
Everything posted by Cadiboo
-
Nickname bug or something?
Please post your debug log as described in my signature (the text below each of my posts) or the EAQ (the pinned topic in the topic list)
-
Blocking the flow of fluids once and for all. Is it even possible?
Adding stuff to the registry requires it be on both sides. If your only replacing server-side logic, then it’s not required on the sever side
-
Blocking the flow of fluids once and for all. Is it even possible?
You could wrap fluids in the registry and override their method that makes them flow into an area
-
Blocking the flow of fluids once and for all. Is it even possible?
Yes you can. Fluids have a non-flowing Block that doesn’t update by default. Not necessary
-
pls help Minecraft 1.12.2 forge not working
- pls help Minecraft 1.12.2 forge not working
9minecraft and similar sites initially get their mods from CurseForge before they modify them.- pls help Minecraft 1.12.2 forge not working
Your Java is more than 150 versions behind. How long do you leave minecraft running before quitting it? That log seems to be completely normal. How much ram are you giving minecraft?- pls help Minecraft 1.12.2 forge not working
9minecraft and similar sites illegally redistributes mods without the author’s permission, depriving mod authors of revenue. In addition mods downloaded from these sites can contain additional malware/viruses added by the sites owner that are not part of the original mod. Only download mods from CurseForge or the authors official website- Forge not recognizing mods
You might (very likely do) not have the same issue as the OP. Trying to help multiple people with different problems on the same thread is ineffective- (1.13.2) Infinite Sheep Shearing
Does this happen with the latest forge (currently 25.0.55)?- Mods
Please show what happens when you click the “Details” button- [Solved] [1.13.2] Schedule Code to be Ran Later
TileEntity#onLoad is the same as checking if the tick is the tiles first tick, but indicates your intention better- [1.13.2] Rendering an entity as another entity
The best way would be to create an entity in a fake world with the same motion, position, look direction, limb positions as your entity, and then render the other entity from your entity’s renderer- error at entity registration
I recommend using a git client. I recommended GitHub Desktop because it’s easy to use, eclipse and IntelliJ also have integrated clients. Other good clients are git kracken and source tree- Blocking the flow of fluids once and for all. Is it even possible?
The event fires every time a block is placed. I believe you could check if that block is liquid (cheap), if it is also a source (cheap) and is a flowing block (cheap) set it to stationary water. If the block isn’t a source set it to air (cheap) and optionally find the source and set it to air (potentially expensive). Setting a BlockState will likely call your listener again, so be careful.- error at entity registration
- Blocking the flow of fluids once and for all. Is it even possible?
You might want to look at WorldEventListeners, they aren’t cancelable, and don’t have write access to a world, but you can probably do an instanceof WorldServer and cast. You need to be efficient if you use this method, as it is called every BlockState change. You can see an example in WorldRenderer/RenderGlobal and at https://github.com/Cadiboo/NoCubes/blob/396d3e731da4c3f7f6b8dd3107877ea442f09fe0/src/main/java/io/github/cadiboo/nocubes/world/ModWorldEventListener.java#L26. My code increases the chunk update distance when a block is placed from 1 block to 2 blocks to remove seams that form in my world caused by outdated meshes.- [1.13.2] Overwriting the Grass Block texture in a Custom World Type
The steps I was suggesting: 1) grassModel = getGrassModel 2) wrapped = new WorldAwareGrassModel(grassModel, alphaGrassModel) 3) Models.put(grassModelName, wrapped)- [1.13.2] actual appearence of blockstates jsons?
Yay, eclipse. You need to refresh your project every time you change a file outside eclipse. Or, you can open the file in eclipse (Eclipse has a JSON plugin)- error at entity registration
Use a git client. GitHub Desktop is a user friendly and underpowered one. Make a repository in the root folder of your project and publish it to GitHub Edit: Sorry, when I opened this page up again it re-posted this.- error at entity registration
Use a git client. GitHub Desktop is a user friendly and underpowered one. Make a repository in the root folder of your project and publish it to GitHub- [1.13.2] actual appearence of blockstates jsons?
If you get an error post it- [1.13.2] texture error
Autogenerating your models is a thing- [1.13.2] Overwriting the Grass Block texture in a Custom World Type
Minecraft only renders baked models. You can bake an unbaked model by calling IModel#bake. Baked models are an optimised representation of IModels. I would replace the grass baked model with a wrapper that takes in the vanilla grass baked model and your grass baked model, and switches between them based on what world the player is in (baked models used on many threads at once, and need to be very fast, so in a client tick event store whether the player is in your world in a boolean field, and access it from your baked model). You can see an example of a baked model with 2 delegates at https://github.com/Cadiboo/WIPTech/blob/WIPTechAlpha/src/main/java/cadiboo/wiptech/client/model/BakedModelGlitch.java.- [1.13.2] actual appearence of blockstates jsons?
Show your log Vanilla has many examples - pls help Minecraft 1.12.2 forge not working
IPS spam blocked by CleanTalk.
Important Information
By using this site, you agree to our Terms of Use.