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Showing content with the highest reputation since 12/24/25 in all areas

  1. i deleted it and it works now tysm!!
  2. Delete the curios-server.toml file in your config folder If there is no such file, check your worldsave, serverconfig folder
  3. Okay after changing to Eclipse and talking with the people in the server, I have solved the issue. Not only was I referencing the mod in my dependencies (build.gradle and mods.toml) but I also had the .jar in my /run/mods directory. It was the second causing the issue. We figured this out as I was able to build my mod and run it together with BW in a regular forge 1.20.1 instance. I believe it was also necessary to add the previously mentioned MixinGradle Plugin to the build.gradle file. Thanks to everyone for your help!
  4. At a cursory glance on the website, that product does not work with MinecraftForge as a mod. Neoforge is a different mod loader, they have their own support. People may have looked at your post, but not know an answer, so asking for replies from viewers as you did is probably not very useful. If you're looking for a chat room vs a forum, you should join the discord.
  5. you are a lifesaver thank you so much.
  6. snailmail is not working
  7. Thanks a lot! That worked! But could I perhaps get an explanation on why I had to get that specific one for that forge version to work?
  8. In ItemTags there is a tag for VILLAGER_PLANTABLE_SEEDS, I would probably start by adding my seed to that tag. Look through the vanilla MC code, see how the regular wheat seed is used, and it should give you some pointers in the right direction. If you need more help, share your code (github is great, and for more than just that), and be descriptive about what is working/not working, what you did to test, etc.
  9. it worked, thanks ! And happy holydays, merry chrismas !!
  10. Delete the forge-client.toml file (config folder) and test it again
  11. I am working on an update to my Coffee and Tea Mod and I recently was able to get it so that so that Coffee and Tea Bushes spawn naturally through out the world with terrain generation. However, now I would like to see if it is possible to spawn my custom crops in the villager farms. Any ideas? My code is available on GitHub here: https://github.com/RichardsProjects/Richard-s-Coffee-And-Tea-Mod
  12. Please read the FAQ, and post code/logs as described.

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