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Showing content with the highest reputation on 09/06/18 in all areas

  1. I'll share, since it is killing me playing 1.13 without what i consider my essentials. I'm a vanilla tech player, but after so many years of playing there are certain mods I can't live without, and wish they were part of the game: -Bounding Box Outline for wither skeleton farm marking/creation -Village Marker for seeing to it your stacked iron farms are building properly -BetterPVP to see creatures health at a glance. Great way to spot a low health villager, or know if things are getting damaged during transportation -Inventory Tweaks: 100% essential mod, I hate the game without it now. Time is precious, and a well sorted inventory/chest makes me happy. I'm itchy without this mod haha -Light Level Overlay (reloaded): 100% light caves and surfaces without wasting too many torches, and easily spot those areas that need more attention. I miss my F4 button almost as much as middle click sorting with Invtweaks -TapeMouse: easier to use than actual tape, and lets you keep using the PC while afking in the background. I've since found a nice windows mini script/program written explicitly for MC that does the same thing, allowing auto button manipulation while working elsewhere on your PC. But setting it up via command is easier Others that are not as critical, but still use are Sound Physics + ambient sounds, WorldDownload, Optifine, World Edit, and schematica I wish we had a forge 1.13 progress bar to cheer on :)
    1 point
  2. Yes, just do exactly what forge does. Extend the appropriate Event class and then post the event when you need to.
    1 point
  3. @Mod(acceptedMinecraftVersions=“1.12, 1.12.1, 1.12.2”)
    1 point
  4. You seem to be under the impression that this is a breach of privacy... but exactly how is a users mod list sensitive information? You likely interact with sites powered by Google's ad tracking services on a daily basis, the information served to advertisers by those services is, imo, more "sensitive" than your Minecraft mod list.
    1 point
  5. Don't use the Windows installer, use the jar one.
    1 point
  6. Making updates to software is not the same as porting a framework from one programming language to another. There is also the fact that Bedrock Edition (the multiplatform/console version) is written in C++, which cannot be decompiled and examined in the way Java can. Even if Bedrock could be decompiled there is no promise that the internals are even remotely similar. Thread Closed. As Lex has said:
    1 point
  7. I recommend you also check out the StopModReposts project and install their browser extension, it will intervene and alert you when you visit a site on their blacklist.
    1 point
  8. I just want to add a note for all of you that read this: Things that you have to copy to your build.gradle: Make sure to include this after the minecraft {...} tab.
    1 point
  9. there is no way to replace tile entities since the block always returns a new instanceof that class that you just removed instead of being a string value to get it's tile entity and if this event were to exist I could cancel the event if it's this tile entity and use my own.
    0 points
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