Everything posted by warjort
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Water source mod has failed to load correctly
Check you have the latest version of the water source mod, then contact the mod author.
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[1.19.2] Low TPS Issue
Clicking on the "flat" button of your spark analysis shows the server thread is spending most of its time running commands that are searching for entities/players. I can't tell from that information which command is using the 62% but the 22% one looks to be related to the scoreboard. I would guess that 62% is also related to whatever scoreboard stuff you have configured?
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[1.19.2] Listening to Vanilla Minecraft packets
There are existing projects that already do what you trying to do. They are also mainly used to write bots/cheats which I suspect is what your are trying to do, so I am not going to go into details. Writing bots/cheats is not supported in this forum.
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Server Closed when playing singleplayer modded
Issue with the survive mod. Check you have the latest version then contact the mod author.
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(1.19.2) Biome variable from Resourcekey<Biome>
If you don't have such a thing, then you are probably trying to access them in the wrong place when they don't exist? e.g. game initialisation Or since your previous topic was about worldgen, look at how ChunkGenerator.applyBiomeDecorations() accesses the server registries.
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(1.19.2) Biome variable from Resourcekey<Biome>
They are in the server registries, they are loaded from datapacks per world. serverLevel.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY).get(biomeKey);
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Need help finding the mod that crashes my game!
Its optfine, use the latest preview release.
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(1.18.2) My custom capability doesnt attach to player/entities
not a static method
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[1.19.2] Listening to Vanilla Minecraft packets
Your question is a netty question rather than a forge question. https://netty.io/ You will probably get better help on their forums or reading their docs.
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Game crashes on startup with Crayfish's gun mod installed.
Install the mrcrayfish framework mod.
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(1.18.2) My custom capability doesnt attach to player/entities
RegisterCapabilities is fired on the mod event bus, not the forge event bus. https://forge.gemwire.uk/wiki/Events#Event_Bus
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Problem with BlockEntity and Screen Sync
Why are you doing it in such a complicated way? Minecraft already has support for synchronising simple data for a container menu to the client. Look at how the Lectern uses the LecternBlockEntity.dataAccess and LecternBlockMenu.lecternData to synchronise which page of the book is being viewed. Or look at how the furnace block synchronises the progress bar (it's similar).
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Minecraft Multiplayers Bug
It should say supported versions are 1.19.x where x can be any subrelease number. See the blue banner at the top of the forum.
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org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError
That class doesn't exist in 1.19.3 So you are trying to use a mod for 1.19.2 that hasn't been updated to work with 1.19.3 The error message in the crash report does not say which mod, maybe the debug.log has clues?
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Minecraft Multiplayers Bug
Looks like one of your mods has not registered its sounds properly? The error message you show doesn't say which mod or what sound. Maybe your debug.log will have more information?
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help
One of your config files is invalid/corrupted. You can find it in the config subfolder. If you don't have a backup of the file, you can delete it and it should be recreated with default options.
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Unable to join modded Minecraft Server
The link to your log is broken. The error in the image is what happens when a mod has broken network handling. Usually the only to find such mods is to experiment with removing mods until you the find the mod that makes the problem go away. (Backup your world before removing mods).
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Forge 1.19.2 installing then popping up a error that i have not seen any other people talk about
Your link is broken. Instead of fixing it, post the log instead.
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All the Mods 8 crashes randomly and won't load back up
You have an issue where the server has an item called "thermal:steel_block" but the client does not. Check you have the same versions of the thermal mod and the modpack in general on the client and server. Then contact the mod author or mod pack author.
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How to apply enchantment to specific items only
EnchantmentCategory implements IExtensibleEnum Here's a simple example I found using a github search: https://github.com/search?q=EnchantmentCategory&type=code https://github.com/vemerion/Runeworld/blob/7865c63faf41e47885113f73ab125efdad4b0fa8/src/main/java/mod/vemerion/runeworld/enchantment/ModEnchantmentCategories.java
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Getting a crash i've never seen before?
Issue with the obfuscate mod. Almost certainly because it is not a mod for 1.19.2 https://www.curseforge.com/minecraft/mc-mods/obfuscate
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How to apply enchantment to specific items only
Normally you wouldn't override that method. You pick an EnchantmentCategory and that decides which items it applies to, see that class. You can use your IDE to search for vanilla enchantments that do override it. e.g. the DiggerEnchantment overrides it to also allow it to be applied to shears which isn't a DiggerItem
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Please Help me
Looks like forge doesn't like the version format of the advancement trophies mod? Contact the mod author.
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[SOLVED] DrawString method of GuiComponent abstract class
Just look at what AbstractContainerScreen.renderLabels() does. It draws the title and the "Inventory" text.
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Please Help me
Your pastebin is private.