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Showing content with the highest reputation on 11/03/19 in all areas

  1. There is this thing going on with intellij and gradle/forge. But here is a link to a comment made by diesieben.
    1 point
  2. Please keep this forum in English. I would assume you are referring to mod config guis, which only work if you are using Forge version 1.14.4-28.1.56 or later with a mod that has a config gui.
    1 point
  3. Since both blocks and therefore item blocks have 3D models and items can also be 3D; it would make more since for your buttons to hold an ItemStack and then render the ItemStack on top of the button.
    1 point
  4. No it's not possible. You would have to change many fundamental things in minecraft in order for it to work.
    1 point
  5. Nice! As soon as I get home I’ll test it out! Edit: It worked! Good fucking job man!
    1 point
  6. This solved the problem for me First register your entity with custom client factory like this .setCustomClientFactory((spawnEntity, world) -> new ExempleEntity(world)) And then use NetworkHooks#getEntitySpawningPacket to get Entity Spawning Packet @Override public IPacket<?> createSpawnPacket() { return NetworkHooks.getEntitySpawningPacket(this); } that's it ?
    1 point
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