Everything posted by Animefan8888
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Adding a Mod? Question
1.6.4 can no longer be modded for and is no longer supported by forge.
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[1.8] [Solved] crash onImpact splash potion
What does getBoundingBox() return and is it ever initialized?
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[1.8.9] Conflicting positions for SP and MP
Sorry for not providing this in my last post. http://mcforge.readthedocs.io/en/latest/datastorage/capabilities/
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[1.9] GetCurrentArmor: works in 1.8, not 1.9. What do I use now?
1.9.4 is the final version of Minecraft for 1.9, it also does contain bug fixes, and it should be downwards compatible if it doesn't mess with changes made mainly bugfixes.
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[solved] Having An Issue With My Entity Disappearing After Piercing An Entity
You are only killing it client side though because world.isRemote you should be using !world.isRemote. You are killing the entity anyways it is at the end of the method and always gets called. Try adding return; at the end of the if entityHit != null if statement.
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[1.9] GetCurrentArmor: works in 1.8, not 1.9. What do I use now?
Actually what?
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[1.8.9] Conflicting positions for SP and MP
1.8 also uses the Capability system.
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[1.8] [Solved] crash onImpact splash potion
What is line 122.
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How to alter a vanilla BiomeDecorator?
If i am correct you need to run in debug mode for breakpoints to work, though i never use them much.
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[1.8.9] Conflicting positions for SP and MP
Update to 1.10 and use the capability system.
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Block has missing texture when placed in world 1.10.2
Blockstate doesnt belong in models.blockstate just blockstate
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[1.10.2] blockstate question
Are yiu using metadata to specify what blockstate it is?
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[1.7.1] Reduce vanilla entity spawnrate? / Unexpected crash
You should use LivingSpawnEvent instead.
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Multi-texture blocks that can be placed in different rotations [1.8.9]
The field named FACING look at how that is used.
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[1.10]Spawn a rotated cube particle
Do a != null check aswell as a isEmpty check
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Multi-texture blocks that can be placed in different rotations [1.8.9]
The wonderfulness of the JSON system look in the furnaces blockstate JSON.
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getStackInSlot does not render Item in overlay
Like so // You already have this. Inventory inventory = new Inventory(); inventory.readFromNBT(somehowGrabPlayerNBT); // Do rendering
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[Solved][1.10] Need some simple help here with creative tabs.
This was recently solved and is the same question. http://www.minecraftforge.net/forum/index.php/topic,41353.0.html
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How to alter a vanilla BiomeDecorator?
Does your init method have @EventHandler annotation?
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[1.10.2] How to make a custom ISound?
I assume the best wat to make a custom ISound would be to create a class that implements ISound.
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[Solved] [1.10.2] How to play a custom sound?
If you know java you should know about casting.
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[SOLVED][1.10] Tileentity calling writetonbt() only on server side
That is what is supposed to happen, you need to override onDescriptionPacket and getDescriptionPacket (not sure if i got those names right) in your TE's class. *Edit that is for syncing client and server.
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[SOLVED] [1.10.2] How to get log type
You mean like BlockPlanks.EnumType.OAK
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[1.10.2] [SOLVED] 2 Weird problems with a custom teleporter
Does the console log that a portal is being placed when you enter the overworld again?
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Event Not getting Hit
You are missing @EventHandler for your init method.
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