Everything posted by atrain99
- Biome Gen
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Need ore generation help
Some can be good, but I just use them to guide me.
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Official Mod API Thoughts
Hear, hear! A modding API would be cool, and the stuff they will have will be cool, but forge is the top dog for a while yet.
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How would I install other APIs with Forge on MCP?
You install the source code to the src/minecraft/net/minecraft/src folder, and put the textures in jars/bin/minecraft.jar
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id resolver in forge
You should lock this topic now. You don't want to hear Lex go on about this. It would be handy, though!
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Need ore generation help
Yes, please do. The g shouldn't be capital, i screwed this up as well.
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Re-organized forum boards again
Will do. Why did universal electricity get stuck in the mods section again?
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Official Mod API Thoughts
Exactly. I think mojang should adopt forge as the API.
- Gender
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[CREATING MODS] HELFULL'S TUTORIALS [1.2.5][FORGE]
That would be nice. Then my plan for harvesting the power of lighting would work. (It's a kite launcher)
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buildcraft
Yep. Thanks for sharing, though. I wanted to look at the BF mod as well.
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[REQUEST] Request for hook in EffectRenderer.addEffect(EntityFX)
Channeling LexManos here: If you can do something the hard way, do it the hard way. Don't ask for the easy way. Done channeling. But really, that would be nice to have.
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ModLoader and Forge Compatibility
Yes. You don't need ModLoader AT ALL. Forge mods can use FML.
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MCForge build #136+ (4096 fix)
mDiyo made it. No idea where to get it.
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Thaumcraft 2 lets play.
Just have the other person link their paypal to it, then you can hit the withdraw button, and they get 6 cents. (Adfly doesn't pay much)
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ModLoader.addOverride to other files
Ok. I'll try figuring out ModLoader.addOverride(...) to a different file.
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ModLoader.addOverride to other files
That will be cool. Put that up in the site news so more people will do it.
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Thaumcraft 2 lets play.
Rig up a donate to OvermindDL1 button. Some people (like me) would gladly donate the 6 cents they get from adfly. But really, I'd donate some money.
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ModLoader.addOverride to other files
Oh. Cool!
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Intelligent inventory?
Well, I'd just use the six slots, then route it. But yeah, ISidedInventoryAwesomness (That's what it should be called) would be great!
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ModLoader.addOverride to other files
Or just boost his karma.
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32 bit Texture pack
Open and shut it repeatedly. Taunting at its best!
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ModLoader.addOverride to other files
All too true. You are a fount of sarcastic advice that turns out be great advice when the sarcasm is filtered out. (That wasn't sarcasm).
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ModLoader.addOverride to other files
I get errors when I try to override a blank texture sheet (256x256)
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ModLoader.addOverride to other files
Exactly what the title implies. It would be handy for API's to have this because they can just take a 16x16 item/ore texture and add it to a central texture file that isn't terrain.png.
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