Everything posted by LexManos
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Regarding the new Icon system, came across a problem.
I'm not wrong. We are both correct. To clarify, your textures need to be ON THE CLASSPATH. Be it in eclipse itself as you described. Or picked up from a zip in the mods folder by fml. The root folder just needs to be on the classpath somewhere. The mods folder, and the root minecraft folder are not added to the classpath, hence why it cant be found where he put them.
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What is Forge?
I like how you picked two words in my post that seem to contradict each other. But if you actually read my post it's entirety, it is explained. I don't feel like I should need to repeat myself.
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What is Forge?
I like how you picked two words in my post that seem to contradict each other. But if you actually read my post it's entirety, it is explained. I don't feel like I should need to repeat myself.
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What is Forge?
For the average user, Forge is nothing. We strive very hard to make our edits to Minecraft change absolutely NOTHING that the user would actually notice. Forge is designed purely for Modders. So it doesn't fall into any category that the average user would be familiar with. For a experienced programmer its quite obvious what forge is. A library and compatibility layer. Some call this an API, though in the Minecraft world 'API' means something completely different, most notably it means a abstraction layer such as Bukkit or what people assume the fabled official API will be. There is one caviot to this, Forge does a lot of bug fixes for vanilla minecraft. That the users may notice. Mainly by the lack of crashing, the improved FPS, and overall performance increases. If someone wants to write a more detailed explanation, feel free.
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What is Forge?
For the average user, Forge is nothing. We strive very hard to make our edits to Minecraft change absolutely NOTHING that the user would actually notice. Forge is designed purely for Modders. So it doesn't fall into any category that the average user would be familiar with. For a experienced programmer its quite obvious what forge is. A library and compatibility layer. Some call this an API, though in the Minecraft world 'API' means something completely different, most notably it means a abstraction layer such as Bukkit or what people assume the fabled official API will be. There is one caviot to this, Forge does a lot of bug fixes for vanilla minecraft. That the users may notice. Mainly by the lack of crashing, the improved FPS, and overall performance increases. If someone wants to write a more detailed explanation, feel free.
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Regarding the new Icon system, came across a problem.
Put them in your jar, the 'mods' doesnt refer to the mods folder.
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Regarding the new Icon system, came across a problem.
Put them in your jar, the 'mods' doesnt refer to the mods folder.
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warning: [deprecation
The errors have nothing to do with the jdk/jre you need t fix your damn code... It has errors! A lot of them.
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warning: [deprecation
The errors have nothing to do with the jdk/jre you need t fix your damn code... It has errors! A lot of them.
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Minecraft Forge Frustrations. (help)
Mod loader 1.5.1 -----------------------------------Dont install, ever Optifine 1.5.1 HD -----------------------------------Install AFTER Forge Toomanyitems 1.5.1 -------------------------------Use NEI, not sure what TMI's compatiblity with forge is, but NEI is TMI on crack Minecraft Forge 1.5.1-------------------------------Install First and honestly you should never need to install anything else but optifine into your jar.
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Minecraft Forge Frustrations. (help)
Mod loader 1.5.1 -----------------------------------Dont install, ever Optifine 1.5.1 HD -----------------------------------Install AFTER Forge Toomanyitems 1.5.1 -------------------------------Use NEI, not sure what TMI's compatiblity with forge is, but NEI is TMI on crack Minecraft Forge 1.5.1-------------------------------Install First and honestly you should never need to install anything else but optifine into your jar.
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All users need Forge? Multiplayer server help needed
Typically mods add client side content as well such a new blocks, entitites, items, dimensions, functionality, etc... And to deal with that FML has to do some negotiations with the client. We can't do that on a vanilla client, so yes, it's needed.
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All users need Forge? Multiplayer server help needed
Typically mods add client side content as well such a new blocks, entitites, items, dimensions, functionality, etc... And to deal with that FML has to do some negotiations with the client. We can't do that on a vanilla client, so yes, it's needed.
