosition(this.posX, this.posY, this.posZ);
                        }
                    }

                    return;
                }
            }

            if (iblockstate.getMaterial() != Material.WATER)
            {
                this.motionY -= 0.03D;
            }

            this.move(MoverType.SELF, this.motionX, this.motionY, this.motionZ);
            this.updateRotation();
            this.setPosition(this.posX, this.posY, this.posZ);
        }
    }

    private void updateRotation()
    {
        float f = MathHelper.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
        this.rotationYaw = (float)(MathHelper.atan2(this.motionX, this.motionZ) * (180D / Math.PI));

        for (this.rotationPitch = (float)(MathHelper.atan2(this.motionY, (double)f) * (180D / Math.PI)); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
        {
            ;
        }

        while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
        {
            this.prevRotationPitch += 360.0F;
        }

        while (this.rotationYaw - this.prevRotationYaw < -180.0F)
        {
            this.prevRotationYaw -= 360.0F;
        }

        while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
        {
            this.prevRotationYaw += 360.0F;
        }

        this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
        this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
    }

    public void shoot(Entity entity) {
        System.out.println(entity);
        this.motionX=0.6D*entity.getLookVec().x;
        this.motionY=0.6D*entity.getLookVec().y;
        this.motionZ=0.6D*entity.getLookVec().z;

    }

    public void shoot(double p_shoot_1_, double p_shoot_3_, double p_shoot_5_, float p_shoot_7_, float p_shoot_8_){}

    public int handleHookRetraction()
    {
        if (!this.world.isRemote && this.entityPlayer != null)
        {
            int i = 0;

            net.minecraftforge.event.entity.player.ItemFishedEvent event = null;
            if (this.caughtEntity != null)
            {
                this.bringInHookedEntity();
                this.world.setEntityState(this, (byte)31);
                i = this.caughtEntity instanceof EntityItem ? 3 : 5;
            }
            else if (this.inGround)
            {
                i = 2;
            }

            this.setDead();
            return 0;
        }
        else
        {
            return 0;
        }
    }

    protected void bringInHookedEntity()
    {
        if (this.entityPlayer != null)
        {
            double d0 = this.entityPlayer.posX - this.posX;
            double d1 = this.entityPlayer.posY - this.posY;
            double d2 = this.entityPlayer.posZ - this.posZ;
            double d3 = 0.1D;
            this.caughtEntity.motionX += d0 * 0.1D;
            this.caughtEntity.motionY += d1 * 0.1D;
            this.caughtEntity.motionZ += d2 * 0.1D;
        }
    }

    public void setDead()
    {
        super.setDead();
    }

    public EntityPlayer getAngler()
    {
        return this.entityPlayer;
    }

    private void init(EntityPlayer p_init_1_) {
        this.setSize(0.25F, 0.25F);
        this.ignoreFrustumCheck = true;
        this.entityPlayer = p_init_1_;
    }

    private void checkCollision() {
        Vec3d vec3d = new Vec3d(this.posX, this.posY, this.posZ);
        Vec3d vec3d1 = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
        RayTraceResult raytraceresult = this.world.rayTraceBlocks(vec3d, vec3d1, false, true, false);
        vec3d = new Vec3d(this.posX, this.posY, this.posZ);
        vec3d1 = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
        if (raytraceresult != null) {
            vec3d1 = new Vec3d(raytraceresult.hitVec.x, raytraceresult.hitVec.y, raytraceresult.hitVec.z);
            entityPlayer.posX=this.posX;
            entityPlayer.posY=this.posY;
            entityPlayer.posZ=this.posZ;
        }

        Entity entity = null;
        List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox().expand(this.motionX, this.motionY, this.motionZ).grow(1.0D));
        double d0 = 0.0D;
        Iterator var8 = list.iterator();

        while(true) {
            Entity entity1;
            double d1;
            do {
                RayTraceResult raytraceresult1;
                do {
                    do {
                        do {
                            if (!var8.hasNext()) {
                                if (entity != null) {
                                    raytraceresult = new RayTraceResult(entity);
                                }

                                if (raytraceresult != null && raytraceresult.typeOfHit != RayTraceResult.Type.MISS) {
                                    if (raytraceresult.typeOfHit == RayTraceResult.Type.ENTITY) {
                                        this.caughtEntity = raytraceresult.entityHit;
                                        this.setHookedEntity();
                                    } else {
                                        this.inGround = true;
                                    }
                                }

