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Cadiboo

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Everything posted by Cadiboo

  1. then post the new log
  2. Just make a basic entity that extends Minecraft rideable & register it & get it to work, then go into rendering
  3. What????? Forgive the question marks I don’t understand what your saying. your options are. 1) block - can’t move, occupies physical space in the world 2) item - can’t move, doesn’t occupy space in the world 3) rendering into the GUI - even worse than item 4) entity - movable, rideable, large control over rendering, occupies space in the world
  4. Proabably, look at some open source mods. Tinkers construct, Mekanism come to mind. Minecraft By Example is a great resource too
  5. Use your IDE to look for it, it’s probably under net.minecraft.block
  6. Have a look at any blocks you can think of that move the player. Flowing Water? Piston
  7. You could make blocks that extend frosted ice and just set their blockstates to point to the vanilla block models (cobble, obsidian)
  8. Telling the block that it should update. This does nothing for normal blocks, however for the Frosted ice it probably (I assume) will trigger a possible melt
  9. Your train is a block?
  10. Have a look at MBE05 in Minecraft by example, I think it’s exactly what you want
  11. I believe vanilla turns back blocks by not placing actual ice, but placing special ice that turns back by itself.
  12. Are you trying to render an entity or are you rendering the train into at GUI or straight into the HUD?
  13. Pass different values into ththe constructor?
  14. Disregard that we have. wtf are you doing???? just override the getBurnTime method in each item class and return a different value! I’m going to properly read this thread now, sorry for anything I’ve misinterpreted/misread so far
  15. Have we given him an alternative?
  16. Make a github, the formatting is unreadable here. Consider also using an autoformatter.
  17. I’m not sure, I’ve only used it with solid models. Use the OpenGL cheat sheet and the blend testing page, also the way Minecraft renders water will 100% fuck up your rendering, not sure why but water doesn’t play nice with transparency/blending
  18. Yeah, can you post 1) list of installed mods 2) debug.log (read my signature if your unsure where to find this) 3) computer specs 4) java runtime arguments 3&4 aren’t necessary, but they might help.
  19. Are you using an IDE (Eclipse or IntelliJ)? If so install a JSON parsing extension, it will help a lot. If you aren’t using an IDE 1) start using one 2) until you do, pass your JSON through a JSON parser like http://jsonparseronline.com/ or https://jsonformatter.org/json-parser
  20. You forgot the comma after Minecraft:dye
  21. This stuff got really painful for me (I was however trying to save the items to another inventory) hope my code helps you https://github.com/Cadiboo/WIPTech/blob/master/src/main/java/cadiboo/wiptech/inventory/ContainerAssemblyTable.java
  22. I can’t help if u don’t show your new code.
  23. Learn another OOP(Object Oriented Programming) Language first, I suggest you learn python - it was made to help non-programmers interact with their computer at a deeper level and is an amazingly powerful language - then move on to JavaScript - it is very accepting of bad code & it doesn’t have any concept of variable types - and then move on to Java. Java is a language for people who already have large amounts of experience in OOP, it was invented to address the shortfalls of another language C (and C++ and C#) and it was expected that people using java would most likely have come from a background of writing code in C. C is a very low level and non-beginner friendly language and java is extremely similar. Minecraft and Forge also have their own constraints that they put on modders, sometimes it’s like having to learn a whole other language ?. Start small and before you know it you’ll be writing your own mod. if you’ve decided to go straight for java & modding, at least watch some videos or read some articles about Java. Not writing code in java just about the language. Then have a look at some Java 101 tutorials to understand the basic concepts and you’ll be ready attack modding with your shaky understanding. TL;DR Do your homework - read up on Java and Object Oriented Programming
  24. Looks like a bad shader, direct OpenGL access, a coremod or an extra popMatrix() somewhere. Or any combination of them. As @jabelar said, go through your logs
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