Jump to content

Recommended Posts

Posted

I have been messing around with the code and i have finally figured out where the texture's go for developers. If you're having trouble with your textures and your textures in game are black and pink checkered then this should work for you. This isn't my favourite way to put your textures but its the only way i've found!

 

 

To register your texture make sure you go to your pickaxe class (itemPickaxe.java).

 

 

 

 

 

public void registerIcons(IconRegister iconRegister) {

itemIcon = IconRegister.registericon("RedstoneMod:ItemPickaxe");

}

 

 

 

 

This is the code you use to make your texture work!

 

Now the directory for the textures is in the 1.6.1.jar file.... I hate this way, but i think its the only way for now!

 

For Items -

 

Forge MCP/jars/versions/1.6.1/1.6.1.jar(Open up with winrar)/assets/textures/items

 

 

For Blocks -

 

Forge MCP/jars/versions/1.6.1/1.6.1.jar(Open up with winrar)/assets/textures/blocks

 

 

Check Out My Modding Tutorials For Minecraft Forge!

 

http://www.youtube.com/user/XxxXEclipse7XxxX

 

 

Check Out My Forums -

http://www.theaustralianmodder.com

  • Replies 90
  • Created
  • Last Reply

Top Posters In This Topic

Posted

I have been messing around with the code and i have finally figured out where the texture's go for developers.

 

Forge MCP/jars/versions/1.6.1/1.6.1.jar(Open up with winrar)/assets/textures/items

 

Forge MCP/jars/versions/1.6.1/1.6.1.jar(Open up with winrar)/assets/textures/blocks

 

No you haven't.

 

There's always a location for them in the MCP/src directory.  Jar editing should never be required.  In fact, not-jar-editing is the whole reason the new system exists.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

I have been messing around with the code and i have finally figured out where the texture's go for developers.

 

Forge MCP/jars/versions/1.6.1/1.6.1.jar(Open up with winrar)/assets/textures/items

 

Forge MCP/jars/versions/1.6.1/1.6.1.jar(Open up with winrar)/assets/textures/blocks

 

No you haven't.

 

There's always a location for them in the MCP/src directory.  Jar editing should never be required.  In fact, not-jar-editing is the whole reason the new system exists.

 

This is the only way to do it for now since Forge is unstable at the moment! I am sure this will be fixed soon! when i try the MCP/src Minecraft doesn't look in the right directory. it keeps looking in the 1.6.1.jar

Check Out My Modding Tutorials For Minecraft Forge!

 

http://www.youtube.com/user/XxxXEclipse7XxxX

 

 

Check Out My Forums -

http://www.theaustralianmodder.com

Posted

don't work for me minecraft can still not find my texture

 

How did you do it?

 

Do you have a  Example - ItemRedstonePickaxe.class - Example?

i can't remember exactly how i did but here is the old way i used + what error it say

    @Override
    @SideOnly(Side.CLIENT)
    public void registerIcons(IconRegister iconRegister){
        
        itemIcon = iconRegister.registerIcon(Reference.MOD_ID.toLowerCase() + "/" + this.getUnlocalizedName().substring(this.getUnlocalizedName().indexOf(".") + 1));
    }

and the error

2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/blocks/tile.Steel-ore.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/blocks/tile.Copper-ore.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/blocks/tile.Steel-Block.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/blocks/tile.Copper-Block.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/items/Iron-Stick.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/items/ip/Steel-Ingot.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/items/Obsidian-Helmet.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/items/Wooden-battle-axe.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/items/Stone-Boots.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/items/Obsidian-Boots.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/items/Coocked-Egg.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/items/Obsidian-ChestPlate.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/items/Obsidian-Legs.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/items/Copper-Axe.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/items/Stone-Helmet.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/items/Copper-Ingot.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/items/Wooden-Hammer.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/items/Stone-ChestPlate.png
2013-07-02 15:07:58 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: ip:textures/items/Stone-legs.png

Posted

I'm getting similarly formatted errors:

 

2013-07-02 09:48:13 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: traps:textures/blocks/iron_spikes.png

