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Everything posted by LexManos
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Forge Version: 1.10.2-12.18.3.2185 Minecraft Version: 1.10.2 Downloads: Changelog (Direct) Windows Installer (AdLink) (Direct) Other Installer (AdLink) (Direct) MDK (AdLink) (Direct) Universal (AdLink) (Direct) So, it's that time again boys and girls. 1.10.2 is getting a final release before we shift it to the support only phase and make 1.11 our feature dev branch. 1.10.2 will still get updates, but they will be bug fixes for world exploding type things. New features will be developed for 1.11, This has been the development cycle we have used for years so you all should be used to it. We wanted to wrap up 1.10.2 with all the latest goodies and bug fixes so here ya go. Minecraft Forge 12.18.3 Changelog: ============================================================================ New: All Forge Registries now work with @ObjectHolder @ObjectHolder will now inject null for dummied objects New Annotation based Configruation system, it is still a work in progress needing modder comments Add better key modifier behavior for GUI contexts Added hook to allow modders more control over block placement] Improved IItemHandler's valid/stack limit issues Looting event is now called on player death and loot table drops New mechanic for items to filter NBT data synced to the client Added hand argument to BlockEvent.PlaceEvent New Permissions API to help unify modders requesting permissions and server owners implementing permissions Add support for custom entity selectors in commands Added events for crop growth Improve error message from crashes during loading Added event to allow modification of player visibility to mobs/AI Mercurius is now included in the installer Add GetCollisionBoxesEvent. Allows manipulation of the collision boxes for moving entities and entities stuck in walls. Made Container.mergeItemStack respect max slot size Bug Fix: Fixed substitutions being broken after frezing Fixed infinite loop in dragon fight when the dragon is over the void Fixed item repair recipe not respecting itemstack's getMaxDamage Fixed very laggy mipmap slider MC-64581 Fixed OpenGL leak in View Frustum MC-105406 Fixed water and snow layers... Fixed texture stitcher not properly utilizing all texture space Fixed Ore Dictionary replacing the oak boat recipe Fixed Block.setBedOccupied ignoring 'occupied' parameter Fixed slots not respecting inventory stack limit Fixed potential issue with mod entity spawning subclasses Fixed EntityShulker not fireing EnderTeleportEvent Fixed wither skills not respecting Block.canEntityDestroy Fixed hoppers not checking if the slots are valid for the item Fixed config guis showing default values twice in the tooltip Fixed vanilla memory leak in regaurds to redstone torches Fixed NullPointerException when server send invalid TileEntity packers Fixed vanilla issue where you could not shift click from stacks in the Beacon GUI Fixed potential issue in networking related to reading chunk data Fixed potential NPEs when loading old worlds with missing blocks Mercurius Mercurish is now used packaged as a optional mod with the installer. This is a mod that lets us gather basic statistics on how Forge/Minecraft is used. Allowing us to better address and make decisions for the future of modding. See more information here: http://www.minecraftforge.net/forum/index.php?topic=43278.0
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Hey Y'all Got a Big Ass Problem on 1.11. (photo included)
LexManos replied to gurujive's topic in Support & Bug Reports
What.... Alright im done wasting my time trying to understand what the hell you're talking about. If you want to edit your original post to be more articulate and explain the situation fully then we can deal with it. But you're literally just talking gibberish and we can't help you when you do that. -
Hey Y'all Got a Big Ass Problem on 1.11. (photo included)
LexManos replied to gurujive's topic in Support & Bug Reports
Those are not errors, and have nothing to do with the picture, and would not cause any in-game effects. Also, that has been fixed in 2180. Nothing is being 'overloaded' or 'override' -
Hey Y'all Got a Big Ass Problem on 1.11. (photo included)
LexManos replied to gurujive's topic in Support & Bug Reports
One last chance to post and explain yourself. After that if you haven't shaped up I'm locking the thread. We are trying to help, you are being stupid and wasting our time. -
You're gunna have to be a bit more specific, as this works. Also try updating to the latest build.
