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warjort

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Everything posted by warjort

  1. There's no error in that log, post a link your launcher_log.txt on a file sharing site.
  2. This sounds like something you should be doing on the server originally. And if you want to schedule something for a block, you should make it a BlockEntity so it can tick. Or you can look at how the LiquidBlock (for spreading) or FallingBlock (for failling) schedules ticks for "one off" delayed events.
  3. Do it on a copy of the world. If you want to test that.
  4. It looks to be some issue with sophisticated storage or refined storage? Check you have the latest versions then contact the mod authors.
  5. Just use jstack and create a file like the link says. That will be easier to upload to a file sharing site.
  6. If it's not crashing, then it sounds like it is "looping" or stuck. We would need to see a thread dump to understand where it is stuck: https://www.baeldung.com/java-thread-dump which would probably mean you need to install the java jdk to get the tools. e.g. https://adoptium.net
  7. Some incompatibility between create and supplementaries? Probably you don't have compatible versions. Contact the mod authors for help. The mixin "minVersion" error is not a real error, or at least not one that causes problems. You can ignore it.
  8. There's no real error in that log that looks like a crash. There is this warning With lots of warnings about the latter during world loading like this one: And some issue with bumblezone data: There's a number of other things that look like warnings. What I can see is it looks like you tried to load the world twice? The second time the last line: and the above is the last thing in the log. While the first time it went onto doing something in refined storage
  9. Issue with create. The logs/debug.log probably has more information. e.g. create for 1.19.2 wants at least forge 43.2.4 (something the logs/debug.log will say). https://github.com/Creators-of-Create/Create/blob/0c6a6de0e835a378b730982689e64df6f8fedb30/gradle.properties#L11
  10. https://forums.minecraftforge.net/topic/89239-excessively-asked-questions-eaq/#comment-415820
  11. Cnflict between apotheosis and unique enchantments.
  12. For these mixin errors, you locate for the final "caused by" in the error then look for mod names.
  13. You have the 1.19.2 version of the build paste mod, but you are using minecraft 1.19.3 Download the correct version of that mod for your version of minecraft. https://www.curseforge.com/minecraft/mc-mods/buildpaste/files
  14. This explains container menus, there is an example at the bottom for opening one for an entity https://docs.minecraftforge.net/en/latest/gui/menus/
  15. If you are not helping the original poster start your own thread and post the full log to a file sharing site.
  16. Can you please stop posting images and just post the logs. That image looks like you still don't have ic_ia (immersive armors) on the server. So it is maybe not correct image anyway?
  17. warjort replied to Biggie's topic in Servers
    That's the server debug.log It doesn't show anybody trying to connect? It's unlikely to have the network error you originally posted anyway, because that will be on the client.
  18. warjort replied to Biggie's topic in Servers
    Why are you creating duplicate threads? https://forums.minecraftforge.net/topic/123978-server-problem/#comment-538427
  19. warjort replied to Biggie's topic in Servers
    That's not the debug.log It also says you can't connect to the server. So either your connection information is incorrect, there is something wrong with your networking or the server is not running.
  20. warjort replied to Biggie's topic in Servers
    You need to post your logs/debug.log and do it on a file sharing site. The log above doesn't even show you connecting to a server. The error says one of your mods has broken networking. These are usually difficult to track down and normally require you to experiment with removing mods to find the problem mod. But you can try adding the following to your "java arguments" (same place you set the -Xmx memory value) -Dforge.logging.mojang.level=debug This will add Mojang's network debug logging to the logs/debug.log
  21. Looks like it is immersive armors: https://github.com/search?q=ic_ia+minecraft+mod&type=code
  22. https://github.com/Leronus/mOres/blob/99378b540b0ee0f62eba0fb8c4471abb7aff63c3/src/main/java/mod/leronus/mores/item/ModItems.java#LL486C136-L486C136 The config files are not loaded until after all objects are registered: https://forge.gemwire.uk/wiki/Stages_of_Modloading So your code linked above will just be using the default configuration values. If you want to use configurations for something like that, you need to code it into your item. i.e. it gets the durability dynamically from the config and is not set at registeration time. e.g. https://forums.minecraftforge.net/topic/113328-1182-config-field-does-not-work/?do=findComment&comment=503920

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