Skip to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

LexManos

Forge Code God
  • Joined

  • Last visited

Everything posted by LexManos

  1. Part of your mod has a hard reference to Render Something in you constructor is calling Render or something subclassing it.
  2. Add to the list in the event, don't spawn the item -.-
  3. %minecraft_folder%\lib If in mcp its \mcp\jars\lib
  4. http://files.minecraftforge.net/fmllibs/deobfuscation_data_missing.zip Your're missing the fmlversion.properties file Hence why it's saying 'missing' If you're running a server, just run the universal zip like a jar with minecraft_server.jar in the same folder. If you're not then try using a better archive manager or something.
  5. What is there to confirm? I told you that you should not be using it. I'm the one who wrote the system... What more do you want? This has nothing to do with resource or efficiency. This is straight up proper coding.
  6. User was banned, you're either to stupid to follow simple instructions listed in the EAQ that I linked you to and is a stickey AND in big letters on the top of the forums. Or you're a troll, either way we don't want you here, go away.
  7. Protip: Remove all that SideOnly(Client) bullshit Icon exists on the server {its empty but it exists} so tyhere is NO reason for you to use SideOnly Seriously, If you're using SideOnly in your code. You're doing it wrong.
  8. Give Us Your Log FILE! There is no way in HELL we can know what is happening on your system without your log file. especially considering you've told us exactly 0 details. There is a reason a stickey called EAQ - READ FIRST or you WILL get banned. -.-
  9. 2013-06-21 16:41:05 [sTDERR] java.lang.ClassCastException: orangelightCPM.BlockOrangeStem cannot be cast to net.minecraft.block.BlockStem Seems theres an issue with your orangelightCPM mod.
  10. Its pretty much an all or nothing things. We need to GARENTEE that we can tie names to each unique item. Then we have to GARENTEE that modders are not accessing items by there id Then we have to GARENTEE that we know exactly how every item is referenced. Its just something so fundamental in minecraft that we can't do. Trust me, I've thought long and hard, done MANY MANY hours worth of coding, testing, mockups, etc... It all boils down to, if a modder does his job properly. {requests ids when needed, trust others to pull there first, etc..} And a server admin does his job correctly {making sure that clients have there valid configs}. Management of IDS is not an issue. But, modders don't, and in order for us to fix it on Forge's end we have to re-write a lot of Minecraft, which we won't do. We're here to pick up where mojang left off for Modders. Not to re-write the engine.
  11. Kill the meta-inf folder in minecraft.jar
  12. Please wrap your log in spoiler tags Also: java.lang.IllegalArgumentException: Slot 4084 is already occupied by net.minecraft.jammy780.furniture.blocks.heads.jfm_MobHeadsFour@75a7682e when adding mods.PamHarvestCraft.trees.lemon.BlockPamLemon@41a8e05a You have a block ID conflict.
  13. Logs, the logs will tell you. Please read them.
  14. MultiMC repacks the jar Technic's ModPack.jar IIRC is the entire mojang codebase {all of Minecraft.jar} It can be done better, by simple adding Forge to the classpath BEFORE minecraft.jar But what ever, people can't seem to figure that out.
  15. class MyMod implements FuelHandler { init(){ myAwesomLog = new BlockLog(200); } int getBurnTime(stack) { if stack.itemId == 200 return 10000000; } } How do you propose we handle that? There is no way for us to generically 'remap' item ids. I know it comes up often but theres not much we can do especially considering we have to support Vanilla/ModLoader's setup. We cant FORCE modders to not be retarded when it comes to IDs.
  16. You need to sharpen your reading skills. 2013-06-21 06:05:16 [sEVERE] [ForgeModLoader] The mod mod_StartingInventory (mod_StartingInventory) requires mods [mod_bspkrsCore] to be available Seems fairly obvious what the issue is to me.
  17. Not if you do it correctly. Go do some research see if you can figure it out.
  18. 1) Your issue could be solved by simply making your new furnace replace the old one directly, using the same ID 2) Your callback is hardcoded to a single listener, this is not good. You should look into firing off an event instead of a singular callback. 3) You could just override the onInventoryChanged function in TileEntity and get the same information.... Not really seeing anything that is necessary for base class edits.
  19. Don't use optifine.
  20. LOGS Not sure how I could be more clearer on this -.-
  21. damn near all of your mods are 1.5.2 mods and require 7.8.0 2013-06-20 13:44:09 [FINEST] [ChargePads] Using mcmod dependency info : [iC2@[1.115.308,), FML@[5.2,), Forge@[7.8.0,)] [iC2@[1.115,), mod_NotEnoughItems@[1.5.2,)] [] Thereis nothing wrong here you just can't build a mod pack. Read the dependency lists.
  22. -.- DO NOT run the DECOMPILE script. The install.cmd will do everything for you. ClassNotFound gv is caused by you trying to decompile the server, which you DONT NEED TO DO.

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.