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LexManos

Forge Code God
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Posts posted by LexManos

  1. Forge edits a lot of things so that other mods don't.

    Any other mod that edits base classes is doing it wrong. There is very little reason for any mod out there to edit a base class.

    Just because ML doesn't edit as many doesn't mean it is anywhere near the power or compatibility Forge/FML offers.

    Anyways, simple answer is you do not use ML and Forge together, it will not work.

    However, all ML mods should world perfectly fine with Forge as long as they do not edit base classes.

  2. 'Core' mods are a new type of mod that FML supports they are loaded before ANY minecraft class is loaded, and they have the ability to transform ANY class as they wish at the bytecode level.

    This is NOT something the average modder should do, this is purly for people who know what they are doing.

  3. We no longer do support for 1.2.5, nore do we support tekkit.

    So just putting that out there.

    However you issue is that you're failing to package your mod correctly. Simple as that. Seems to me that your mod should be in the root directory.

    Its not its in a sub directory.

    Fix that.

    But I state again we neither support 1.2.5 anymore as its old, nore do we support tekkit.

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