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Cadiboo

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Everything posted by Cadiboo

  1. Update it, you’re nearly 200 versions behind
  2. What are your vein sizes?
  3. In launch options
  4. “You have to select it in the settings for a launcher profile”
  5. This bug has nothing to do with Forge. One of the mods you have installed isn’t doing rendering properly and build craft could be the problem, but its unlikely. You can find the problem by removing mods one at a time until your game doesn’t crash
  6. If you just keep rerunning the task it eventually works. I believe this was also fixed in 1.13 with FG3
  7. Google “add more memory to minecraft” I’m pretty sure there are multiple wiki how tutorials about it
  8. You can use a switch statement, and you could store your list of ores in a list and only calculate it once. That would increase readability and performance
  9. You’re passing in a translation key to that method. And I think that it did used to set the registry name in 1.12.2. It appears that now you need to call setRegistryName on the built entity entry. You can see vanilla/Forge doing something similar at the top of the EntityEntry class in the the register method.
  10. You never set the registry names of any of your entity types. The builder has a method to set the registry name
  11. A baked model is a collection of baked quads which is a collection of vertices. They effectively are vertex data. IBakedModel model = Minecraft.getMinecraft().getRenderItem().getItemModelWithOverrides(stack, (nullable) world, (nullable) facing); model = ForgeHooksClient.handleCameraTransforms(model, ItemCameraTransforms.TransformType, false);
  12. I think blocks can have a callback when they’re placed. Look at the fire block
  13. private static final int WAIT_INTERVAL = 20; private [static] int counter = WAIT_INTERVAL; @SubscribeEvent public [static] void onTickEvent(final TickEvent.Server event) { if (counter <= 0) { counter = WAIT_INTERVAL; doStuff(); } else { --counter; } }
  14. In what context. Making a new thread and sleeping on it if you don’t need to interact with the game is fine. Using a counter in a tick event is usually how to do it when you need access to the game
  15. List of 1.13.2 mods https://minecraft.curseforge.com/mc-mods?filter-game-version=2020709689%3A7132&filter-sort=4
  16. You have a misbehaving coremod. Remove your coremods (and their dependants) until you stop getting the error, then report the error to the mods author
  17. The root directory is the . folder. So the one above /src
  18. Info on how to do it with eclipse can be found here https://stackoverflow.com/questions/25388758/how-do-i-attach-to-a-process-in-eclipse?rq=1
  19. Can you post your updated log? Also make sure that you’ve re-run the gen[IDE]runs task.
  20. Cadiboo replied to FormSans's topic in General Discussion
    It’s kinda obvious that it’s no longer current, but you can edit the original post and prepend the title with [SOLVED]
  21. No, both are necessary AFAIK. Look at the vanilla furnace, it does exactly what you want

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