warjort
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Everything posted by warjort
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Images are worthless. We cannot debug images. I would suggest you start with no mods and then add the mods one-by-one and test it. You will then know which mod is causing the problem, it is the one you just added.
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* That's not the logs/debug.log * You shouldn't post logs in the forum There is no error in that log. If it really is getting stuck there then we will need to see a thread dump: https://www.baeldung.com/java-thread-dump which probably means you will need to install the jdk to get acces to the tools, e.g. https://adoptium.net/ Otherwise you will have to experiment with removing mods until you find the mod that is causing the problem.
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https://forums.minecraftforge.net/topic/89239-excessively-asked-questions-eaq/#comment-415820
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The link is: https://maven.minecraftforge.net/net/minecraftforge/forge/1.7.10-10.13.4.1614-1.7.10/forge-1.7.10-10.13.4.1614-1.7.10-installer.jar But that version is not supported in these forums: https://forums.minecraftforge.net/topic/91712-supported-version-directory/
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Conflict between rudbidium and chunk animator.
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That is one other error, there are many others relating to create.
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See my footer for how to find it.
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server keep crashing sponge power error 1.19.2
warjort replied to Andreinon's topic in Support & Bug Reports
Use java 17 -
There's no error in that log, post a link your launcher_log.txt on a file sharing site.
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[1.19.4] Make a package delivery whit a delay of 20 ticks ??
warjort replied to perromercenary00's topic in Modder Support
This sounds like something you should be doing on the server originally. And if you want to schedule something for a block, you should make it a BlockEntity so it can tick. Or you can look at how the LiquidBlock (for spreading) or FallingBlock (for failling) schedules ticks for "one off" delayed events. -
World Stuck on 100% Loading | Modded and no Crash Logs
warjort replied to MichaelMichelle2's topic in Support & Bug Reports
Do it on a copy of the world. If you want to test that. -
World Stuck on 100% Loading | Modded and no Crash Logs
warjort replied to MichaelMichelle2's topic in Support & Bug Reports
It looks to be some issue with sophisticated storage or refined storage? Check you have the latest versions then contact the mod authors. -
World Stuck on 100% Loading | Modded and no Crash Logs
warjort replied to MichaelMichelle2's topic in Support & Bug Reports
Just use jstack and create a file like the link says. That will be easier to upload to a file sharing site. -
World Stuck on 100% Loading | Modded and no Crash Logs
warjort replied to MichaelMichelle2's topic in Support & Bug Reports
If it's not crashing, then it sounds like it is "looping" or stuck. We would need to see a thread dump to understand where it is stuck: https://www.baeldung.com/java-thread-dump which would probably mean you need to install the java jdk to get the tools. e.g. https://adoptium.net -
World Stuck on 100% Loading | Modded and no Crash Logs
warjort replied to MichaelMichelle2's topic in Support & Bug Reports
There's no real error in that log that looks like a crash. There is this warning With lots of warnings about the latter during world loading like this one: And some issue with bumblezone data: There's a number of other things that look like warnings. What I can see is it looks like you tried to load the world twice? The second time the last line: and the above is the last thing in the log. While the first time it went onto doing something in refined storage -
Issue with create. The logs/debug.log probably has more information. e.g. create for 1.19.2 wants at least forge 43.2.4 (something the logs/debug.log will say). https://github.com/Creators-of-Create/Create/blob/0c6a6de0e835a378b730982689e64df6f8fedb30/gradle.properties#L11
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World Stuck on 100% Loading | Modded and no Crash Logs
warjort replied to MichaelMichelle2's topic in Support & Bug Reports
https://forums.minecraftforge.net/topic/89239-excessively-asked-questions-eaq/#comment-415820 -
Crashing when it starts loading my world
warjort replied to NateSqn's topic in Support & Bug Reports
Cnflict between apotheosis and unique enchantments. -
Adding inventory to a custom entity and accessing that inventory. [1.19.2]
warjort replied to Gerik's topic in Modder Support
This explains container menus, there is an example at the bottom for opening one for an entity https://docs.minecraftforge.net/en/latest/gui/menus/