
Everything posted by ChampionAsh5357
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[1.19.4] About the HurtByTargetGoal / setAlertOthers()
Sure, though you're going to need to use AttackEntityEvent or something similar to listen to when the player attacks an entity.
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WorldGenSettings
WorldGenSettings has been split between WorldOptions and WorldDimensions. You can get the WorldOptions from `#worldGenOptions`. WorldDimensions you shouldn't really need.
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A certain mod is causing problems and I don't know why
Try removing block runner.
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I keep getting a "The game crashed whilst rendering overlay" error message
It is likely a bug with oculus or some incompatibility with other mods. I would try removing oculus to start and see if a different error appears.
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Forge Modloader installation failed (1.19.2)
Judging by the fact there is a checksum error, there is something wrong with the files you are trying to download. How are you attempting to install Forge?
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Every time I attempt to click on the second tab of my inventory my game crashes. Not sure which mod is the issue any help?
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently, supported versions are 1.19.4 (Latest) and 1.18.2 (LTS).
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1.19.X won't launch the main menu without crashing
Please provide the debug.log instead. There is no error in what you provided.
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I got error on starting minecraft and i don't know why, i think it's optifine but i don't wanna remove it, help!!!
There are other mods that can support optifine shaders, like oculus.
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The curseforge isn't launching the modpack i wanna play or you can respond or add me on discord (Ratter#9727) with a cap R
Please provide the debug.log from the logs folder within the game directory via a pastebin or gist.
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So i am basicly playing Pixelmon on a server called SmashMc and my game keeps crashing.
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently, supported versions are 1.19.4 (Latest) and 1.18.2 (LTS).
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Unable to create or enter singleplayer worlds in modded Minecraft 1.18.2
Please provide the entire debug.log from the logs folder within the game directory in a pastebin or gist.
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Water evaporates in the Overworld
Download the latest version of Forge 1.18.2. A bug was found and resolved in 40.2.8.
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Forge 1.18.2 wont load dawncraft server
Seems to be an issue with valhelsia_structures; try removing it or using to a different version.
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Loading textures from the web during runtime
That'll probably be the only way to go, since this is applied to a block in the world. If you want it to persist to an item, you can then use a BlockEntityWithoutLevelRenderer or a custom model loader.
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Damage not work
I didn't say that. I said check if the level is on the server, then call #sendParticles to have the particles appear on the client. #sendParticles already sends a packet containing the particles to the necessary client.
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Loading textures from the web during runtime
Personally, you shouldn't do this; there are a lot of security concerns with having a random connection send data to a given client. However, if you wanted to do something like this, you would just need to upload the texture to whatever buffer you are rendering to (most likely a block entity) and then drawing it such that whatever is mapping the vertices uses the made texture.
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Forge fails to download correct version, crash on startup: forge-40.2.4.jar.kjkb1fpz.ani is not forge-40.2.4.jar
If the SSL/TLS connection is failing, it may be worthwhile to see if there's anything wrong with your network:
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Using Vanilla Biome inside a BiomeSource CODEC
What does the data generator look like? This does not tell me anything about it.
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Item textures not showing up
It doesn't look like there's an issue. Try right clicking the project and then reloading from disk before running the game. You could also try refreshing the gradle project and then regenning the runs. It could just be the IDE didn't pick up the information. Though, I will mention you shouldn't have capitals in your package name.
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[1.19.4] make a costume block to looks exactly as the vanilla water block ?
Render type should be translucent if you want a variable alpha channel.
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[Forge 1.19.4] Use Capabilities to add a new ticking event to the server/client (e.g. custom season system)?
That's one way to implement it. You could also do it entirely in a datapack like slicedlime has: https://github.com/slicedlime/seasons
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Damage not work
Damage is applied on the server. Apply damage on the server and then use #sendParticles to render it on the client. You shouldn't do this btw since there will only be one instance of your item, so these values will be shared across all unless you register a new item.
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Error downloading asset
Since it's on different tries, I would imagine it fails to download it from the https address originally and then tries falling back. You could try looking through the login errors to see whether there is a likely connection issue:
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EXCEPTION_ACCESS_VIOLATION (0xc0000005) mc 1.19.2
Try removing the essentials mod. Currently, it's trying to load a language loader using jar-in-jar which currently does not work. You could also try adding kotlinforforge as a mod directly to see if that fixes it, but I'm unsure whether it will work.
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Fatally Missing Registry Entries bug on my server.
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently, supported versions are 1.19.4 (Latest) and 1.18.2 (LTS).
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