Everything posted by Chibill
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1.7 networking problems
heres the wierd part it works in debug mode with breakpoints. But not in normal mode.
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1.7 networking problems
I register it in my main class. https://github.com/chibill/AdditionalCrafting/blob/master/AdditionalCrafting-1.7.2/src/java/chibill/additionalcrafting/common/AdditionalCraftingBase.java And it seems like the server never calls the decode function in the packetpipeline from testing with print statments.
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Checking to see if the owner of (x) is logged in?
Problem there only fired on Client side it turns out. So he would need to use packets.
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1.7 networking problems
Networking package https://github.com/chibill/AdditionalCrafting/tree/master/AdditionalCrafting-1.7.2/src/java/chibill/additionalcrafting/common/networking Where i am sending it from. https://github.com/chibill/AdditionalCrafting/blob/master/AdditionalCrafting-1.7.2/src/java/chibill/additionalcrafting/common/ACEventHandler.java
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[1.7.2][Solved]Int converting to Short in Gui
I have no idea what the problem is note right now I am on moible device not on pc I will get back here later.
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[1.7.2][Solved]Int converting to Short in Gui
by packet problem i mean the server and client are out of sync but yes the things you listed we need to see its maybe just a thing where MC casts it down to a short to send the data over the TE update packet.
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BlockPlacedEvent
https://github.com/MinecraftForge/MinecraftForge/blob/master/src/main/java/net/minecraftforge/event/world/BlockEvent.java Maybe able to use this
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[1.7.2][Solved]Int converting to Short in Gui
We need to code to help you. Most likely a packet problem.
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1.7 networking problems
I have followed the tutorial on the wiki for 1.7 networking but it never seems receive the packets I sent like fml is not finding it. Code is the same as wiki but the packet justs sends a string (that works) but the decode method on the packetpipeline is never called. Do I have to register it at all? No code because it is same as wiki but the channel name is different. And the pack just sends a string. Will post like to code if needed. I do send the packet and I have debug print statements in the sending method of the packetpipeline. And it is sent but never received.
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Incompability with 64-bit version of Windows
Make sure you also have 32 bit java installed along with 64-bit java. I have a windows 7 64-bit and it works.
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(Solved)Editing Base Classes from core mods?
Okay. Thanks!
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(Solved)Editing Base Classes from core mods?
That would work but then i need my mod to always load last. I need to get even mobs registered by other mods for my spawners to work on them. Or i could dig in to Code_Chickens code...
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(Solved)Editing Base Classes from core mods?
I know there is a tutorial for 1.6 but it is not really easy to set up with the new forge gradle and lex does not really support it. How would i add in a call to my own method in EntityList so i can see every entity registered? Code_Chicken does this some how but I don't want to have to use his libraries. Or is the a FML or Forge Event that fires on Entity Registration? Sincerely, Chibill
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How to Recompile and Reobfuscate Mod for Distribution?
I seem to be having an odd problem it is compiling but it is giving me deobfuscated compiled classes. with gradle build
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FAILURE: Could not resolve :forgeBin:1.7.2-10.12.0.1024.
It was a forge problem that was fixed but let can't let something me settled with out a rude comment. But yeah no firewall and I have it installed the install log is from here the compile log is mine.
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FAILURE: Could not resolve :forgeBin:1.7.2-10.12.0.1024.
See this for more info https://github.com/MinecraftForge/ForgeGradle/issues/69
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FAILURE: Could not resolve :forgeBin:1.7.2-10.12.0.1024.
I opened an issue on github lex says LexManos commented an hour ago 1) Use gist or pastebin if it's that long 2) re-run with --refresh-dependencies 3) re-run with --debug and then give us the log file from .gradle/gradle.log but yeah I think he thinks its a problem with what i am doing not forge.
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Problems installing forge 1.7.2 for mod making
I have no idea but it was mentioned in here and the ForgeGradle sub forums they should know about it by now.
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Problems installing forge 1.7.2 for mod making
this problem just started happen today i think the forge file server maybe buged or something.
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FAILURE: Could not resolve :forgeBin:1.7.2-10.12.0.1024.
same problem. * What went wrong: A problem occurred configuring root project 'AdditionalCrafting-1.7.2'. > Could not resolve all dependencies for configuration ':runtime'. > Could not resolve :forgeBin:1.7.2-10.12.0.1029. Required by: :AdditionalCrafting-1.7.2:2.0.0.0 > Could not GET 'https://libraries.minecraft.net//forgeBin/1.7.2-10.12.0.1 029/forgeBin-1.7.2-10.12.0.1029.pom'. Received status code 403 from server: Forb idden * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
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MC Crashing when using forge and connecting to a MP server.
Minecraft tried to divide something by zero with it not possible so it crashed.
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Stop item "use" animation
don't call the normal OnUpdate() till you need to from your Onupdate.
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[SOLVED][1.7.2] Rendering icon in inventory turns completely grey
Does it turn like full black? If so it maybe mc bug like the armor slot rendering black at times.
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Any one have an idea how to do this?
Okay because the only tut I could find was for 1.4.6 and its on the wiki.
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Any one have an idea how to do this?
That's all I need how would I use it I did Google that and check the wiki did not turn up anything that would be easy to convert to 1.7
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