Everything posted by DaemonUmbra
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[1.15.2] build.gradle error when making dependend mod
Astral Sorcery's pom specifies a mapped Forge version, which may be causing issues. Try downloading the mod and using it from a FlatDir instead.
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1.16.X Launch problem
First, be patient and stop spamming replies (replied merged). Second, can you be more specific about what happens?
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Error executing task
1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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XxOzyOzyxX
Please keep this forum in English. Using mods should be as simple as installing Forge (you get the installer from our Files page) and dropping your mods into [Game Directory]\mods where [Game Directory] is selected by the "Installation" (I'm still annoyed about Mojang's naming of them, they're more like Profiles or Instances) and is defaulted to .minecraft.
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(1.15.2) The game crashed whilst exception in server tick loop
Ok, I have no idea at all where that file came from but it's not the default... delete it
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how to make creepers charged on spawn
Do not learn Java through modding, it will be harder than learning it properly and will almost certainly corrupt you with bad practices before you've even started. This is not something that will be discussed, we do not provide basic Java education, we expect you to already have that.
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1.16.X Launch problem
This is a 1.12.2 log
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1.16.X Launch problem
Please provide debug.log (more info on where it is and how to provide it in my signature below, just expand the spoiler)
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always i try running the world with forge 1.12.2 it just won't open
1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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Infinite Reading World Data...
Are you not getting a screen asking if you want to cancel or continue?
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Execution failed for task ':deobfMcSRG'
1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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(1.15.2) The game crashed whilst exception in server tick loop
Where did you get the mod from?
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(1.15.2) The game crashed whilst exception in server tick loop
Have you played with infernal mobs in the past? Have you never set the Game Directory of any of your "Installations"? Have you never cleaned out .minecraft/config?
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Forge + Optifine on 1.8.9 keeps crashing
1.8 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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(1.15.2) The game crashed whilst exception in server tick loop
That's not the default file I get from the mod... is this config coming from a modpack?
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(1.15.2) The game crashed whilst exception in server tick loop
Wonderful I had to track it down manually because atomicstryker isn't using the Forge config system... C:\Users\ophel\AppData\Roaming\.minecraft\config\infernalmobs.cfg
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(1.15.2) The game crashed whilst exception in server tick loop
The Logs section of my signature below has info on where debug.log is and how to provide it, just expand the spoiler.
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[1.16.3] [SOLVED] Block not being registered.
Proxies were used to separate side-specific actions so you weren't calling client-only code on the server where it wouldn't exist and would cause a crash. Nowadays that is handled mostly by sided event handlers. Everything you have in your proxies can be common or handled by sided event handlers. Most YouTube tutorials you'll find are utter crap. They tend to be "monkey see monkey do" and don't teach anything... they just go "do this, it works" and we get people wondering why it doesn't work when their issue is basic Java skills. Yes I could rant even more about this but I'd rather not.
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Minecraft World Freezing/Crashing on Load
C:\Users\Nazzy\AppData\Roaming\.minecraft\saves\1_16 Mods\serverconfig\reap-server.toml is the one to delete or revert changes to
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runClient doesn't fully complete it's execution, process finished with exit code 1
Do you know Java?
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Minecraft World Freezing/Crashing on Load
We'll need the debug.log, check my signature for paste sites with a higher capacity
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Minecraft 1.16.3 Forge crash Error Code 1
No, you should separate your modpacks into separate game directories, the game directory being the folder with the mods, logs, saves, etc. folders in it.
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[1.16.3] [SOLVED] Block not being registered.
Are you following a tutorial of some sort? Proxies are an old pattern and there are now better ways to do what they used to do, also your use of them completely ignores the purpose of them.
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[1.16.3] Launcher uses deleted Methods
Delete the build folder and right click the package explorer and refresh it
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Game Crash On Startup
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