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LexManos

Forge Code God
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Everything posted by LexManos

  1. Essentially what you're wanting is forge to have that crappy code, instead of your code. And yes, it would work fine if you did it correcly. HOWEVER, if you can write clean version of those then go for it. Honestly, that isnt really needed, as simply knowing if you're the client or the server is enough. Anything that interactes with the world, should have a reference to the world.
  2. Something you have is overriding Forge's yw class, if i had to guess, its Smart Moving.
  3. AStyle comes with MCP, we are not here to help you setup MCP, or to help you setup AStyle.
  4. java -jar Minecraft.exe
  5. Interesting, this seems to be similiar to this: http://imgur.com/5yS6K,GYMbq#1 Which is caused by someone using FML. Best guess is its trying to render the player's bounding box. Perhaps try debugging and see what is rendering that rectangle.
  6. If !MinecraftForge.isClient() then we are server and world is local If MinecraftForge.isClient then if ModLoader.minecraft.world.isRemote then we are client and in SMP else we are client and ssp I dont see what is hard?
  7. Go complain to whomever made the launcher you use to make it show the error log.
  8. Yes, whatever you use to run your minecraft Run the same command except use java instead of javac I know.. its like voodoo magiks!
  9. Stack trace or it didn't happen.
  10. !! reformating disabled due to no astyle or config !! You need to make sure that the conf folder from forge is used, so delete MCP/conf and copy MCP/forge/conf to MCP/conf Also, make sure you have astyle installed. That reformatting NEEDS to be run or everything will fubar.
  11. Error log or it didn't happen.
  12. Use Forge's class over AudioMod's and it'll work fine.
  13. Start driving your mod users here. Thge per-mod threads/forums were intended to make to so that a mod maker can provide better support for there mod by having a real forum, and not having to have all there issues in a single thread.
  14. Write it up and submit a pull request
  15. Update your 4096
  16. The installer does all that for you hence why I said i wanted a FULL LOG. As in EVERYTHING install.sh spits out.
  17. It would work if people bothered to do some research. Anyways don't harp on that number, the point of it being that PPC is a really small marketshare. Quick google gives me about 3% of the Macs out there are PPC. {Don't harp on that number as I said it was a quick google} Anyways, nothing is stopping you from recompiling FML/Forge for 1.5 but i've stated we won't do it unless we have really good reasons to. And if we did do it we would not support it because of the major issues that would arise.
  18. FML IS distributed separately, so you are free to go get it directly. And like i said, You are free to recompile them for 1.5 And yes, in computer science the rule is to break everything down it its components, but there is computer science, and then there is end user experience. It has been proven MANY times that the end user cant understand the basic concept of order of installation. Hence the decision to include FML directly into Forge's dist. So, I repeat, you are free to compile FML/Forge for yourself for 1.5, that's the power of Open Source software! But we are not going to support it officially. Because it would confuse, scare, frighten, intimidate, bewilder, etc.. the average user for no reason. PowerPC makes up 0.008% of forge's downloads according to Google analytics.
  19. Full, uncensored errors would be helpful, its rather shame that it's taken me actually asking for you to do it -.-
  20. We are NOT going to start distributing multiples of the same thing with forge. It would be way to much of a hassle for the average user, and give almost no benefit. However after some testing, Forge does 'compile' for 1.5 however, it has way to many bugs that are caused by the different versions of java. There are resons why large game companies, and OSX have dropped support for PowerPC. You are, however, free to compile Forge yourself for 1.5 But it will not be supported.
  21. I need the FULL Log. Make sure that the conf folder is copied properly from mcp/forge/conf to mcp/conf
  22. Load up the game in eclipse, and toss a break point at the like that spits out the skipping te message. See what its reading, and compare it to the list of possible mappings.
  23. Whats wrong with MinecraftForge.isClient, and world.isRemote?
  24. Something is either overwriting or changing the qk class. Check your install.
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