 

Though I've been digging into the code to try and figure out the full path, but I haven't yet.  It's not an unhelpful error, it's just less than perfectly informative because the new ResourceLocation class has this method:

 

public String toString()
    {
        return this.field_110626_a + ":" + this.field_110625_b;
    }

 

110626_a is the "mod ID" part

110625_b is the refabricated location ("/textures/[type]/[name].png")

 

My problem stems from not being able to figure out what this line does, in net.minecraft.client.renderer.texture TextureMap.java:

 

textureatlassprite.func_130100_a(par1ResourceManager.func_110536_a(resourcelocation));

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

nope. it doesn't. I also have a weird glitch where the items are called item/block.UNLOACALIZED_NAME.name where UNLOCALIZED_NAME is exactly what it says. why isn't LanguageRegistry working?

Posted

nope. it doesn't. I also have a weird glitch where the items are called item/block.UNLOACALIZED_NAME.name where UNLOCALIZED_NAME is exactly what it says. why isn't LanguageRegistry working?

 

Mine is weird too, but I also tested my Buildcraft addon once and since the textures weren't there, it seemed to not register the language.

-Mitchellbrine

 

Minecraft can do ANYTHING, it's coded in Java and you got the full power of Java behind you when you code. So nothing is impossible.

It may be freaking fucking hard though, but still possible ;)

 

If you create a topic on Modder Support, live by this motto:

I don't want your charity, I want your information
Posted

The correct directory is:

 

.../assets/{modid}/textures/{block|item}/{name}.png

 

Sorry, but that doesn't work.

-Mitchellbrine

 

Minecraft can do ANYTHING, it's coded in Java and you got the full power of Java behind you when you code. So nothing is impossible.

It may be freaking fucking hard though, but still possible ;)

 

If you create a topic on Modder Support, live by this motto:

I don't want your charity, I want your information
Posted

Sorry, but it does. I'm using it right now.

 

Let me test my code again.

-Mitchellbrine

 

Minecraft can do ANYTHING, it's coded in Java and you got the full power of Java behind you when you code. So nothing is impossible.

It may be freaking fucking hard though, but still possible ;)

 

If you create a topic on Modder Support, live by this motto:

I don't want your charity, I want your information
Posted

The correct directory is:

 

.../assets/{modid}/textures/{block|item}/{name}.png

 

Doesn't work.  I put my stuff in mcp/src/minecraft/assets/{modid}/textures/{block|item}/{name}.png and still got a texture not found error.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

The correct directory is:

 

.../assets/{modid}/textures/{block|item}/{name}.png

 

Doesn't work.  I put my stuff in mcp/src/minecraft/assets/{modid}/textures/{block|item}/{name}.png and still got a texture not found error.

 

Thank you. Someone who agrees.

-Mitchellbrine

 

Minecraft can do ANYTHING, it's coded in Java and you got the full power of Java behind you when you code. So nothing is impossible.

It may be freaking fucking hard though, but still possible ;)

 

If you create a topic on Modder Support, live by this motto:

I don't want your charity, I want your information
Posted

Proof:

 

nogood.png

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Proof:

 

nogood.png

 

Same thing happens to me. I get the same error!

-Mitchellbrine

 

Minecraft can do ANYTHING, it's coded in Java and you got the full power of Java behind you when you code. So nothing is impossible.

It may be freaking fucking hard though, but still possible ;)

 

If you create a topic on Modder Support, live by this motto:

I don't want your charity, I want your information
Posted

I should note that I've also tried:

 

mcp/src/assets/{modid}/textures/{block|item}/{name}.png

mcp/src/minecraft/{modid}/textures/{block|item}/{name}.png

mcp/src/{modid}/textures/{block|item}/{name}.png

mcp/jars/assets/{modid}/textures/{block|item}/{name}.png

mcp/jars/resourcepacks/{modid}/textures/{block|item}/{name}.png

mcp/jars/resourcepacks/assets/{modid}/textures/{block|item}/{name}.png

 

https://github.com/SuitedSlime/1.6-Forge-Mod

 

It works fine. Go ahead, download and compile it.

