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By PyroLegacy · Posted
you defenitely know more than me lol but thank you for the advice, i will see what i can do as far as contacting them, trying to get this figured out, we upped the server to 32 gb so ram should not be the problem anytime soon, at least i hope, im starting to not like shockbyte too much anymore -
Something is taking too long on the server thread. The error does not really say what it is, only that when it crashed it was doing something related to saving or loading entities. You can try to use a mod like this to see if it will help you locate what is taking time on the server thread. https://www.curseforge.com/minecraft/mc-mods/spark Ask the developers of that mod how to use if you get stuck.
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By Hipposgrumm · Posted
1.16.5 is no longer supported here. We only support 1.18.x and 1.19.x. You may find support on the associated subreddit. -
The "server can't keep" is not the problem. It might indicate that the game is temporarily starved of some resource like memory, cpu or waiting on disk. It is only 7 seconds. It is not the 60 second server tick that caused the crash. That report shows you at ~60% cpu and a bit less than 8GB of the 16GB of memory you say you allocated. So those don't look like a problem. Minecraft doesn't usually use that much cpu because it is not really a multithreaded game so it can't use all the cores, but it is still not maxed at 100% Your spark profile does not show the 60 second tick. It shows a maximum tick of 15700 ms ~ 16 seconds In that report your server is 91% idle waiting between ticks for a total of about 5 minutes, i.e. it is not overloaded The rest is mostly made of up 13 seconds worth of loading minecraft structures (e.g. villages or strongholds) from disk I am no expert on spark. I suggest you ask the spark developers what you need to do to capture the information for that 60 second tick.
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