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Hey Y'all Got a Big Ass Problem on 1.11. (photo included)
LexManos replied to gurujive's topic in Support & Bug Reports
1) Nobody has edited your post, 2) If you can't fit it all in one post {Use the spoiler tags} then post the log to someplace like gist.github.com or pastebin.com -
Hey Y'all Got a Big Ass Problem on 1.11. (photo included)
LexManos replied to gurujive's topic in Support & Bug Reports
This is the complete OPPOSITE of how you should report issues -.- 1) THe title is retarded, tells us NOTHING about whats going on 2) Your post has no details and random numbers in it. 3) You are missing your log files 4) You are not telling us what the hell you're doing to get this error. Always post a log, give as much detail as possible. Honestly we have no idea what you're doing/trying so for all we know this is a perfectly normal load. Im going to try and GUESS what you're doing, MDK = Mod Dev Kit, which SHOULD mean you're a mod dev and should know how to debug things. Judging by the picture it looks like your world is filled with air. With the registry changes in 1.11, I would expect these types of things if you're updating a 1.10 world to 1.11 and whatever mod you're using did not properly registry its new names for the old names. So, taking a random guess from your complete lack of information, one or more of your mods that you may or may not of made yourself has broken world conversion code. -
Installer Fails to Download Properly 1.11 - 13.19.0.2180
LexManos replied to gurujive's topic in Support & Bug Reports
Link? Our version is fine over here. Clear your cache/reset your router. -
This is an intended feature to fix what we consider a vanilla bug. We have been doing this for years. The underside of stairs are solid, you can't open chests under solid blocks.
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Nobody has ever said 1.7.10 Forge doesn't WORK It works quite well. Thousands of people are playing on it quite happily. We said 1.7.10 is not SUPPORTED here anymore because it SEVERAL YEARS OUT OF DATE. If you're using something that old you are on your own to fix any issues that come up. Or you could try other non-official forums. Either way looking at your locked thread your issue has NOTHING to do with Forge so there is double reason not to support you.
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1) 1.7.10 2) Optifine 3) Nothing to do with Forge. Seriously, Update, or remove coremods.
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Noob can't get forge running on 1.11
LexManos replied to Toasty Toast's topic in Support & Bug Reports
Please post the logs when you run the installer with Mercurius enabled. Also, it seems to be a network issue with your router or something. As it is downloading some random linksys crap... http://websearch.linksys.com/?eg= From a quick search it points at a misconfigured linksys router/domain settings. -
1) 1.8.9 2) DepLoader 3) 1.8 DepLoader Seriously everything is wrong, update to 1.10.2+ Stop using the hack that is DepLoader.
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Wait, Mercurius shouldn't require java 8.. it's J6 compiled.. What SHA do you have for the mercurius client? I'll look into this. Edit, Fixed, restart your client things should all be fixed. Or if this is a server re-install Forge after deleting the libaries folder.
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Everyone welcome a new Forge team member. He is in charge of all Pull Requests and Issues on the Forge GitHub now. Him and I will be talking through everything that is needed to be done in a PR. I will no longer be processing things until he tags me in them. So if you have concerns about your PR speak to him. This is an attempt to make the process a smoother and "friendlier" process. Lets see how it goes! So ya, say hello!
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Introducing Mercurius! Stats and Analytics for Forge
LexManos replied to a topic in Site News (non-forge)
No, the session ID is a randomly generated number based on nothing. https://github.com/MinecraftForge/Mercurius/blob/master/src/main/java/net/minecraftforge/mercurius/helpers/DataHelper.java#L9 It has absolutely nothing to do with your account information or well anything... It's just a random number so we can gather stats like average play length. -
World.isAirBlock is the way to go. As it bounces getBlockState->getBlock->isAir for you.
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Its in the libraries folder, when in doubt just delete the libraries dir and re-run the installer..
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Seems Tamas never got around to pushing the fix for that. Pushed it myself re-install/update the mod and it should be good.
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Forge doesn't work with my Resource Packs
LexManos replied to NightFuury001's topic in Support & Bug Reports
No, because we don't like allowing errors to exist. Go fix it yourself if you can't get the author to fix it. Then send it to the author and tell him to stop being stupid by releasing broken stuff. -
https://github.com/MinecraftForge/MinecraftForge/commit/969a75154f8e6761794814459b9a2b4d6e57b883
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Forge doesn't work with my Resource Packs
LexManos replied to NightFuury001's topic in Support & Bug Reports
Your resource pack is broken. Vanilla hides some of these broken models, Forge does not. Yell at whoever made your resource pack. -
Crash when i launch minecraft on mac with forge
LexManos replied to Naturel1's topic in Support & Bug Reports
[14:59:23] [main/ERROR] [FML]: An error occurred trying to configure the minecraft home at /Users/arnaudhubert/Library/Application Support/minecraft for Forge Mod Loader java.lang.RuntimeException: Found a coremod file in minecraft that's not a directory You have a FILE called 'mods' in that folder.... That'd not good, delete it and make it a folder. -
Game displays a black and white flashing block textures
LexManos replied to Pdog24680's topic in Support & Bug Reports
Let me list the problems with this. 1) 1.7.10 2) Fastcraft 3) Optifine Really... 1.7.10 isn't supported here and none of these rendering issues is Forge's fault.