Everything posted by Animefan8888
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[1.7.10] Custom dimension crashing on loading WorldProvider
Did the crash change?
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[1.7.10] Custom dimension crashing on loading WorldProvider
You also need to register the WorldProvider.
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Need some help with block rendering.
For the normal variant you need [] as well as {}
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Need some help with block rendering.
You need a blockstate json and a block model json look into the minecraft jar to see the file structure. And you only need to call ModelLoader once for blocks aswell as items
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How does the hotbar works?
Like this Minecraft.getMinecraft().getRenderItem().renderItemAndEffectIntoGUI(getStackInSlot(), xPosition, yPosition);
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How does the hotbar works?
The overlay needs to have access to the itemstacks, from the inventory not the gui.
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How does the hotbar works?
Since the players inventory is synced between client and server the client has the most updated data most of the time. It accesses the players inventory and displays the ItemStacks from that.
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[1.10.2][SOLVED] Teleport to the players spawn point
Giving the fluid block.
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[1.10.2][SOLVED] Teleport to the players spawn point
I don't think you can? You could put a pull request on forge and see if they will add a hook for running the command.
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Loading textures causes my game to crash?
Could you post the code for ModItems and where your set the registry name.
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Loading textures causes my game to crash?
Does it actually instantiate the items in ModItems.createItems()
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Loading textures causes my game to crash?
First thing is first you do not need an instance of your client proxy. Secondly ItemRenderRegistry.registerItemRenderer is also getting called server side don't do that. And when you do try and call it from the client proxy your client proxy is null. Just call proxyServer.registerRenderInfo();
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Loading textures causes my game to crash?
Show use your MainRegistry class
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[1.10.2][SOLVED] Teleport to the players spawn point
Change entityIn.getPosition to the pos either world spawn or bed spawn.
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Loading textures causes my game to crash?
Crash log
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[1.10.2][SOLVED] Teleport to the players spawn point
Do a check if it is != null then use the world spawn or do nothing.
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NullPointerException with chunk loading
I couldn't tell you...
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[1.10.2][SOLVED] Teleport to the players spawn point
You type [--code]Put code in here[--/code] Without the -- in the brackets
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NullPointerException with chunk loading
You want ChunkEvent.Load
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Missing .cpw files in 1.6.4 src
Sorry 1.6.4 is very outdated and is no longer supported by forge. You should update to 1.10.2
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[1.10.2] [SOLVED] Capability init works on Integrated but not Dedicated Server
Your crash is caused by using EntityPlayerSP somewhere in your code.
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[1.7.10]How to spawn a 3D cube particle?
Yeah, but you should look into it using any other means possible, because creating a core mod could cause some errors with other mods.
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[1.10.2][SOLVED] Teleport to the players spawn point
Could you please use the code option in the message poster and what is the problem now?
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[1.10.2][SOLVED] Teleport to the players spawn point
Did you put it before or after the if. it should be after if you want it to happen at the players new location.
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How to use a Capability...(MC1.10.2)
What is the problem exactly?
IPS spam blocked by CleanTalk.