                                return;
                            }

                            entity1 = (Entity)var8.next();
                        } while(!this.canBeHooked(entity1));
                    } while(entity1 == this.entityPlayer && this.ticksInAir < 5);

                    AxisAlignedBB axisalignedbb = entity1.getEntityBoundingBox().grow(0.30000001192092896D);
                    raytraceresult1 = axisalignedbb.calculateIntercept(vec3d, vec3d1);
                } while(raytraceresult1 == null);

                d1 = vec3d.squareDistanceTo(raytraceresult1.hitVec);
            } while(d1 >= d0 && d0 != 0.0D);

            entity = entity1;
            d0 = d1;
        }
    }

    private void setHookedEntity() {
        this.getDataManager().set(DATA_HOOKED_ENTITY, this.caughtEntity.getEntityId() + 1);
    }

    protected boolean canBeHooked(Entity p_canBeHooked_1_) {
        return p_canBeHooked_1_.canBeCollidedWith() || p_canBeHooked_1_ instanceof EntityItem;
    }

    protected void entityInit() {
        this.getDataManager().register(DATA_HOOKED_ENTITY, 0);
    }

    @Override
    protected void readEntityFromNBT(NBTTagCompound nbtTagCompound) {

    }

    @Override
    protected void writeEntityToNBT(NBTTagCompound nbtTagCompound) {

    }

    static {
        DATA_HOOKED_ENTITY = EntityDataManager.createKey(Clawshot_Head.class, DataSerializers.VARINT);
    }

    @Override
    public void writeSpawnData(ByteBuf buffer) {
        buffer.writeBoolean(entityPlayer==null);
        if (entityPlayer!=null) {
            buffer.writeInt(entityPlayer.getEntityId());
        }
    }

    @Override
    public void readSpawnData(ByteBuf additionalData) {
        boolean nullPlayer = additionalData.readBoolean();
        if (!nullPlayer){
            EntityPlayer entityByID=(EntityPlayer) world.getEntityByID(additionalData.readInt());
            if (entityByID!=null){
                entityPlayer=entityByID;
            }
            this.shoot(entityPlayer);
        }
    }

    static enum State {
        FLYING,
        HOOKED_IN_ENTITY;

        private State() {
        }
    }
}

Everything else is the same.

Do I need a Capability to allow only one Clawshot head per Player?

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

1 hour ago, _Cruelar_ said:

Do I need a Capability to allow only one Clawshot head per Player?

You need to store the entity in the ItemStack, and when the player switches hands or is right clicked while active you need to remove the entity and then delete the reference in the ItemStack. The reference should be the uuid. 

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

Problem this

@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer entityPlayer, EnumHand enumHand) {
    ItemStack itemStack = entityPlayer.getHeldItem(EnumHand.MAIN_HAND);
    Item item = entityPlayer.getHeldItemMainhand().getItem();
    if (item == this) {
        if (clawshot_head==null) {
            Clawshot_Head clawshot_head1 = new Clawshot_Head(world, entityPlayer);
            clawshot_head=clawshot_head1;
            if (!world.isRemote) {
                world.spawnEntity(clawshot_head);
            }
        } else {
            clawshot_head.setDead();
            clawshot_head=null;
        }
    }
    return new ActionResult(EnumActionResult.SUCCESS,itemStack);
}

gets called multible times per use of item.

Would it be better to use onItemUseFinish?

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

  • Removed that.
  • Removed that.
  • So when checking for the head beeing not null also check for !world..isRemote ?

Like that:

@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer entityPlayer, EnumHand enumHand) {
    ItemStack itemStack = entityPlayer.getHeldItem(EnumHand.MAIN_HAND);
        if (clawshot_head==null) {
            Clawshot_Head clawshot_head1 = new Clawshot_Head(world, entityPlayer);
            clawshot_head=clawshot_head1;
            if (!world.isRemote) {
                world.spawnEntity(clawshot_head);
            }
        } else if (!world.isRemote){
            clawshot_head.setDead();
            clawshot_head=null;
        }
    return new ActionResult(EnumActionResult.SUCCESS,itemStack);
}
  • So what should I use?

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

26 minutes ago, _Cruelar_ said:

So what should I use?

