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Animefan8888

Forge Modder
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Everything posted by Animefan8888

  1. Try removing the space in the Joiner.on(" ")
  2. You currently have it. Instead of setting your message variable to args[0] set it to res.
  3. Is the modid of your mod comtech all lower case?
  4. Is resources set as a source folder/are other assets being loaded? If so post your mcmod.info file.
  5. Because args.length is equal to the number of arguments aka "Hello my name is Anime" is 5 not 1.
  6. Why do you do this? if (this.worldObj.isRemote) { this.setDead(); } What you are doing is killing the Entity client side. Therefore it doesn't render.
  7. Override doCollisions and remove the code stopping/killing the entity when it collides.
  8. I'm pretty sure we need more information than that like code.
  9. Yeah I didn't notice this before, but making a github is recommended for later posts.
  10. By chance do you have a github or skype/discord? And do the Items exist in the game? *Edit you don't have @EventHandler above your load and postLoad methods.
  11. When I said use event.getDrops.add(...) did you remove the clear and the new List you made from the method? Is it dropping any Items at all?
  12. PlayerLoggeInEvent should get called when the player joins the game both singleplayer and dedicated server.
  13. Try doing it in your preInit method, I will look more into this after you respond saying it doesn't work.
  14. I'm pretty sure speed is the recovery time mainly what this thread is asking to fix.
  15. Cool alias has a sgood tutorial for overriding shift clicking here. http://www.minecraftforum.net/forums/mapping-and-modding/mapping-and-modding-tutorials/1571051-custom-container-how-to-properly-override-shift
  16. Try doing event.getDrops().add instead of resetting the list.
  17. That code should work and it should be in your load method. Can you be a little more detailed when explaining the problem?
  18. drawContainer.... is already called "every frame"
  19. Because you only call it once all rendering code needs to be in the rendering methods aka draw...
  20. You are creating a variable named cookies then when you are creating it you try to reference it. cookies.getValueInt()
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