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Posted

Hi, I've been working on a mod for a short while now and have all of a sudden hit a major problem with trying to run my game in client mode.

Essentially whenever I attempt to run the client it eventually starts going round in a circle of showing me the mojang asset loading screen (the one with the swipey red bar) and then a broken menu with the standard dirt background and buttons in the shape of the game pause/esc screen showing glitched unicode characters as shown below (sorry couldn't get a great photo as they changed quite violently).

I have also included a copy of the log although as far as I could see the only errors are textures which I have not made for the mod yet so I expect to be missing ie: nothing out of the ordinary.

If I remember correctly the only thing I added before this problem arose was a model for some armour however this has come to me before working on a previous mod (that for some reason I simply ignored last time).

Any help would be greatly appreciated, thankyou.

Also I added the latest.log because the debug.log came up with a warning that said "200-" and then upload failed, I assumed it might be a size thing but there was no indication.

debug.log

Screen Shot 2020-06-07 at 01.12.43.png

latest.log

Posted

Howdy

This was a bug in an earlier version of Forge, they have fixed it in latest (at least I think so).

If there's an error when loading a resource pack (i.e. your mod resources), it aborts the load but then tries again in an infinite loop.

 

-TGG

Posted

Oh Thankyou,

28 minutes ago, poopoodice said:

don't use capital letters

The name of my a couple files in the path have capital letters but that has never caused a problem before, I think this specific line is talking about the .DS_Store file which to my knowledge is a mac os system file so I don't have any control over.

 

3 minutes ago, TheGreyGhost said:

Howdy

This was a bug in an earlier version of Forge, they have fixed it in latest (at least I think so).

If there's an error when loading a resource pack (i.e. your mod resources), it aborts the load but then tries again in an infinite loop.

 

-TGG

I think I am on the latest version of forge but if it's been updated fairly recently theres a good chance I'm wrong. It's bizarre though that it wasn't having trouble with resource loading before however it could be something to do with the specific model I added, my mod didn't have any armour textures before and I finally got round to adding them all.

Thankyou very much

Posted
15 minutes ago, Slit_bodmod said:

I think this specific line is talking about the .DS_Store file which to my knowledge is a mac os system file so I don't have any control over.

I believe there may be a way to turn them off, otherwise you'll have to try and delete them I guess? I don't use a Mac so can't say for sure, but you have to get rid of those files, or they mess stuff up, as you can see.

Posted
6 hours ago, Slit_bodmod said:

I think this specific line is talking about the .DS_Store file which to my knowledge is a mac os system file so I don't have any control over.

You do have control over it. Just rm it from the terminal.

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

Posted

Right so I had a look and I can't seem to find a DS_store file in my mod and I have something on my mac that allows me to see hidden system files. Also my mod doesn't have a sounds.json

Posted
47 minutes ago, Slit_bodmod said:

Also my mod doesn't have a sounds.json

The problem isn't "you have sounds and your sounds.json file is bad" but that "Mac OS has injected files into a location and the game thinks its a sounds.json file"

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted
5 hours ago, Slit_bodmod said:

Right so I had a look and I can't seem to find a DS_store file in my mod and I have something on my mac that allows me to see hidden system files. Also my mod doesn't have a sounds.json

Using the default file browser to look for hidden files is not a good idea. Use your command line and do a recursive search instead.

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

Posted

Right, Update. After some tweaking the problem has gone away, I'm not sure if I managed to disable .DS_Store files as apparently my addon doesn't seem to show them. What's more likely though is I realised there was a capitalised file in the path of the mod. However seeing as presumably both of those things predate the client run malfunctioning, I wonder why it suddenly decided to start doing that.

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