Use the ItemStacks NBT there are many ItemStacks.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

Like this?

import com.cruelar.cruelars_triforcemod.Cruelars_Triforcemod_Core;
import com.cruelar.cruelars_triforcemod.entities.projectiles.Clawshot_Head;
import com.cruelar.cruelars_triforcemod.inventory.cruelars_triforcemod;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.IItemPropertyGetter;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

import javax.annotation.Nullable;
import java.util.Objects;

public class Clawshot_TP extends Item {

    public Clawshot_TP(){
        this.setCreativeTab(cruelars_triforcemod.CRUELARS_TRIFORCEMOD);
        this.setRegistryName("clawshot_tp");
        this.setUnlocalizedName(Cruelars_Triforcemod_Core.MODID+".clawshot_tp");
        this.addPropertyOverride(new ResourceLocation("cast"), new IItemPropertyGetter() {
            @SideOnly(Side.CLIENT)
            public float apply(ItemStack p_apply_1_, @Nullable World p_apply_2_, @Nullable EntityLivingBase p_apply_3_) {
                if (p_apply_3_ == null) {
                    return 0.0F;
                } else {
                    boolean lvt_4_1_ = p_apply_3_.getHeldItemMainhand() == p_apply_1_;
                    boolean lvt_5_1_ = p_apply_3_.getHeldItemOffhand() == p_apply_1_;
                    if (p_apply_3_.getHeldItemMainhand().getItem() instanceof Clawshot_TP) {
                        lvt_5_1_ = false;
                    }

                    return (lvt_4_1_ || lvt_5_1_) && p_apply_3_ instanceof EntityPlayer && ((EntityPlayer)p_apply_3_).fishEntity != null ? 1.0F : 0.0F;
                }
            }
        });
    }

    @Override
    public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer entityPlayer, EnumHand enumHand) {
        ItemStack itemStack = entityPlayer.getHeldItem(EnumHand.MAIN_HAND);
        Clawshot_Head clawshot_head = new Clawshot_Head(world, entityPlayer);
        if (!world.isRemote) {
            if (this.getTagCompoundSafe(itemStack).getBoolean("shot")) {
                this.getTagCompoundSafe(itemStack).setBoolean("shot",true);
                world.spawnEntity(clawshot_head);
            } else {
                clawshot_head.setDead();
                this.getTagCompoundSafe(itemStack).setBoolean("shot",false);
            }
        }
        return new ActionResult(EnumActionResult.SUCCESS,itemStack);
    }

    @SideOnly(Side.CLIENT)
    public void initModel(){
        ModelLoader.setCustomModelResourceLocation(this, 0, new ModelResourceLocation(Objects.requireNonNull(getRegistryName()), "inventory"));
    }

    private NBTTagCompound getTagCompoundSafe(ItemStack stack) {
        NBTTagCompound tagCompound = stack.getTagCompound();
        if (tagCompound == null) {
            tagCompound = new NBTTagCompound();
            stack.setTagCompound(tagCompound);
        }
        return tagCompound;
    }
}

PS: NBT never worked for me. I've never understand what to do.

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

4 minutes ago, _Cruelar_ said:

PS: NBT never worked for me. I've never understand what to do.

You're not toggling your boolean correctly look at your if statements.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

59 minutes ago, diesieben07 said:

Do not blindly assume the main hand is being used. You are getting the hand passed in as a parameter.

You are ignoring this bullet from D7:

6 minutes ago, _Cruelar_ said:

ItemStack itemStack = entityPlayer.getHeldItem(EnumHand.MAIN_HAND);

 

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

3 minutes ago, Animefan8888 said:

You're not toggling your boolean correctly look at your if statements.

Thanks forgot to invert the if sentence.

2 minutes ago, Draco18s said:

You are ignoring this bullet from D7:

 

Thanks forgot this. removed that.

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

2 minutes ago, _Cruelar_ said:

Nothing new happens except for me reequiping it every time I use it.

Put a breakpoint in your entities update method after it dies and comes back, does it exist on the server?

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

I should have mentioned that since my change the Entity doesn't spawns anymore.

56 minutes ago, _Cruelar_ said:
  • Removed that.
  • Removed that.
  • So when checking for the head beeing not null also check for !world..isRemote ?

