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Posted

Logs: fml-junk-earlystartup.log fml-server-latest.log latest.log

I want to play with just few mods and the server start lagging after first player connect.

I reproduce the same with clear installation of Forge (No other mods installed).

My system have Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz (12 CPUs) and 32GB of RAM

Steps I do:

When I start server and connect I wait for world to generate.

Then the average tick was over 200 ms. I fly around in creative to check if all the world is loaded, and I saw no missing chunks.

I stop the server and start it again.

I connect and wait for world to load.

The result was the same even after 20 minutes waiting on spawn.

The average tick was about 200 ms and spiking over 500 ms when I try to do something.

Posted

I try 2 GB instead of 10 GB and it help a bit. (It uses only around 1100 MB)

But it is still far from expected performance. Messages like 

Can't keep up! Did the system time change, or is the server overloaded? Running 6294ms behind, skipping 125 tick(s)

still appearing multiple times per minute.

CPU usage is low, memory usage is low and no sign what could cause this.

Posted

With a .bat file:

"%ProgramFiles%\Java\jre1.8.0_144\bin\java.exe" -server -Xincgc -Xmx2G -jar forge-1.11.2-13.20.1.2386-universal.jar nogui

But I add the "nogui" param yesterday and it start running much better. I have no idea how the window can affect performance that much, but it does.

The few lags that are still there from time to time are probably cased by mods.

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