Everything posted by Animefan8888
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Textures and Lang Files not Loading
This is not true it will work with either en_us or en_US as of 1.12.2, this may change in the future. All other resources, however, need to be in all lowercase. Also please look this over as it provides a nice working ground for the does and don'ts.
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[1.12] Armour problem (I think)
Do these have your modid and then a colon at the start of them? JourneyItems.itemNames JourneyBlocks.blockName
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Need Help Making A Tamable Mob
MCreator is not a model maker, it is a mod maker that just pieces code together.
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[1.12] Armour problem (I think)
My bad, it was like that in 1.10, so I had assumed it carried over.?
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[1.12] Armour problem (I think)
First off, Code Style Issue number 1 And all objects that have a RegistryEvent need to be initialized in the registry event as it is called prior to preInit. Model binding also has an event ModelRegistryEvent.
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Problems updating a block
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Create a List that stores what has changes(Block, TileEntity, BlockPos, etc). And make sure that it stays in order of what happened, cutting it off at some point. And then just revert back in the list.- Need Help Making A Tamable Mob
Besides using MCCreator and not knowing java, no.- Need Help Making A Tamable Mob
This is just a syntax error in Java look at the top of your file.- Need Help Making A Tamable Mob
Do you know java?- getItemModelWithOverrides returning IBakedModel with no quads
That was gonna be my second suggestion, it is like that, at least from my brain, is because Items don't have a facing.- Save World Method
Ok let me ask another question, why are you trying to do this?- Save World Method
If you have more problems we can't help unless you share them and post your code.- getItemModelWithOverrides returning IBakedModel with no quads
Is PartData.toStack returning a proper ItemStack aka not null or EMPTY? Does TaoItems.weap.getParts(weap).values() return a filled array of PartData? Check using your IDE's debugger.- (SOLVED)Set rotation angles (animations) for Player
Honestly, this is not a problem. If I received a headache from this I would have just gone to sleep, taken some medicine, or just took a break in general. The recursion was caused by RenderPlayer.doRender calling the RenderPlayerEvent.Pre if (net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.client.event.RenderPlayerEvent.Pre(entity, this, partialTicks, x, y, z))) return; To fix this just simply override RenderPlayer#doRender and use the same code but exclude that line of code. Mind you this will just render your model with the default vanilla way so you may have to override the whole doRender method.- [Reopened again][1.12.2] How to change blockstate based on helditem
What is it doing exactly that is wrong.- (SOLVED)Set rotation angles (animations) for Player
Extend RenderPlayer and then in the constructor set the mainModel variable to whatever your model is, and if this doesn't work for you then tell me exactly what you are trying to accomplish by setting the rotation angles and overriding the main model.- (SOLVED)Set rotation angles (animations) for Player
event.getEntityPlayer().limbSwing; Will give you the actual players limbSwing, also why not make your renderer use EntityPlayer, what is the point of using a new Entity?- (SOLVED)Set rotation angles (animations) for Player
You are creating a new instance of EntityRealPlayer every time the player is rendering and then using the variables from that instance, instead of the player that is already in the world.- Two different versions of my item [1.12]
Could you put all of your code on github? And that is strange you should try looking through it with you're IDE's debugger.- Two different versions of my item [1.12]
I believe you are giving it with a metadata value, which in turn you did not register a model/texture to.- How to recompile a minecraft mod?
This isn't the right place to ask for such things, I would reccomend the minecraft forums or some other forum where you can make requests. This section was made to assist modders with various problems they have while making/updating their mod(s).- Two different versions of my item [1.12]
I would like to see the command you entered and the ItemIngotCopper class.- Two different versions of my item [1.12]
It's hard to answer your question without seeing the code also post the text you used as the command.- Method Not Found From MinecraftServer.getPort()
Well first off, why are you trying to get the ip and port? - Undo actions
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