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Currently Supported: 1.16.X (Latest) and 1.15.X (LTS)

ForgeGradle

Help and support for the new ForgeGradle system of building mods.
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1022 topics in this forum

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[1.16.3] Giving an entity an inventory
By Educationalmoose, September 24, 2020
2
0
Educationalmoose
September 24, 2020
Execution failed for task ':deobfMcSRG'
By LoboMetalurgico, October 16, 2020
1
0
DaemonUmbra
October 16, 2020
[1.12.2]How do I create workspace
By marinz, December 25, 2020
1
0
diesieben07
December 25, 2020
gradlew genEclipseRuns is stuck by 88%
By ErdnussBuddha, August 16, 2020
4
0
diesieben07
August 16, 2020
Process 'command 'C:\Program Files\Java\jdk1.8.0_271\bin\java.exe'' finished with non-zero exit value 1
By ReallyToast, January 1
4
0
ReallyToast
January 2
[1.16.2]My Code Doesn't Works
By YunusemreGun, November 4, 2020
16
0
DaemonUmbra
November 4, 2020
Problem with exported Mod
By Paulsen, October 22, 2020
13
0
diesieben07
October 28, 2020
[1.16.3] Asset hash failed? [SOLVED BY MYSELF]
By Anonomys, October 1, 2020
0
0
Anonomys
October 1, 2020
[1.14.4] TileEntityRender renders block transparent
By dyno, August 31, 2020
0
0
dyno
August 31, 2020
Build failed in IDEA: Failed to apply plugin [id 'net.minecraftforge.gradle.forge']
By Lyh, August 20, 2020
1
0
diesieben07
August 20, 2020
Dependency Resolution Failing [SOLVED]
By Tikaji, December 15, 2020
4
0
Tikaji
December 15, 2020
How to add custom sounds?
By alidenizci, October 23, 2020
1
0
vemerion
October 23, 2020
gradlew genEclipseRuns not working
By Titouan Petit, August 31, 2020
9
0
diesieben07
September 6, 2020
[1.7.10] Gradle not pulling files down correctly from maven
By AceTwelve, October 9, 2020
1
0
diesieben07
October 10, 2020
Is it normal for configuration to take this long?
By kiou.23, Thursday at 09:57 PM
11
0
kiou.23
Yesterday at 11:09 AM
Error with eclipse
By aggscalco07, August 31, 2020
1
0
DaemonUmbra
August 31, 2020
Command gets stuck at this point.
By HairyPotatoCats, August 20, 2020
5
0
Starhawk92
August 27, 2020
[1.15.2] build.gradle error when making dependend mod
By Piscesdan, October 10, 2020
17
0
DaemonUmbra
October 17, 2020
Running client and IDE on a different pc?
By Wyrm, November 28, 2020
3
0
Wyrm
December 4, 2020
Could not read script as it does not exist
By icey1336, December 15, 2020
1
0
diesieben07
December 15, 2020
Unable to update MCP mappings
By Awsome, September 14, 2020
2
0
Awsome
September 14, 2020
[ForgeGradle] Publish project to GitHub Packages
By GenElectrovise, 20 hours ago
1
0
DaemonUmbra
20 hours ago
Missin Gradle Tasks
By DSGaKill, December 28, 2020
3
0
DSGaKill
December 29, 2020
loading in prodject
By relaxingleg, January 3
7
0
DaemonUmbra
January 4
Minecraft 1.12.2 forge modding, setupDecompWorkspace is not working
By Exabyte314, August 18, 2020
1
0
diesieben07
August 18, 2020
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  • Posts

    • PotatoEz1
      Any good exploration mods for 1.16.3?

      By PotatoEz1 · Posted 1 minute ago

      Does anybody know any cool mods for 1.16.3 that adds biomes and dungeons? Thanks!
    • XenoPyax
      GUI Button has weird image

      By XenoPyax · Posted 21 minutes ago

      SO I have the following code I've been looking through the gui of the Minecraft menus and replicated them but somehow my buttons don't seem to take the correct texture. Code: https://paste.md-5.net/figovuzufa.java Image:
    • Draco18s
      [1.16.4] setBlockState with out send update event.

      By Draco18s · Posted 24 minutes ago

      Still don't know why you added the 1 if you didn't want block updates.
    • DrakenXI
      [1.16.4] setBlockState with out send update event.

      By DrakenXI · Posted 39 minutes ago

      Thanks for your reply. You gave me another idea for a solution.   19 :  1 will cause a block update. 2 will send the change to clients. 16 will prevent neighbor reactions (e.g. fences connecting, observers pulsing). That what I found in Minecraft source for "setBlockState" Function. 🤨    
    • Somonestolemyusername
      [1.15.2] How Would I make a custom bow?

      By Somonestolemyusername · Posted 43 minutes ago

      all i has in it is  package com.vicken.mod3.entities.projectiles; import com.vicken.mod3.util.RegistryHandler; import net.minecraft.block.BlockState; import net.minecraft.block.Blocks; import net.minecraft.block.WallTorchBlock; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.item.ItemEntity; import net.minecraft.entity.projectile.ArrowEntity; import net.minecraft.item.ItemStack; import net.minecraft.item.Items; import net.minecraft.potion.EffectInstance; import net.minecraft.potion.Effects; import net.minecraft.util.Direction; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.World; public class Ak47ArrowEntity extends ArrowEntity { public Ak47ArrowEntity(World worldIn, LivingEntity shooter) { super(worldIn, shooter); RegistryHandler.BULLET.get(); } @Override protected void arrowHit(LivingEntity living) { super.arrowHit(living); living.setFire(15); } }
  • Topics

    • PotatoEz1
      0
      Any good exploration mods for 1.16.3?

      By PotatoEz1
      Started 2 minutes ago

    • XenoPyax
      0
      GUI Button has weird image

      By XenoPyax
      Started 21 minutes ago

    • DrakenXI
      3
      [1.16.4] setBlockState with out send update event.

      By DrakenXI
      Started 20 hours ago

    • Somonestolemyusername
      16
      [1.15.2] How Would I make a custom bow?

      By Somonestolemyusername
      Started Tuesday at 09:30 PM

    • Ipsissimus418
      2
      [1.16.4] WorldTickEvent Concurrent Access Exception

      By Ipsissimus418
      Started 4 hours ago

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