Everything posted by LexManos
-
Forge files not found (using the 1.6.1 installer)
http://www.minecraftforge.net/forum/index.php/topic,9819.0.html
-
Client Problem? Or can't find thread for solution
Thats not how you install Forge. Use the installer.
-
Files missing on forge server?
Actually the files were only hosted on our servers temporarily, until a bug in the Mojang launcher was fixed. its fixed now so update Forge and it will download the files from the official Maven repository.
-
Minecraft 1.6 and the new launcher.
Actually those tutorials are not to be used, they are the old way of doing things where you still have to edit the jar files {in addition to the jsons}
-
New Texture Directory For Minecraft Forge 1.6.1
ResourcePacks *should* be refreashed after all mods are loaded. Make sure you're using the latest version of Forge. the proper place to pt your asses is in: /mcp/src/minecraft/assets/{modname}
-
Minecraft 1.6 and the new launcher.
So, as everyone knows. 1.6 is Out. We DO have 1.6 builds ready for user/modder consumption. Mostly modder consumption. 1.6 is MAJOR changes to how the install process goes. However cpw is awesome and sexy, and made a new Installer for FML/Forge. You can access the downloads from the Usual Place The installer is straight forward. Simple one click install for most end users. If someone would be so kind as to write up fully detailed install instructions both using the installer and manually that'd be awesome! Aside from that there are a few bugs that will ineveitably pop up. So we'll squash them when we can. We have a few things that are in pending that we need to finish up. Namely the Liquids re-write. And merging in some MCPC related work from BloodMC. So, even though you CAN get Forge right now. I wanted to make this announcement so people knew whats up. We do have Forge working on 1.6.1, and you can download it. But due to some changes and wanting to do a little bug testing we have no plans to make a recommended build untill next Monday or so. The reason for this change is two fold, 1) We were not able to start work as early as we'd like due to real life concerns of some people. 2) The launcher/MC were in a state of flux for quit a bit and even now hasnt fully stabelized. Both reasons caused us to not be able to do out own internal builds and testing as soon as we wanted so We did the fastest we could Modder Feel free to start updating your mods. Keep an eye on the changelog/github for more details. And please start writing new 1.6 tutorials! User You can download and use Forge, buti'd wait untill the mods you want are update first. As for people complaining that our File server is down. Its not. It is just under a lot of stress. We're looking at 100,000s of people trying to grab Forge all at once. So be patient. There are some mirriors avalible, but none officially sanctioned.
-
Problem during modpack construction (MC 1.5.2)
This is intended, click yes to continue. This is to prevent you from completely fucking up your world by loading it with removed mods unintentionally.
-
Again encoding bug with forge src
Humm thanks for that, I could of sworn I actualyl fixed it before. But that changeset isn't telling me anything. And I cant seem to fix it.. I'll work on it, but no promises for now.
-
Lost extra in LiquidStack!
Liquids have been compleetly revamped and will be deleted in 1.6 versions of Forge soon. Replaced with a re-written fluid system
-
[SEVERE] [Forgemodloader] The Forgemodloader State Engine has become corrupted.
Contact The GregTech People Not Us!
-
Can we get a WORKING tutorial? Pretty please?
Run the jar, if you have errors run the jar for the command line and give us the errors it spits out -.-
-
Installer not working.
https://github.com/MinecraftForge/Installer/pull/2 Think thats the issue. It'll be pulled in next time Forge/FMl is built. {757 doesnt have it}
-
Again encoding bug with forge src
Ugh, it's 3Am and I honestly can't remember what I did last time to fix it. So if you would be so kind to provide me a link to the old issue i'll take a look at it in the morning.
-
[SEVERE] [Forgemodloader] The Forgemodloader State Engine has become corrupted.
NPE with gregtech, go talk to them.
-
Connects to server as new player on restart
The json you created is wrong. Use the installer.
-
Forge 1.6.1.8.9.0.749 source missing files. Won't install.
Because its nowhere ready for mass consumption by the general populous? And the files ARE on our website, try clicking the 'files' link at the top of every page -.-
-
Minecraft Launcher (i.e. Mojangs launcher) and Forge with 1.5.2
Create a new 'version' Anything that is in a official Mojang 'version' will have it's contents overwritten if modified. So go into %appdata%/.minecraft/versions Copy '1.5.2' name it 'Forge1.5.2' rename '1.5.2.jar' to 'Forge.1.5.2.jar' And then toss forge into it. It *should* work. Though I havent tested it.
-
Forge (1.5.1 7.7.2.679) does not consider folder indicated by launchwrapper
https://github.com/Mojang/LegacyLauncher Start there, that will be all the information you need. This is nothing to do with Forge at all and as such i'm locking this.
-
CRASHED UPON LAUNCHING MINECRAFT [OPTIFINE, INVTWEAKS AND FORGE]
Install optifine AFTER Forge. And don't yell in your thread titles its bad manors -.-
-
Better sprint mod/Forge
It edits base classes, Not our issue. Go talk to the mod author.
-
Forge (1.5.1 7.7.2.679) does not consider folder indicated by launchwrapper
Different working directrories has been a really really old thing. Its simple to do and Forge/FML support it just fine. You just need to set the cached directory properly and go along your merry way. Go look at the various open source launchers out there that set the working directory.
-
[In need of explaination] Flint & Steel creating a nether portal
1) Dont post entire mojang classes 2) Flint and Steel dont create the portals, Fire does.
-
Mod Pack Help (java.lang.NoClassDefFoundError: zv)
ComputerCraft: 1.51 (for Minecraft 1.5) Minecraft Version: 1.5.1 Are you retarded.... MATCH YOUR DAMN MOD VERSIONS. Locked for stupidity.
-
Forge and the new Minecraft Launcher (Minecraft 1.6+)
Thats nopt going to happen. Unless we completely drop everything related to ModLoader. And force modders to re-write all of there mods to allow for a load/unload/delayed-load system then ya.. not gunna happen.
-
Crash on ONLY jre6
This is interesting. I've looked ad we dont have any references to that in our code. Also what do you mean your mods cant handle 7? 7 should be backwards compatible and run everything fine. What version is installed at: C:\Windows\Sun\Java\bin ? Also, try without extracells as that seems to be the one thats erroring.
IPS spam blocked by CleanTalk.