Like that:


@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer entityPlayer, EnumHand enumHand) {
    ItemStack itemStack = entityPlayer.getHeldItem(EnumHand.MAIN_HAND);
        if (clawshot_head==null) {
            Clawshot_Head clawshot_head1 = new Clawshot_Head(world, entityPlayer);
            clawshot_head=clawshot_head1;
            if (!world.isRemote) {
                world.spawnEntity(clawshot_head);
            }
        } else if (!world.isRemote){
            clawshot_head.setDead();
            clawshot_head=null;
        }
    return new ActionResult(EnumActionResult.SUCCESS,itemStack);
}
  • So what should I use?

 

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

2 minutes ago, _Cruelar_ said:

I should have mentioned that since my change the Entity doesn't spawns anymore.

Post updated code.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

The Item:

package com.cruelar.cruelars_triforcemod.items;

import com.cruelar.cruelars_triforcemod.Cruelars_Triforcemod_Core;
import com.cruelar.cruelars_triforcemod.entities.projectiles.Clawshot_Head;
import com.cruelar.cruelars_triforcemod.inventory.cruelars_triforcemod;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.IItemPropertyGetter;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

import javax.annotation.Nullable;
import java.util.Objects;

public class Clawshot_TP extends Item {

    public Clawshot_TP(){
        this.setCreativeTab(cruelars_triforcemod.CRUELARS_TRIFORCEMOD);
        this.setRegistryName("clawshot_tp");
        this.setUnlocalizedName(Cruelars_Triforcemod_Core.MODID+".clawshot_tp");
        this.addPropertyOverride(new ResourceLocation("cast"), new IItemPropertyGetter() {
            @SideOnly(Side.CLIENT)
            public float apply(ItemStack p_apply_1_, @Nullable World p_apply_2_, @Nullable EntityLivingBase p_apply_3_) {
                if (p_apply_3_ == null) {
                    return 0.0F;
                } else {
                    boolean lvt_4_1_ = p_apply_3_.getHeldItemMainhand() == p_apply_1_;
                    boolean lvt_5_1_ = p_apply_3_.getHeldItemOffhand() == p_apply_1_;
                    if (p_apply_3_.getHeldItemMainhand().getItem() instanceof Clawshot_TP) {
                        lvt_5_1_ = false;
                    }

                    return (lvt_4_1_ || lvt_5_1_) && p_apply_3_ instanceof EntityPlayer && ((EntityPlayer)p_apply_3_).fishEntity != null ? 1.0F : 0.0F;
                }
            }
        });
    }

    @Override
    public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer entityPlayer, EnumHand enumHand) {
        ItemStack itemStack = new ItemStack(this);
        Clawshot_Head clawshot_head = new Clawshot_Head(world, entityPlayer);
        if (!world.isRemote) {
            if (!this.getTagCompoundSafe(itemStack).getBoolean("shot")) {
                this.getTagCompoundSafe(itemStack).setBoolean("shot",true);
                world.spawnEntity(clawshot_head);
            } else {
                clawshot_head.setDead();
                this.getTagCompoundSafe(itemStack).setBoolean("shot",false);
            }
        }
        return new ActionResult(EnumActionResult.SUCCESS,itemStack);
    }

    @SideOnly(Side.CLIENT)
    public void initModel(){
        ModelLoader.setCustomModelResourceLocation(this, 0, new ModelResourceLocation(Objects.requireNonNull(getRegistryName()), "inventory"));
    }

    private NBTTagCompound getTagCompoundSafe(ItemStack stack) {
        NBTTagCompound tagCompound = stack.getTagCompound();
        if (tagCompound == null) {
            tagCompound = new NBTTagCompound();
            stack.setTagCompound(tagCompound);
        }
        return tagCompound;
    }
}

The Entity:

package com.cruelar.cruelars_triforcemod.entities.projectiles;

import io.netty.buffer.ByteBuf;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.MoverType;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.*;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

import java.util.Iterator;
import java.util.List;

public class Clawshot_Head extends Entity implements IEntityAdditionalSpawnData{
    private EntityPlayer entityPlayer;
    public Entity caughtEntity;
    public Clawshot_Head.State currentState;
    private static final DataParameter<Integer> DATA_HOOKED_ENTITY;
    private boolean inGround;
    private int ticksInAir;
    private int ticksInGround;
    private boolean shouldRetarct=false;
    public static ResourceLocation RESOURCE_LOCATION=new ResourceLocation("cruelars_triforcemod:textures/entity/projectiles/clawshot_head.png");

    public Clawshot_Head(World world){
        super(world);
    }

    public Clawshot_Head(World world, EntityPlayer entityPlayer){
        super(world);
        this.init(entityPlayer);
        this.currentState = Clawshot_Head.State.FLYING;
        this.setPosition((double)entityPlayer.posX,(double)entityPlayer.posY+entityPlayer.getEyeHeight(),(double)entityPlayer.posX);
        this.shoot(entityPlayer);
    }

