Jump to content

Luis_ST

Members
  • Posts

    5704
  • Joined

  • Last visited

  • Days Won

    72

Everything posted by Luis_ST

  1. Do not create a new thread, if you still have the same problem. How many Mods do you have installed?
  2. The log looks like the latest.log not like the debug.log. If you using CurseForge you need to enable the debug.log in the settings.
  3. There is no way to do this like Minecraft does it. You are modding Minecraft using the Forge API, so use the stuff which is provided by Forge. In your case it's LivingDeathEvent.
  4. Make sure the version of Journeymap is compatible with the Forge/Minecraft version you are using. If you use the correct version create your own thread and post full debug.log.
  5. Please post debug.log from the logs folder.
  6. I'm not sure if that's the truth, since I looked at the client log again and noticed that your friends account authentication failed. Do your friends own the game?
  7. Enable the online mode, the only reason to turn it of if you wish to have a offline server (playing without internet connection). The server log shows that nobody connect to your server, but the client tries to connect and failed due a connection time out. This means that there is no error with Forge or any installed Mod. The reason for this is that properly your Firewall or Antivirus blocks the connection or your port-forwarding does not work.
  8. Where did you see that? The maximum amount of RAM the game can use is 2GB it is set with this JVM argument.
  9. Problem with TheWildUpdateConceptMod. Make sure you are using the latest version. If the Mod is already up to date, talk to the Mod author.
  10. Again keep this Forums in english please. Please do not create a new Thread if you still have problems. (Moderator Note: Threads merged) Your game is still running out of Memory (RAM), allow the Game more Memory.
  11. Keep this Forums in english please. Your game is running out of Memory (RAM), allow the Game more Memory.
  12. You need to cancel LivingDeathEvent, this Event is required to do that. Why do you want to do this without Events?
  13. I'm not using Mac but i would guess just double click the run.sh file? I would recommend you to get more familiar with your OS.
  14. Please post the installer log of this installation.
  15. @Jhonyjak2003please post debug.log from the logs folder. @YUPAnki create your own thread and post debug.log from the logs folder.
  16. Run the installer from the console and post full output here.
  17. Keep this Forums in english please. Please add -Dforge.logging.mojang.level=debug to the JVM arguments of your Launcher. Launch the game and produce the error, then post debug.log from the logs folder. How to add the argument to the JVM arguments of your Launcher: Launcher -> Installations -> edit the Forge Profile -> More Options -> Add the Argument to the JVM Arguments
  18. How did you test it, please provide the debug.log from the logs folder.
  19. **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE! The server will make no attempt to authenticate usernames. Beware. While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose. To change this, set "online-mode" to "true" in the server.properties file. Why is your server running in offline Mode?
  20. Im sure it's not a problem with Forge, but you can post the debug.log from server and client (which can not connect) and i will take a look at that.
  21. Then your Firewall or Antivirus blocks the connection or your port-forwarding does not work.
  22. Did you friends use the following ip-address pattern <router_ip>:<server_port> to connect to your server?
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.