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Cadiboo

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Everything posted by Cadiboo

  1. It’s in the same folder as the installer, and named the same way as the installer except it ends in .log not .jar
  2. Only Java 8 is supported for 1.12.2
  3. No. Fabric uses Mixins to inject hooks into MC while Forge uses bin patches that are applied at install time. Fabric also encourages its mods to use a Mixin based approach, while Forge uses its own hooks and encourages mods to use the event system. Potentially, however MCP is deeply ingrained into Forge, Forge’s patches and Forges toolchain, so transitioning from MCP to Yarn would be difficult.
  4. Download a git client (GitHub desktop will do) and make a new repository at the folder about your src folder (the one with build.gradle and .gitignore in it), commit the files and then push the repository to GitHub.
  5. https://cadiboo.github.io/tutorials/1.13.2/forge/ https://github.com/Cadiboo/Example-Mod/tree/1.13.2/
  6. @bnsy Post your code, preferably as a GitHub repo. @sj3vans Make a new thread for yourself and then post your code as a GitHub repo on it.
  7. The installer is a normal jar file. Run it normally and it will install Forge for you. Java files can run on any OS, that’s pretty much the point of the language.
  8. Netty is a proper networking library. It has documentation
  9. Also, none of this https://github.com/pchonacky/bleeding-edge/blob/50667399b20ad5fd56770297e8d0e64ce0a3eed2/src/main/java/net/chonacky/minecraft/mod/chicken_mod/ChickenMod.java#L40-L42 should be in your code as it is in your mods.toml
  10. Place a breakpoint right before And look at the actual error that is thrown. This error is meant to be displayed in a GUI, but MC crashes before it can be displayed
  11. Make sure you’ve updated your mods.toml values to 1.14.2 and 26
  12. Make your own thread
  13. It means that you have mods installed that directly edit minecraft’s code as it is loaded
  14. https://github.com/MinecraftForge/MinecraftForge/pull/5781
  15. Look at how the shulker box deserialises it’s nbt into an inventory. Then do that. Don’t go over the NBT tags.
  16. If you’re following a tutorial right now, stop. It’s making you write bad code that you will need to remove later.
  17. My bad. However, the only thing that can cause this error AFAIK is not updating your mods.toml.
  18. Objectholders need to public static final and null.
  19. ^ Leave it for other people with the same problem in the future.
  20. Whenever you ask for help it’s good to include what you’re trying to do (from a player’s perspective), what you’ve tried and the problem your having (and logs if applicable)
  21. In general it’s a good idea to search on the forums for similar issues before making your own. Make sure that you’ve updated your mods.toml file contents to use 1.14.2 instead of 1.13.2 for the Mc version and 26 instead of 25 for the Forge version.
  22. My question is: can you see the minecraft source code under external/references libraries in your IDE? If you can, then you can look at the code and understand how it works, and probably subclass GuiMultiplayer (probably with a deflating subclass) that has the functionality that you want. If you can’t, it means that you’ve set up your project wrong and need to redo the setup properly. The general answer to is “no”. There is no way to change the parameters of a vanilla class’s constructor.
  23. I believe that this is caused by having an ancient java version that doesn’t support LetsEncrypt, to https signer that Forge uses
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