    @SideOnly(Side.CLIENT)
    public Clawshot_Head(World world, EntityPlayer entityPlayer, double posX, double posY, double posZ) {
        super(world);
        this.init(entityPlayer);
        this.setPosition(posX,posY,posZ);
        this.prevPosX = this.posX;
        this.prevPosY = this.posY;
        this.prevPosZ = this.posZ;
    }

    public void notifyDataManagerChange(DataParameter<?> p_notifyDataManagerChange_1_) {
        if (DATA_HOOKED_ENTITY.equals(p_notifyDataManagerChange_1_)) {
            int i = (Integer)this.getDataManager().get(DATA_HOOKED_ENTITY);
            this.caughtEntity = i > 0 ? this.world.getEntityByID(i - 1) : null;
        }

        super.notifyDataManagerChange(p_notifyDataManagerChange_1_);
    }

    public void onUpdate()
    {
        super.onUpdate();

        if (this.entityPlayer == null)
        {
            this.setDead();
        }
        else if (this.world.isRemote )
        {
            if (this.inGround)
            {
                ++this.ticksInGround;

                if (this.ticksInGround >= 1200)
                {
                    this.setDead();
                    return;
                }
            }
            BlockPos blockpos = new BlockPos(this);
            IBlockState iblockstate = this.world.getBlockState(blockpos);
            if (this.currentState == Clawshot_Head.State.FLYING)
            {
                if (this.caughtEntity != null)
                {
                    this.motionX = 0.0D;
                    this.motionY = 0.0D;
                    this.motionZ = 0.0D;
                    this.currentState = Clawshot_Head.State.HOOKED_IN_ENTITY;
                    return;
                }

                if (!this.world.isRemote)
                {
                    this.checkCollision();
                }

                if (!this.inGround && !this.onGround && !this.collidedHorizontally)
                {
                    ++this.ticksInAir;
                }
                else
                {
                    this.ticksInAir = 0;
                    this.motionX = 0.0D;
                    this.motionY = 0.0D;
                    this.motionZ = 0.0D;
                }
                if (ticksInAir>=100){
                    this.shouldRetarct=true;
                }
            }
            else
            {
                if (this.currentState == Clawshot_Head.State.HOOKED_IN_ENTITY)
                {
                    if (this.caughtEntity != null)
                    {
                        if (this.caughtEntity.isDead)
                        {
                            this.caughtEntity = null;
                            this.currentState = Clawshot_Head.State.FLYING;
                        }
                        else
                        {
                            this.posX = this.caughtEntity.posX;
                            double d2 = (double)this.caughtEntity.height;
                            this.posY = this.caughtEntity.getEntityBoundingBox().minY + d2 * 0.8D;
                            this.posZ = this.caughtEntity.posZ;
                            this.setPosition(this.posX, this.posY, this.posZ);
                        }
                    }

                    return;
                }
            }

            if (iblockstate.getMaterial() != Material.WATER)
            {
                this.motionY -= 0.03D;
            }

            this.move(MoverType.SELF, this.motionX, this.motionY, this.motionZ);
            this.updateRotation();
            this.setPosition(this.posX, this.posY, this.posZ);
        }
    }

    private void updateRotation()
    {
        float f = MathHelper.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
        this.rotationYaw = (float)(MathHelper.atan2(this.motionX, this.motionZ) * (180D / Math.PI));

        for (this.rotationPitch = (float)(MathHelper.atan2(this.motionY, (double)f) * (180D / Math.PI)); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
        {
            ;
        }

        while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
        {
            this.prevRotationPitch += 360.0F;
        }

        while (this.rotationYaw - this.prevRotationYaw < -180.0F)
        {
            this.prevRotationYaw -= 360.0F;
        }

        while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
        {
            this.prevRotationYaw += 360.0F;
        }

        this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
        this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
    }

    public void shoot(Entity entity) {
      System.out.println(entity);
        this.motionX=0.6D*entity.getLookVec().x;
        this.motionY=0.6D*entity.getLookVec().y;
        this.motionZ=0.6D*entity.getLookVec().z;

