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Ore Generation Isn't Working


Pyrocake

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I have been following TurtyWurty's tutorial on how to add Ore Generation to a mod, and I have followed it fully as much as I am aware. I have created a new world, and I cannot find it anywhere. It does load properly as an item, so that isn't the problem. Here is my code

 

RegistryHandler.java

package com.booktail.newdawn.util;

import com.booktail.newdawn.NewDawn;
import com.booktail.newdawn.blocks.BlockItemBase;
import com.booktail.newdawn.blocks.PrismallonBlock;
import com.booktail.newdawn.blocks.PrismallonOreBlock;
import com.booktail.newdawn.items.ItemBase;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraftforge.fml.RegistryObject;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;

public class RegistryHandler {

    public static final DeferredRegister<Item> ITEMS = new DeferredRegister<>(ForgeRegistries.ITEMS, NewDawn.MOD_ID);
    public static final DeferredRegister<Block> BLOCKS = new DeferredRegister<Block>(ForgeRegistries.BLOCKS, NewDawn.MOD_ID);

    public static void init() {
        ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
        BLOCKS.register(FMLJavaModLoadingContext.get().getModEventBus());
    }

    //Item Declaration for "Hello World"
    public static final RegistryObject<Item> DINGUS = ITEMS.register("dingus", ItemBase::new);

    //Items
    public static final RegistryObject<Item> PRISMALLON_INGOT = ITEMS.register("prismallon_ingot", ItemBase::new);

    //Blocks (and Block Items)
    public static final RegistryObject<Block> PRISMALLON_BLOCK = BLOCKS.register("prismallon_block", PrismallonBlock::new);
    public static final RegistryObject<Item> PRISMALLON_BLOCK_ITEM = ITEMS.register("prismallon_block", ()-> new BlockItemBase(PRISMALLON_BLOCK.get()));

    public static final RegistryObject<Block> PRISMALLON_ORE_BLOCK = BLOCKS.register("prismallon_ore_block", PrismallonOreBlock::new);
    public static final RegistryObject<Item> PRISMALLON_ORE_BLOCK_ITEM = ITEMS.register("prismallon_ore_block", ()-> new BlockItemBase(PRISMALLON_ORE_BLOCK.get()));

}

 

NewDawnOreGen.java

package com.booktail.newdawn.world.gen;

import com.booktail.newdawn.util.RegistryHandler;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.gen.GenerationStage;
import net.minecraft.world.gen.feature.Feature;
import net.minecraft.world.gen.feature.OreFeatureConfig;
import net.minecraft.world.gen.placement.ConfiguredPlacement;
import net.minecraft.world.gen.placement.CountRangeConfig;
import net.minecraft.world.gen.placement.Placement;
import net.minecraftforge.registries.ForgeRegistries;

public class NewDawnOreGen {

    public static void generateOre() {
        for(Biome biome : ForgeRegistries.BIOMES){
            ConfiguredPlacement customConfig = Placement.COUNT_RANGE.configure(new CountRangeConfig(20,5,5,25));
            biome.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE
                    .withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, RegistryHandler.PRISMALLON_ORE_BLOCK.get().getDefaultState(), 10))
                    .withPlacement(customConfig));
        }
    }

}

 

and NewDawn.java

package com.booktail.newdawn;

import com.booktail.newdawn.util.RegistryHandler;
import com.booktail.newdawn.world.gen.NewDawnOreGen;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.InterModComms;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.*;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;

import java.util.stream.Collectors;

@Mod("newdawn")
public class NewDawn {
    private static final Logger LOGGER = LogManager.getLogger();
    public static final String MOD_ID = "newdawn";

    public NewDawn() {
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff);
        //FML Listeners setup completed

        RegistryHandler.init();

        MinecraftForge.EVENT_BUS.register(this);
    }

    @SubscribeEvent
    public static void loadCompleteEvent(FMLLoadCompleteEvent event){
        NewDawnOreGen.generateOre();
    }

    private void setup(final FMLCommonSetupEvent event) {
        // some preinit confirmation code
        LOGGER.info("Preinit is successful. Check Dirt registry below.");
        LOGGER.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName());
    }

    private void doClientStuff(final FMLClientSetupEvent event) {
        // client test
        LOGGER.info("Got game settings {}", event.getMinecraftSupplier().get().gameSettings);
    }

    private void enqueueIMC(final InterModEnqueueEvent event) {
        // hello world
        InterModComms.sendTo("newdawn", "helloworld", () -> {
            LOGGER.info("Hello world from the MDK");
            return "Hello world";
        });
    }

    private void processIMC(final InterModProcessEvent event) {
        // some example code to receive and process InterModComms from other mods
        LOGGER.info("Got IMC {}", event.getIMCStream().
                map(m -> m.getMessageSupplier().get()).
                collect(Collectors.toList()));
    }

    // You can use SubscribeEvent and let the Event Bus discover methods to call
    @SubscribeEvent
    public void onServerStarting(FMLServerStartingEvent event) {
        // do something when the server starts
        LOGGER.info("HELLO from server starting");
    }

    // You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
    // Event bus for receiving Registry Events)
    @Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
    public static class RegistryEvents {
        @SubscribeEvent
        public static void onBlocksRegistry(final RegistryEvent.Register<Block> blockRegistryEvent) {
            // register a new block here
            LOGGER.info("HELLO from Register Block");
        }
    }

    public static final ItemGroup TAB = new ItemGroup("newdawnTab") {

        @Override
        public ItemStack createIcon() {
            return new ItemStack(RegistryHandler.PRISMALLON_INGOT.get());
        }
    };
}

 

I would greatly appreciate any help. I don't know why ore generation isn't happening in new worlds

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Is the loadComplete method running? I would double check via a log msg or breakpoint, just to be sure.

 

Also, I've always seen oregen go in FMLCommonSetupEvent, not FMLLoadCompleteEvent. Probably doesn't matter, I would guess it's a nuance of the tutorial you're following.

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6 hours ago, Maxi07 said:

I think Iyour main class NewDawn has to annotated with @EventBusSubscriber(modid = [your_modid], bus = Bus.MOD), but leave "@Mod"

Then the methods with @SubribeEvent (like your ore gen) will be executed

 

I used 

@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)

And that made it work, thank you!

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