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Forge and Spigot. No not that...
luacs isn't part of the Forge team, he can do whatever the hell he wants. No, server admins need to learn how to admin there servers properly, which includes reviewing performance. We can't control modders, or server admins, it's on there end. The modding community has always been a community based thing, so if you want to help then start this project up yourself. This isn't something that Forge needs to do. You're free to care for whatever you want. However Forge will not. Sounds about right, Server run just fine if setup properly on just Vanilla/Forge, if you wanna wrangle more 'performance' out of it then you're on your own. Go to the Spigot and MCPC+ community not here.
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Forge and Spigot. No not that...
luacs isn't part of the Forge team, he can do whatever the hell he wants. No, server admins need to learn how to admin there servers properly, which includes reviewing performance. We can't control modders, or server admins, it's on there end. The modding community has always been a community based thing, so if you want to help then start this project up yourself. This isn't something that Forge needs to do. You're free to care for whatever you want. However Forge will not. Sounds about right, Server run just fine if setup properly on just Vanilla/Forge, if you wanna wrangle more 'performance' out of it then you're on your own. Go to the Spigot and MCPC+ community not here.
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Forge and Spigot. No not that...
We have no plans to re-write minecraft to be more threaded then it currently is. Forge does do a lot of things to increase the performance of Minecraft itself. However, the main issue is on the modders end, not Forge's. Spigot can make some of its 'performance improvements' because its working on basically a vanilla base. Where it can do things that completely bork the design of standard game mechanics, and as long as the end user doesn't see it, nobody cares. However mods hook a lot deeper then the visual gameplay for the end user. As for ore obfuscation, there are mods that can do that, but honestly, who cares? If you have a dick on your server thats using xray, ban there ass.
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Forge and Spigot. No not that...
We have no plans to re-write minecraft to be more threaded then it currently is. Forge does do a lot of things to increase the performance of Minecraft itself. However, the main issue is on the modders end, not Forge's. Spigot can make some of its 'performance improvements' because its working on basically a vanilla base. Where it can do things that completely bork the design of standard game mechanics, and as long as the end user doesn't see it, nobody cares. However mods hook a lot deeper then the visual gameplay for the end user. As for ore obfuscation, there are mods that can do that, but honestly, who cares? If you have a dick on your server thats using xray, ban there ass.
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Missing "FML : [4.7.22,)"?
http://files.minecraftforge.net/
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Missing "FML : [4.7.22,)"?
http://files.minecraftforge.net/
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Forge and Spigot. No not that...
Spigot's performance enchancments don't lend themselves to Modded minecraft well. Namely it's major ones of re-writing and threading the ticks. Most mods can't handle threaded ticks, and there re-writing of it actually prevents the world from ticking as often as it usually does. However there are projects out there that try to merge the two. But for now there is no plans to move anywhere near the spigot front.
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Forge and Spigot. No not that...
Spigot's performance enchancments don't lend themselves to Modded minecraft well. Namely it's major ones of re-writing and threading the ticks. Most mods can't handle threaded ticks, and there re-writing of it actually prevents the world from ticking as often as it usually does. However there are projects out there that try to merge the two. But for now there is no plans to move anywhere near the spigot front.
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[1.5.1] onItemUse troubles. [very unsolved]
Its not a bug its called when it needs to be called. See the many other things that could be stopping it from being called. Ctrl+Alt+H is your friend in eclipse.
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[1.5.1] onItemUse troubles. [very unsolved]
Its not a bug its called when it needs to be called. See the many other things that could be stopping it from being called. Ctrl+Alt+H is your friend in eclipse.
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It is possible to modify the minecraft.java.patch of mcp'forge source ?
What part of editing base classes for this is a stupid idea and you shouldn't do it don;t you get? There are plenty of other lauchers out there that do this without base edits. Learn from them. Thread locked.
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It is possible to modify the minecraft.java.patch of mcp'forge source ?
What part of editing base classes for this is a stupid idea and you shouldn't do it don;t you get? There are plenty of other lauchers out there that do this without base edits. Learn from them. Thread locked.
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