Posted October 30, 20159 yr i have my at in src\main\resources\META-INF....... when i do a build the at does not get included into the jar so it crashes if you try and play it, i would really like to know what i am doing wrong. build.gradle http://pastebin.com/g4r8EGYY
October 30, 20159 yr What are you doing wrong: 0) Using an access transformer. Reflection is much cleaner. -1) Not posting your crash log -2) Not posting your code Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
October 31, 20159 yr Author the crashlog basicly says that it cannot find a field and that field is mad public in my _at file. the code is part of a api that isnt my code, the part of the code that needs to be made public is this @SideOnly(Side.CLIENT) @SubscribeEvent public void guiPostInit (GuiScreenEvent.InitGuiEvent.Post event) { if ((event.gui instanceof GuiInventory)) { int xSize = 176; int ySize = 166; int guiLeft = (event.gui.width - xSize) / 2; int guiTop = (event.gui.height - ySize) / 2; guiLeft += getPotionOffset(); updateTabValues(guiLeft, guiTop, InventoryTabVanilla.class); addTabsToList(event.gui.buttonList); } } i need to make this public public net.minecraft.client.gui.GuiScreen field_146292_n #buttonList
October 31, 20159 yr GuiScreen.class.getField("field_146292_n").setAccessible(true) Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
October 31, 20159 yr Go look at the forge tutorial on access transformers. Basically you make a text file in the resources folder that has your transformations. What's important to note is that the plugin class only loads the transforms on compiled clients, but in the dev workspace your access transformer is applied when forge is running the setupDecompWorkspace command, so it directly changes the decompiled minecraft classes in your workspace. To tell forge to decompile with your access transformer you have to edit your build.gradle telling it the name of your access transformer. After changing your build file, its automatically applied after your next decompile. The info on the forge tutorial isn't completely accurate, but you can figure it out. "you seem to be THE best modder I've seen imo." ~spynathan ლ(́◉◞౪◟◉‵ლ
October 31, 20159 yr Author Darco is it really that easy ?do i need to put that in the same class that the field is in
November 1, 20159 yr Darco is it really that easy ?do i need to put that in the same class that the field is in You probably haven't dealt with reflection. This is exactly what you need here, as pointed out above, so read up on some tutorials. That should get rid of that nasty Access Transformer. Development of Plugins [2012 - 2014] Development of Mods [2012 - Current]
November 1, 20159 yr Instead of instance.field you do fieldObj.set(instance, value) , (for static fields, you use null as the instance) but you have to do what I said above first or you'll get Access Denied exceptions. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
November 3, 20159 yr Author i have just tried that and i get this error java.lang.NoSuchFieldException: field_146292_n at java.lang.Class.getField(Class.java:1695) at com.mightydanp.eot.EotCore.preInit(EotCore.java:78) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) i used this code try { GuiScreen.class.getField("field_146292_n").setAccessible(true); } catch (SecurityException e) { e.printStackTrace(); } catch (NoSuchFieldException e) { e.printStackTrace(); }
November 3, 20159 yr The field isn't called field_146292_n in the development environment, it's called buttonList . You need to check both names. Look at (or use) FML's ReflectionHelper and ObfuscationReflectionHelper classes to see how they handle this. If I need to access a non-public field/method more than once, I'll usually use ReflectionHelper.findField / ReflectionHelper.findMethod and store the Field / Method object instead of looking it up each time. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
November 4, 20159 yr Author Alright i tried something like this ReflectionHelper.findField(GuiScreen.class, new String[]{"buttonList", "field_146292_n"}).setAccessible(true);; and got this error Exception caught during firing event net.minecraftforge.client.event.GuiScreenEvent$InitGuiEvent$Post@1f0f52d6: java.lang.IllegalAccessError: tried to access field net.minecraft.client.gui.GuiScreen.field_146292_n from class tconstruct.client.tabs.TabRegistry
November 4, 20159 yr That sure is simpler than access transformers. Its not like they take a long time to set up "you seem to be THE best modder I've seen imo." ~spynathan ლ(́◉◞౪◟◉‵ლ
November 4, 20159 yr Alright i tried something like this ReflectionHelper.findField(GuiScreen.class, new String[]{"buttonList", "field_146292_n"}).setAccessible(true);; and got this error Exception caught during firing event net.minecraftforge.client.event.GuiScreenEvent$InitGuiEvent$Post@1f0f52d6: java.lang.IllegalAccessError: tried to access field net.minecraft.client.gui.GuiScreen.field_146292_n from class tconstruct.client.tabs.TabRegistry You tried to access a GuiScreen field on TConstruct's TabRegistry class, which doesn't extend GuiScreen . Edit: Disregard this post, I misinterpreted the error. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
November 4, 20159 yr Author what do you mean by reuse that same instance ? to me i am thinking to do something like this public static final Field buttonList = ReflectionHelper.findField(GuiScreen.class, new String[]{"buttonList", "field_146292_n"}); public......{ buttonList.setAccessible(true); }
November 4, 20159 yr Author i am confused right now so something like this (its 5 am and i cant sleep ) public static final Field buttonList = ReflectionHelper.findField(GuiScreen.class, new String[]{"buttonList", "field_146292_n"}); static{ buttonList.setAccessible(true); }
November 4, 20159 yr Author the problem with that is that the code that i am using is from tinkers api, i have it where the class that i want get obs with my mod so that it dont need tinkers construct to function so i cannot change the code in there classes i have to leave the code as it is i think
November 4, 20159 yr Author well it was why i wanted help with my access transformer ive seen alot of modders use it in there mod >.<, but the api of thinkers gets obs into my mod itself for it to be used without tinkers construct, they are under a Creative Commons 3.0 can i change the code in that class or do i have to leave it alone because if i can change some of it i can do what you just told me to do
November 4, 20159 yr Author the dev area isnt the problem its the gradlew buid that is the problem. i am having a problem where it will not put the AT into the jar itself
November 4, 20159 yr Author Yea but the way it does it is in the manifest.mf.. it should look like this Manifest-Version: 1.0 FMLAT: EOT_at.cfg instead it has Manifest-Version: 1.0 when i look in the jar
November 4, 20159 yr Author i have jar { manifest { attributes 'FMLAT': 'Eot_at.cfg' } } and i have it in my src/api/resources/.....
November 5, 20159 yr Author i didnt mean that i am saying when i do a build and then put minecraft in the forge it still gives same error like it has done nothing with the _at when it built
November 6, 20159 yr Seriously the hell are you guys doing? If the library uses the AT system properly it'll just work when you setup the project. What are YOU trying to accomplish. Show your code that's having issues. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
November 7, 20159 yr Author You should read the whole topic and replies if you want to know whats going on all of the information is in the topic and replies
November 7, 20159 yr You should read the whole topic and replies if you want to know whats going on all of the information is in the topic and replies Even those of us who HAVE read the thread have no idea what you're trying to do. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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