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Showing content with the highest reputation on 07/01/18 in all areas

  1. event.getEntityPlayer().limbSwing; Will give you the actual players limbSwing, also why not make your renderer use EntityPlayer, what is the point of using a new Entity?
  2. You are creating a new instance of EntityRealPlayer every time the player is rendering and then using the variables from that instance, instead of the player that is already in the world.
  3. This will crash the dedicated server. The ModelRegistryEvent is client side only. You should set your unlocalized name to your registry name; Problematic Code #10 . There is no reason for this to be in the Item class, all items need models and you can make that call externally just fine: HanksMod.proxy.registerItemRenderer(ModItems.copperIngot, 0, copperIngot.getRegistryName())

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