 

Unfortunately, your github is not set up in a way that those of us NOT using a Pahimar setup can actually use it.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Why do people call it a pahimar setup? I've been using it since long before he showed it to everyone ><

 

Then i don't know, if you read the readme that dinnerbone put in the assets folder inside of MCP it says that anything placed there will be deleted on start-up.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements




  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Version 1.19 - Forge 41.0.63 I want to create a wolf entity that I can ride, so far it seems to be working, but the problem is that when I get on the wolf, I can’t control it. I then discovered that the issue is that the server doesn’t detect that I’m riding the wolf, so I’m struggling with synchronization. However, it seems to not be working properly. As I understand it, the server receives the packet but doesn’t register it correctly. I’m a bit new to Java, and I’ll try to provide all the relevant code and prints *The comments and prints are translated by chatgpt since they were originally in Spanish* Thank you very much in advance No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. MountableWolfEntity package com.vals.valscraft.entity; import com.vals.valscraft.network.MountSyncPacket; import com.vals.valscraft.network.NetworkHandler; import net.minecraft.client.Minecraft; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.animal.Wolf; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.Entity; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec3; import net.minecraftforge.event.TickEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.network.PacketDistributor; public class MountableWolfEntity extends Wolf { private boolean hasSaddle; private static final EntityDataAccessor<Byte> DATA_ID_FLAGS = SynchedEntityData.defineId(MountableWolfEntity.class, EntityDataSerializers.BYTE); public MountableWolfEntity(EntityType<? extends Wolf> type, Level level) { super(type, level); this.hasSaddle = false; } @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(DATA_ID_FLAGS, (byte)0); } public static AttributeSupplier.Builder createAttributes() { return Wolf.createAttributes() .add(Attributes.MAX_HEALTH, 20.0) .add(Attributes.MOVEMENT_SPEED, 0.3); } @Override public InteractionResult mobInteract(Player player, InteractionHand hand) { ItemStack itemstack = player.getItemInHand(hand); if (itemstack.getItem() == Items.SADDLE && !this.hasSaddle()) { if (!player.isCreative()) { itemstack.shrink(1); } this.setSaddle(true); return InteractionResult.SUCCESS; } else if (!level.isClientSide && this.hasSaddle()) { player.startRiding(this); MountSyncPacket packet = new MountSyncPacket(true); // 'true' means the player is mounted NetworkHandler.CHANNEL.sendToServer(packet); // Ensure the server handles the packet return InteractionResult.SUCCESS; } return InteractionResult.PASS; } @Override public void travel(Vec3 travelVector) { if (this.isVehicle() && this.getControllingPassenger() instanceof Player) { System.out.println("The wolf has a passenger."); System.out.println("The passenger is a player."); Player player = (Player) this.getControllingPassenger(); // Ensure the player is the controller this.setYRot(player.getYRot()); this.yRotO = this.getYRot(); this.setXRot(player.getXRot() * 0.5F); this.setRot(this.getYRot(), this.getXRot()); this.yBodyRot = this.getYRot(); this.yHeadRot = this.yBodyRot; float forward = player.zza; float strafe = player.xxa; if (forward <= 0.0F) { forward *= 0.25F; } this.flyingSpeed = this.getSpeed() * 0.1F; this.setSpeed((float) this.getAttributeValue(Attributes.MOVEMENT_SPEED) * 1.5F); this.setDeltaMovement(new Vec3(strafe, travelVector.y, forward).scale(this.getSpeed())); this.calculateEntityAnimation(this, false); } else { // The wolf does not have a passenger or the passenger is not a player System.out.println("No player is mounted, or the passenger is not a player."); super.travel(travelVector); } } public boolean hasSaddle() { return this.hasSaddle; } public void setSaddle(boolean hasSaddle) { this.hasSaddle = hasSaddle; } @Override protected void dropEquipment() { super.dropEquipment(); if (this.hasSaddle()) { this.spawnAtLocation(Items.SADDLE); this.setSaddle(false); } } @SubscribeEvent public static void onServerTick(TickEvent.ServerTickEvent event) { if (event.phase == TickEvent.Phase.START) { MinecraftServer server = net.minecraftforge.server.ServerLifecycleHooks.getCurrentServer(); if (server != null) { for (ServerPlayer player : server.getPlayerList().getPlayers()) { if (player.isPassenger() && player.getVehicle() instanceof MountableWolfEntity) { MountableWolfEntity wolf = (MountableWolfEntity) player.getVehicle(); System.out.println("Tick: " + player.getName().getString() + " is correctly mounted on " + wolf); } } } } } private boolean lastMountedState = false; @Override public void tick() { super.tick(); if (!this.level.isClientSide) { // Only on the server boolean isMounted = this.isVehicle() && this.getControllingPassenger() instanceof Player; // Only print if the state changed if (isMounted != lastMountedState) { if (isMounted) { Player player = (Player) this.getControllingPassenger(); // Verify the passenger is a player System.out.println("Server: Player " + player.getName().getString() + " is now mounted."); } else { System.out.println("Server: The wolf no longer has a passenger."); } lastMountedState = isMounted; } } } @Override public void addPassenger(Entity passenger) { super.addPassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(true)); } } } @Override public void removePassenger(Entity passenger) { super.removePassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is no longer mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(false)); } } } @Override public boolean isControlledByLocalInstance() { Entity entity = this.getControllingPassenger(); return entity instanceof Player; } @Override public void positionRider(Entity passenger) { if (this.hasPassenger(passenger)) { double xOffset = Math.cos(Math.toRadians(this.getYRot() + 90)) * 0.4; double zOffset = Math.sin(Math.toRadians(this.getYRot() + 90)) * 0.4; passenger.setPos(this.getX() + xOffset, this.getY() + this.getPassengersRidingOffset() + passenger.getMyRidingOffset(), this.getZ() + zOffset); } } } MountSyncPacket package com.vals.valscraft.network; import com.vals.valscraft.entity.MountableWolfEntity; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class MountSyncPacket { private final boolean isMounted; public MountSyncPacket(boolean isMounted) { this.isMounted = isMounted; } public void encode(FriendlyByteBuf buffer) { buffer.writeBoolean(isMounted); } public static MountSyncPacket decode(FriendlyByteBuf buffer) { return new MountSyncPacket(buffer.readBoolean()); } public void handle(NetworkEvent.Context context) { context.enqueueWork(() -> { ServerPlayer player = context.getSender(); // Get the player from the context if (player != null) { // Verifies if the player has dismounted if (!isMounted) { Entity vehicle = player.getVehicle(); if (vehicle instanceof MountableWolfEntity wolf) { // Logic to remove the player as a passenger wolf.removePassenger(player); System.out.println("Server: Player " + player.getName().getString() + " is no longer mounted."); } } } }); context.setPacketHandled(true); // Marks the packet as handled } } networkHandler package com.vals.valscraft.network; import com.vals.valscraft.valscraft; import net.minecraft.resources.ResourceLocation; import net.minecraftforge.network.NetworkRegistry; import net.minecraftforge.network.simple.SimpleChannel; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class NetworkHandler { private static final String PROTOCOL_VERSION = "1"; public static final SimpleChannel CHANNEL = NetworkRegistry.newSimpleChannel( new ResourceLocation(valscraft.MODID, "main"), () -> PROTOCOL_VERSION, PROTOCOL_VERSION::equals, PROTOCOL_VERSION::equals ); public static void init() { int packetId = 0; // Register the mount synchronization packet CHANNEL.registerMessage( packetId++, MountSyncPacket.class, MountSyncPacket::encode, MountSyncPacket::decode, (msg, context) -> msg.handle(context.get()) // Get the context with context.get() ); } }  
    • Do you use features of inventory profiles next (ipnext) or is there a change without it?
    • Remove rubidium - you are already using embeddium, which is a fork of rubidium
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.