    }

    public void shoot(double p_shoot_1_, double p_shoot_3_, double p_shoot_5_, float p_shoot_7_, float p_shoot_8_){}

    public int handleHookRetraction()
    {
        if (!this.world.isRemote && this.entityPlayer != null)
        {
            int i = 0;

            net.minecraftforge.event.entity.player.ItemFishedEvent event = null;
            if (this.caughtEntity != null)
            {
                this.bringInHookedEntity();
                this.world.setEntityState(this, (byte)31);
                i = this.caughtEntity instanceof EntityItem ? 3 : 5;
            }
            else if (this.inGround)
            {
                i = 2;
            }

            this.setDead();
            return 0;
        }
        else
        {
            return 0;
        }
    }

    protected void bringInHookedEntity()
    {
        if (this.entityPlayer != null)
        {
            double d0 = this.entityPlayer.posX - this.posX;
            double d1 = this.entityPlayer.posY - this.posY;
            double d2 = this.entityPlayer.posZ - this.posZ;
            double d3 = 0.1D;
            this.caughtEntity.motionX += d0 * 0.1D;
            this.caughtEntity.motionY += d1 * 0.1D;
            this.caughtEntity.motionZ += d2 * 0.1D;
        }
    }

    public void setDead()
    {
        super.setDead();
    }

    public EntityPlayer getAngler()
    {
        return this.entityPlayer;
    }

    private void init(EntityPlayer p_init_1_) {
        this.setSize(0.25F, 0.25F);
        this.ignoreFrustumCheck = true;
        this.entityPlayer = p_init_1_;
    }

    private void checkCollision() {
        Vec3d vec3d = new Vec3d(this.posX, this.posY, this.posZ);
        Vec3d vec3d1 = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
        RayTraceResult raytraceresult = this.world.rayTraceBlocks(vec3d, vec3d1, false, true, false);
        vec3d = new Vec3d(this.posX, this.posY, this.posZ);
        vec3d1 = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
        if (raytraceresult != null) {
            vec3d1 = new Vec3d(raytraceresult.hitVec.x, raytraceresult.hitVec.y, raytraceresult.hitVec.z);
            entityPlayer.posX=this.posX;
            entityPlayer.posY=this.posY;
            entityPlayer.posZ=this.posZ;
        }

        Entity entity = null;
        List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox().expand(this.motionX, this.motionY, this.motionZ).grow(1.0D));
        double d0 = 0.0D;
        Iterator var8 = list.iterator();

        while(true) {
            Entity entity1;
            double d1;
            do {
                RayTraceResult raytraceresult1;
                do {
                    do {
                        do {
                            if (!var8.hasNext()) {
                                if (entity != null) {
                                    raytraceresult = new RayTraceResult(entity);
                                }

                                if (raytraceresult != null && raytraceresult.typeOfHit != RayTraceResult.Type.MISS) {
                                    if (raytraceresult.typeOfHit == RayTraceResult.Type.ENTITY) {
                                        this.caughtEntity = raytraceresult.entityHit;
                                        this.setHookedEntity();
                                    } else {
                                        this.inGround = true;
                                    }
                                }

                                return;
                            }

                            entity1 = (Entity)var8.next();
                        } while(!this.canBeHooked(entity1));
                    } while(entity1 == this.entityPlayer && this.ticksInAir < 5);

                    AxisAlignedBB axisalignedbb = entity1.getEntityBoundingBox().grow(0.30000001192092896D);
                    raytraceresult1 = axisalignedbb.calculateIntercept(vec3d, vec3d1);
                } while(raytraceresult1 == null);

                d1 = vec3d.squareDistanceTo(raytraceresult1.hitVec);
            } while(d1 >= d0 && d0 != 0.0D);

            entity = entity1;
            d0 = d1;
        }
    }

    private void setHookedEntity() {
        this.getDataManager().set(DATA_HOOKED_ENTITY, this.caughtEntity.getEntityId() + 1);
    }

    protected boolean canBeHooked(Entity p_canBeHooked_1_) {
        return p_canBeHooked_1_.canBeCollidedWith() || p_canBeHooked_1_ instanceof EntityItem;
    }

    protected void entityInit() {
        this.getDataManager().register(DATA_HOOKED_ENTITY, 0);
    }

    @Override
    protected void readEntityFromNBT(NBTTagCompound nbtTagCompound) {

    }

    @Override
    protected void writeEntityToNBT(NBTTagCompound nbtTagCompound) {

    }

    static {
        DATA_HOOKED_ENTITY = EntityDataManager.createKey(Clawshot_Head.class, DataSerializers.VARINT);
    }

