Everything posted by DaemonUmbra
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1.12 ticking entity crash
Have you consulted the folks at Spiggot? This seems to be coming out of patched vanilla code, and I can't confirm that Forge didn't patch that method but Forge tends to keep patching to a minimum.
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ALL VERISON CRASHING
1.7.10 is no longer supported on this forum. Update to receive support.
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latest forge server Linux dont start
How was Forge installed, some research turned up similar cases where the issue was missing libraries
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Minecraft Freezing at Loading screens
From the Rules Thread: Below is a list of things which you MUST include in your post. Be sure to include the entire logs/fml-{client/server}-latest.log found in your .minecraft folder / server root folder. Not including the log in no way helps us to help you and has a small chance of getting you banned. State what research you have already done (You should have done some, this forum is only for well-researched bugs!). Use the spoilers to enclose stack traces and other long information: Do not attach your logs to your post or use file-uploading services like Dropbox. Use Pastebin or Github Gists. In general give as much information as you can. "It does not work", "I get a black Screen", etc. in no way helps us to help you and will only cause you to get in trouble.
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Unable to Install Forge
Try moving it somewhere that isn't under \Users\ and trying again, the C drive sometimes gums things up with folder permissions
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Running SF3 from Twitch app on Mac, launcher loads, but the actual game doesn't
What's your Java version? Quick reminder that Forge requires Java 8, not 7 and not 9. Quick google search with your error turned this up: https://github.com/spring-projects/spring-boot/issues/7565 not exactly the same but it mentions Java 9 and this may be your issue.
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not letting me use it! (forge 1.11)
Please elaborate on this... did you get Minecraft from Minecraft.net?
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Can't login to FTB server over Bungee
Bungee is Spigot, not Forge. Sponge is not Forge. If they are "necessary" then you'll need to prove this is a forge issue and not an issue with either of them.
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Running SF3 from Twitch app on Mac, launcher loads, but the actual game doesn't
We'll need logs to really help you in any way, as noted in the stickied thread:
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Can't login to FTB server over Bungee
THIS IS A SUPPORT FORUM FOR FML/FORGE, AND ONLY FML/FORGE. Go to a mod specific forum (whether on this site or another) to ask for help with a certain mod. If you are using MCPC+/Cauldron or any other Bukkit-API server software, do not post here, post in their forums. For help with Sponge, go here. As stated in:
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Forge not working properly
Note that when you use the Forge installer with the vanilla launcher it creates a new Launcher profile that must be selected. If that is not the case please tell us how you installed Forge and how you are launching the game, with a log from the installer if possible.
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Server minecraft mod icons not showing!!
Going to need logs as described in:
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how to allocate more ram to customized jvm arguments
Jam what? I'm not familiar with this. I would not recommend messing with the arguments directly unless you know what you're doing. Just use a launcher, they're there for a reason.
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how to allocate more ram to customized jvm arguments
Client or Server? If it's a client the answer will vary depending on which launcher you are using, google is your friend in this case. Note that Clients almost always handle this for you. If it's a server that is through the use of two command line switches: -Xmx for max and -Xms for minimum, the form for both is <switch><number><denomination (M for megs or G for Gigs)>
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Forge 1.12.2 Crashing when I load game.
First, do you have Optifine installed? Second, you're only giving it a single gigabyte, I'd recommend 3-4G depending on how heavy the mods are, but even Vanilla would need at least 2G. This is not the primary issue here but is likely to cause problems later on. Third, your hardware specs seem a bit lacking to me, unlikely to crash you but don't expect stellar performance.
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Unable to get update notification
The one you have now is actually invalid, I goofed when I pasted the json earlier, you need a comma before promos (my code block has been edited to reflect this) I recommend getting a text editor like VisualStudio Code, SublimeText, or Notepad++, something that will check if what you have is valid json
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Unable to get update notification
Bingo [22:10:40] [Forge Version Check/INFO] [forge.VersionCheck]: [screenshotuploader] Starting version check at http://localhost/VersionTest.json [22:10:40] [Forge Version Check/INFO] [forge.VersionCheck]: [screenshotuploader] Found status: OUTDATED Target: 1.1.2
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Unable to get update notification
You appear to be missing a few sections, I'm not sure these are crucial but they may be, try this: { "homepage": "http://darkeyedragon.me/mods", "1.12.2":{ "1.1.3":"<Changelog here, try to do this for every version>" } "promos": { "1.12.2-latest": "1.1.3", "1.12.2-recommended": "1.1.2", "latest": "1.1.3", "recommended": "1.1.2" } }
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[SOLVED]Won't build after adding dependency to build.gradle
You need to key in the dependency versions manually, they don't get filled when the script runs I'm still new to this myself, just took another look and you seem to have only taken one bit of their file, I suspect you will need this section and make sure you have the corresponding values in your properties file.
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FML state engine error when trying to load world
That doesn’t look like a full log to me, which one is that?
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[Solved]en_us.lang issues
That is beyond my knowledge. Give the thread some time and someone more knowledgeable than me might wander in.
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[Solved]en_us.lang issues
It is automatically read by forge and/or minecraft itself and used to translate text strings to the proper language, I can't say I have extensive experience with this but I'm fairly sure if you're trying to hot-edit your .lang you're doing something wrong.
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[Solved]en_us.lang issues
It should work as far back as when pack format 3 became a thing (I do not know the exact version). Any further back and you'll need to stick with en_US.lang.
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[Solved]en_us.lang issues
If you don't have a pack.mcmeta file, create it with the following contents and put it in src/main/resources: { "pack": { "pack_format": 3, "description": "Resources for <Your Mod name> mod" } } The ["pack_format":3] bit is what will make it work all lowercase
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[config] 2D string array not showing in config
Not showing the full path on the buttons is through your .lang file with the full path as the key. As for the 2D Array I don't think that is possible, and from what I'm seeing can't be added without modifying forge code, why would there need to be more than one login anyway? Two strings should serve you fine. Edit: Also I just noticed where this thread is, this has nothing to do with ForgeGradle and is thus in the wrong place.
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