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LexManos

Forge Code God
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Everything posted by LexManos

  1. Instlal Forge on the client then run it, it'll download those files, Mojang moved servers, nothing we can do for older versions just use 953+
  2. No, Modders like to do stupid things like replace items without clearing them first, so for us to do that we would break almost all mods in existance. Just wait for 1.7 when IDs are a non-issue.
  3. Do not edit your jar file.
  4. Use the 953 installer on the main download page, it has the correct urls. If you use a 3rd party launcher they need to update to support the changes that Mojang made.
  5. FML is our bootstrap code, it shares the same build number when shipped with Forge, but it has it's won number system beyond that.
  6. How to mod for 1.5.2: Don't, 1.6.4+ is what you should dev for.
  7. 1) Is intentional, update 2) Not applicable to the new system, and we don't back port things, So no. The only solution you'll get is to update to the new system.
  8. Name your item the same way you use resource locations: mod_name:item_name
  9. The resources will need to be updated as they changed the format on the server entirely. However, you guys should update to the gradle as that's the future, and we're not gunna update anything that's old. The new Gradle system allows us to update things like this on our end and you devs gets the changes automatically.
  10. micdoodle8/mods/galacticraft/core/entities/player/GCCorePlayerMP Seems a issues with galacticraft
  11. Whatever launcher your using needs to update for the Mojang server changes. If you use our installer and the official launcher it'll work.
  12. Mojang changed there servers, i'm rebuilding the installers right now. For the time being all the libraries can be found in your client directory after runing the game. Aside from that, don't bump -.- There was LITERALLY no post to bump yours ahead of..
  13. Seems some of your world is corrupt, try deleting forcedchunks.dat in your world folder.
  14. You need to run the version 1.6.4 manually at least once Run 1.6.4 Minecraft
  15. We need the Forge log. It's what tells us what is editing the classes.
  16. I am not a professional, I do not have to act professional, You were being a cunt. I choose my words how I see fit. If you don't like it, then you can leave, actually, no leaving is no longer your choice. Because yes, I do have better things to do with my time then deal with annoying people like you. And considering a lot of my time is spent making sure this site works smoothly and people have real problems are addressed, that means that I have to read every post that is on this forum. The funny thing is, it takes about 10 seconds to ban someone, i've spent more time readin your post, and typing this one then it'll take me to ban you. So it'd just more efficient for me to do it straight out...
  17. You know.. we've had that feature in the Configuration system for over a year... Ya modders don't use it. But yes, 1.7 should almost completely remove the ID issues.
  18. Stop using ModLoader, it is going away in 1.7 and you should not be creating any mods that rely on ModLoader code anymore.
  19. Don't have a ! in your folder name.
  20. If it works in single player that typically means that it's not Forge at fault here. It looks like something installed on the server is stopping it.
  21. LexManos replied to cmptnt's topic in Support & Bug Reports
    Humm I wonder if there is a place, where the most excessivly asked questions are located. Possibly containing the solution to your issue...
  22. Hey look spent 10 mins and found out that if you add waila it breaks... Oh god if only someone had followed directions before...

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