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Posted

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted

Register name ?? no

https://github.com/loordgek/Extragenarators/blob/trytofix/src/main/java/loordgek/extragenarators/enums/EnumItems.java#L28-L30

 

[08:01:35] [Client thread/INFO] [extragenarators]: extragenarators:upgrade

 

ModelResourceLocation name ?? yes

https://github.com/loordgek/Extragenarators/blob/trytofix/src/main/java/loordgek/extragenarators/enums/EnumItems.java#L33-L36

 

 

[08:01:35] [Client thread/INFO] [extragenarators]: extragenarators:upgradespeedboost1#inventory

[08:01:35] [Client thread/INFO] [extragenarators]: extragenarators:upgradespeedboost2#inventory

[08:01:35] [Client thread/INFO] [extragenarators]: extragenarators:upgradespeedboost3#inventory

[08:01:35] [Client thread/INFO] [extragenarators]: extragenarators:upgradespeedboost4#inventory

[08:01:35] [Client thread/INFO] [extragenarators]: extragenarators:upgradepowerstore1#inventory

[08:01:35] [Client thread/INFO] [extragenarators]: extragenarators:upgradepowerstore2#inventory

[08:01:35] [Client thread/INFO] [extragenarators]: extragenarators:upgradepowerstore3#inventory

[08:01:35] [Client thread/INFO] [extragenarators]: extragenarators:upgradepowerstore4#inventory

[08:01:35] [Client thread/INFO] [extragenarators]: extragenarators:upgrademultpliplier1#inventory

[08:01:35] [Client thread/INFO] [extragenarators]: extragenarators:upgrademultpliplier2#inventory

[08:01:35] [Client thread/INFO] [extragenarators]: extragenarators:upgrademultpliplier3#inventory

[08:01:35] [Client thread/INFO] [extragenarators]: extragenarators:upgrademultpliplier4#inventory

 

 

Posted

new ModelResourceLocation(Reference.RESOURCE.RESOURCE_PREFIX + name + lookup.variantnames()[i], "inventory");

 

 

You know... items have a

getRegistryName()

method...

 

new ModelResourceLocation(item.getRegistryName + lookup.variantnames()[i], "inventory");

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

try

new ModelResourceLocation(item.getRegistryName, lookup.variantnames());

although you may have to reconfigure your json files.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • 2 weeks later...
Posted
3 minutes ago, diesieben07 said:

But... why are you calling the generation code there of all places?!

why not, do you have a better place

 

4 minutes ago, diesieben07 said:

It should be a separate program.

do you know one that does that ??

Posted
14 minutes ago, loordgek said:

explain than to me why i need to name a texture .png nothing else

Because that's what you told Minecraft to look for.

  • Like 1

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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