    @Override
    public void writeSpawnData(ByteBuf buffer) {
        buffer.writeBoolean(entityPlayer==null);
        if (entityPlayer!=null) {
            buffer.writeInt(entityPlayer.getEntityId());
        }
    }

    @Override
    public void readSpawnData(ByteBuf additionalData) {
        boolean nullPlayer = additionalData.readBoolean();
        if (!nullPlayer){
            EntityPlayer entityByID=(EntityPlayer) world.getEntityByID(additionalData.readInt());
            if (entityByID!=null){
                entityPlayer=entityByID;
            }
            this.shoot(entityPlayer);
        }
    }

    static enum State {
        FLYING,
        HOOKED_IN_ENTITY;

        private State() {
        }
    }
}

Report of  shoot(Entity entity):


[18:34:17] [main/INFO] [STDOUT]: [com.cruelar.cruelars_triforcemod.entities.projectiles.Clawshot_Head:shoot:209]: EntityPlayerSP['Player99'/356, l='MpServer', x=161.70, y=74.62, z=255.17]
[18:34:17] [Server thread/INFO] [STDOUT]: [com.cruelar.cruelars_triforcemod.entities.projectiles.Clawshot_Head:shoot:209]: EntityPlayerMP['Player99'/356, l='Triforce Test', x=161.70, y=74.62, z=255.17]

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

34 minutes ago, _Cruelar_ said:

ItemStack itemStack = new ItemStack(this);

What. On Earth. Are you doing?

 

1 hour ago, diesieben07 said:

You are getting the hand passed in as a parameter.

 

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

16 hours ago, Draco18s said:

What. On Earth. Are you doing?

 

 

Sorry was in a Hurry yesterday, so I took the easiest way to get a ItemStack not the ItemStack.

Replaced it with

ItemStack itemStack = entityPlayer.getHeldItem(enumHand);

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share




  • Recently Browsing

    No registered users viewing this page.

  • Posts

    • 1st -> https://www.curseforge.com/minecraft/mc-mods/general-disasters-1-0-1-12-2 2nd ->https://minecraftpatch.com/deadly-disasters-415551  
    • help me find in which version my mods work
    • MC Version-1.16.5-(I understand its old but the mods that are important to me haven't been updated to 1.18) Forge Version- 36.2.20 Updated all my mods and my forge version because I was having a problem with lag and now I cant even make a world because it just throws this error at me I think it might be a compatibility but I'm pretty dumb so.......   Debug-https://gist.github.com/keepinitreal247/cf97ca2dede43ce3171fd89a490f20ba
    • Hello, I am having some difficulty loading the mods I want to play with into the game. The mod is question is Litematica, (with malilib), I have downloaded both for 1.18.1 and am using the 1.18.1 Minecraft forge loader. Both mods have been moved into the mods folder but will still not show up under the Mods tab when I load up the game. Both mods have the listed type as "Executable Jar File," so I'm not sure why it isn't working. I have played with mods in different versions of the game, but have cleared them all out as they weren't ones I was using anymore, so I know it has worked before.  Some more information to note: I am trying to to load the mod into a world that I have been playing on for a bit, (solely 1.18, but I have some projects lined up here having a schematic is helpful), but I don't see that as being the reason it isn't working; I have some Vanilla tweaks resource packs loaded onto the same world; I am playing on a laptop, but it serves me well and as I said, mods have worked on it before and some larger modpacks as well, (those have been cleared off my hard drive so storage shouldn't be a problem).  I have tried everything I could think of, but it still hasn't worked: restarting and updating my laptop, signing out and back into the Minecraft launcher, downloading/installing the mods and forge in different orders, clearing out the previously used mods from the mod folder, etc.  Everything I could find online was advice for other versions, so I have no clue where to go from here.  Thank you in advance for your help.
    • Hello, I run a server on Apex and have found that every time we close out of the client and log back in, all our keys bindings are reset. It's terribly annoying. I removed mods one by one and they did not seem to cause the issue. Had tech support check the server, and nothing. It does not occur on my 1.16.5 server (run with forge). I am thinking it is a bug with the current forge. There is no error code I can see, it just resets all the keybindings. Any fixes? 
  • Topics

  • Who's Online (See full list)

×
×
  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.