
Everything posted by Cadiboo
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[1.12.2]Need OBJ model redering toturial # And other problems..
Edit your build path...
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[1.11] Custom Bow Models Not Showing
All will be solved in 1.13 when their dropping all the extraneous “s”s
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[Unsolved][1.12.2] Problem on spawning one-per-player-entity spawned by item
Override set dead, return super & set a breakpoint there
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[Solved][1.12.2]How to get a model for a block
Not sure this applies to you but when I know that while vanilla eats up errors for missing variants, non vanilla models don’t, so I recommend adding those extra variants or removing them. Sorry for the bad explanation hope it made sense
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Help with TileEntity/Container communication?
Override getMaxStack size or something? have a look at how AppliedEnergistics or another open source storage mod does it
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[1.10.2] Entities don't watch the player with body and head
So... how can we help without your code & logs?
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Running Server for Forge-1.12.2-14.23.4.2739
Please post your debug.log (look in my signature if you don’t know where it is) inside a spoiler (click the eye icon when posting)
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Armor Stands
Have a look at scoreboards, people have done extremely similar things with them. Minecraft forum has some good posts on them
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OptiFine development
^, Also Forge is open source, people can look at the code and judge how close to done it is
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(Solved)[1.11.2] Custom main menu not rendering
How did you upgrade, please post the debug.log and all your rendering related code (Hopefuly you updated it too)
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PLEASE BE INFORMED!!!
Learn modding and start to make them yourself. Thats what I'm doing. Im pretty sure theres a something like Carpenters Blocks for 1.12.2
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[1.11] Custom Bow Models Not Showing
Post your logs please
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(Solved)[1.11.2] Custom main menu not rendering
1.8.9 is no longer supported on these forums due to its age. Update to a more recent version to receive support.
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[1.11] Custom Bow Models Not Showing
probably to do with this code google the problem and there should be some reasonable solutions. the code has to do with making the bow have different textures while pulling which I assume you don't want. You can probably just get rid of it.
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[Solved][1.12.2]How to get a model for a block
Please post the full log including the model bakery errors
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Forums - Conversations limit
Who should I direct my questions to then?
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Forums - Conversations limit
Say I want to ask Lex a question about how the forge forums work, instead of being able to directly message him, I have to create a topic. Why would forum software copy the whole thread?
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What is MCPConfig
Not yet, I don’t think forge is done with this
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Forums - Conversations limit
As opposed to the 13000+ forum topics
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Creating subtitels
yeah, a bunch of instanceof checks which are very fast before I do any lookups or other checks. I would use inheritance but in 19/20 cases my items are extending vanilla ones
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Event That Fired When the Player Pickups An Arrow From Ground?
I meant ASM, isn’t ASM an advanced form of reflection?
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Creating subtitels
I think that having 1 method (subscriber) is better than having 20 exactly the same methods in each class
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Event That Fired When the Player Pickups An Arrow From Ground?
Could you also use reflection to replace that bit of code that handles pickups in EntityArrow with your code?
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Creating subtitels
Eragon is one of my favourite series and I’ve been thinking of making a mod for it for a while. I’m pretty good at programming in general and I think I’m doing pretty well modding minecraft, I’d love to help you make this mod. If you’d like my help, I’ll happily work with you on his mod, but you need to write it for the most recent version only Minecraft. I’ve already solved the issue of subtitles in 2 of my mods. I solved it by subscribing to the onItemStackTooltip event and checking if the item had an entry for a tooltip in my Lang file and if so localising that entry and displaying it right below the items name.
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[1.12.2] Two questions about modding
We are trying our best to help you, but you don’t seem to be following our advice at all (or even reading it) or understanding stuff basic enough that we can’t teach it to you, like basic basic <s>java</s> programming knowledge.
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