Everything posted by Animefan8888
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[1.8] Help creating Custom Commands
Try removing the space in the Joiner.on(" ")
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[1.8] Help creating Custom Commands
Could you explain a little more?
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[1.8] Help creating Custom Commands
You currently have it. Instead of setting your message variable to args[0] set it to res.
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Forge not finding mcmod.info
Is the modid of your mod comtech all lower case?
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Forge not finding mcmod.info
Is resources set as a source folder/are other assets being loaded? If so post your mcmod.info file.
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[1.8] Help creating Custom Commands
Because args.length is equal to the number of arguments aka "Hello my name is Anime" is 5 not 1.
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[solved] Having An Issue With My Entity Disappearing After Piercing An Entity
Why do you do this? if (this.worldObj.isRemote) { this.setDead(); } What you are doing is killing the Entity client side. Therefore it doesn't render.
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[solved] Having An Issue With My Entity Disappearing After Piercing An Entity
Override doCollisions and remove the code stopping/killing the entity when it collides.
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IWorldGenerator
Now what is the problem?
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IWorldGenerator
I'm pretty sure we need more information than that like code.
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[Solved][1.10.2] Need help with HarvestDropsEvent...
Yeah I didn't notice this before, but making a github is recommended for later posts.
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[Solved][1.10.2] Need help with HarvestDropsEvent...
By chance do you have a github or skype/discord? And do the Items exist in the game? *Edit you don't have @EventHandler above your load and postLoad methods.
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[Solved][1.10.2] Need help with HarvestDropsEvent...
When I said use event.getDrops.add(...) did you remove the clear and the new List you made from the method? Is it dropping any Items at all?
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[1.8.9]How send a Custom Packet on join server
PlayerLoggeInEvent should get called when the player joins the game both singleplayer and dedicated server.
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How to alter a vanilla BiomeDecorator?
Try doing it in your preInit method, I will look more into this after you respond saying it doesn't work.
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[1.10.2] No Axe Cooldown?
I'm pretty sure speed is the recovery time mainly what this thread is asking to fix.
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[Solved] [1.9] GUI Container Crashes Game When Shift+Clicking
Cool alias has a sgood tutorial for overriding shift clicking here. http://www.minecraftforum.net/forums/mapping-and-modding/mapping-and-modding-tutorials/1571051-custom-container-how-to-properly-override-shift
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[Solved][1.10.2] Need help with HarvestDropsEvent...
Try doing event.getDrops().add instead of resetting the list.
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[Solved][1.10.2] Need help with HarvestDropsEvent...
That code should work and it should be in your load method. Can you be a little more detailed when explaining the problem?
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[1.10.2] Constantly Update GUI
drawContainer.... is already called "every frame"
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[1.10.2] Minecraft crashes when gui part is opened
Because you only call it once all rendering code needs to be in the rendering methods aka draw...
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[1.10.2] Minecraft crashes when gui part is opened
What do you mean? Does it work?
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[1.10.2] Minecraft crashes when gui part is opened
You are creating a variable named cookies then when you are creating it you try to reference it. cookies.getValueInt()
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[1.10.2] Minecraft crashes when gui part is opened
May I see the crash report?
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[1.10.2] Minecraft crashes when gui part is opened
The later (the second one).
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