Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Leaderboard

Popular Content

Showing content with the highest reputation since 09/30/25 in all areas

  1. Thank you! This worked, and my game is functionally opening now
  2. I did this and it worked (after I disabled an unused library mod that failed to load). Out of curiosity I tried it with Nirvana re-enabled, and it worked. I then tried the original profile (with the only change being disabling the aforementioned library mod) and it worked just fine. Words cannot describe my confusion, but thank you.
  3. Hey, sorry about this. There was an oversight with my fix so I've made a pull request to have it resolved. When LexManos or Paint_Ninja are available, it'll be merged. For now, please continue to use 60.0.5. Thanks for letting me know of the issue again. 🙏
  4. I've fixed this in Forge 60.0.7. Please update. Thank you!
  5. Okay so.. I know exactly how to make quests and all that shazaz however when it comes to exporting I have no clue.. I made the quests in a singleplayer world, exported them by copying the Local ftbquests folder and Defaultconfigs ftbquests folder from MY modpack and then pasting them into their corresponding folders in the servers modpack files. I thought this should've worked however when entering the server world, none of the quests show for anyone.. I'm a little confused as to where I've messed up. Please help 😞
  6. downloading the modpack from at launcher got it working..... seems like there was some weird downloading with 2 of the mods failing virus scans.
  7. In the future I do plan on adding optional OAuth to the new launcher in ForgeGradle 7. But yes, using --username and offline mode is a good workaround to not using accounts in the development environment, especially considering that the server is on LAN.

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.