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1.15.2 How to create a block that replaces itself with another block when broken?


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Posted

Try overriding OnBlockHarvested in your block class, then do something along the lines of:
 

 @Override
    public void onBlockHarvested(World worldIn, BlockPos pos, BlockState state, PlayerEntity player) {
        worldIn.setBlockState(pos, Blocks.STONE.getDefaultState());
 		super.onBlockHarvested(worldIn, pos, state, player);
    }

replace stone with the block you want

Posted

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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