Stuck on done loading after installing forge on minecraft 1.2.5
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Update I seem to have fixed it by removing the folders made when the server first starts (e.g. config, world) and starting it all again.
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By perromercenary00 · Posted
Good days im working on this Costume underground dungeon the plan is creating a mineshaft tunel whit fully functional railway and rail switchs going deep down into the ground My hypothesis its than than the rails get created before the supporting stone blocks i was setting blocks whit Level.setBlock(pos,blkstate,2) in mode 2 i change it to 10 but the problem persist in the doorblock class it uses 3 as flag level.setBlock(p_52750_.above(), p_52751_.setValue(HALF, DoubleBlockHalf.UPPER), 3); i set 3 as flag the problem continues (i du not know what 3 means) this numbers are basically a mistery ===> i need the number mode to set a block into the world whithout doing any checks or triggering neighbors blocks ############# The nbt class has an Enum to make more redable the code is in "import net.minecraft.nbt.Tag;" nbtpos = entitydata.getList("blockPos", Tag.TAG_INT);// blockdata contains pos; if theres something like this for the setBlockMode that would be nice -
By perromercenary00 · Posted
this is a really old resurrected post anyway //values to nbt ListTag nbtblockpos = new ListTag(); nbtblockpos.add(IntTag.valueOf(blockPos.getX())); nbtblockpos.add(IntTag.valueOf(blockPos.getY())); nbtblockpos.add(IntTag.valueOf(blockPos.getZ())); entitydata.put("blockPos", nbtblockpos); ListTag nbtpos = new ListTag(); nbtpos.add(DoubleTag.valueOf(Pos.x)); nbtpos.add(DoubleTag.valueOf(Pos.y)); nbtpos.add(DoubleTag.valueOf(Pos.z)); entitydata.put("pos", nbtpos); //getting things back if(entitydata.contains("blockPos")) { nbtpos = entitydata.getList("blockPos", Tag.TAG_INT);// blockdata contains pos this.blockPos = new BlockPos( nbtpos.getInt(0), nbtpos.getInt(1), nbtpos.getInt(2) ); } this.pos = null; if(entitydata.contains("pos")) { nbtpos = entitydata.getList("pos", Tag.TAG_DOUBLE);// blockdata contains pos this.Pos = new Vec3( nbtpos.getDouble(0), nbtpos.getDouble(1), nbtpos.getDouble(2) ); } -
By TileEntity · Posted
To get Replay Mod to work on Forge 1.20.1, use the mod Sinytra Connector https://www.curseforge.com/minecraft/mc-mods/sinytra-connector With this mod, you can load Fabric mods with the Forge modloader
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