Luis_ST
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Everything posted by Luis_ST
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Game Crashing upon starting up with Forge Version 41.0.91
Luis_ST replied to TheTntExpert29's topic in Support & Bug Reports
Forge 41.0.64 had breaking changes in a lot of areas. Mods need to update. Check for updated versions for your mods or downgrade Forge. -
experiencing game crashes [1.19-41.0.67 - 1.19-41.0.87]
Luis_ST replied to 9thShade's topic in Support & Bug Reports
Forge 41.0.64 had breaking changes in a lot of areas. Mods need to update. Check for updated versions for your mods or downgrade Forge. -
what did you mean by data?
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Forge version 40.1.59 and 40.1.60 crash
Luis_ST replied to Nobotter's topic in Support & Bug Reports
Problem with Smooth Chunks. Make sure you are using the latest version. If the Mod is already up to date, report this bug to the Mod auth -
AbstractMinecart#getDropItem is for some reason package private you need to use a AT to make it protected (Note you can not make it public this will crash the vanilla implementations) Edit: this is the AT protected net.minecraft.world.entity.vehicle.AbstractMinecart m_213728_()Lnet/minecraft/world/item/Item; # getDropItem
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you need to use the MOD bus, since RegisterKeyMappingsEvent is a instance of IModBusEvent
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[1.19] Custom painting not showing up in the rotation
Luis_ST replied to Oksas's topic in Modder Support
You need your add your painting variant to the "minecraft:placeable" tag if you don't know what tags are you should take a look at this article -
Forge crash on 1.19 with 22 mods
Luis_ST replied to IStoleAGuyToast's topic in Support & Bug Reports
Forge 41.0.64 had breaking changes in a lot of areas. Mods need to update. Check for updated versions for your mods or downgrade Forge. -
my forge server doesnt work and i dont know why (1.18.2 now)
Luis_ST replied to MrToxicMango's topic in Support & Bug Reports
please post debug.log from the logs folder -
i need help with 1.16.5 forge server
Luis_ST replied to MrToxicMango's topic in Support & Bug Reports
please post the command you are using and the related console output -
CurseForge profile crashing constantly now
Luis_ST replied to phantomglock23's topic in Support & Bug Reports
Forge 41.0.64 had breaking changes in a lot of areas. Mods need to update. Check for updated versions for your mods or downgrade Forge. -
Forge 41.0.64 had breaking changes in a lot of areas. Mods need to update. Check for updated versions for your mods or downgrade Forge.
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you need a custom network packet (see: https://forge.gemwire.uk/wiki/SimpleChannel) which you send with the necessary data to the server, on the server you can then perform the action you want
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minecraft use decimal color values, you can use a Website like: https://www.mathsisfun.com/hexadecimal-decimal-colors.html to get the color value Note you need the decima value
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you sending the Packet from client to sever, this means you can not do this in your handle method Player player = (Player) Minecraft.getInstance().getCameraEntity(); you should use the player from the Context (Context#getSender) why did you return a boolean from the handle method?
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yes that should work i would recommend you to set a CreativeModeTab but this is optional
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requires forge 40.1.14 or above currently, forge is 40.1.0
Luis_ST replied to sadkygg_tz's topic in Modder Support
You need to update to newer version of Forge -
render it on the Screen using a IIngameOverlay, you can draw the timer using Font#draw, (Edit) would be one option you could choose
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Not only the EAQ of Support & Bug Reports, the Common issues and recommendations of Modder Support is also completely outdated (use still MCP names, recommends things that are no longer exists .... RegistryEvent)
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this is completely wrong you need to do it like you done it with Blocks, create a DeferredRegister for Items then call DeferredRegister#register inside the supplier you need to create a new instance of StandingAndWallBlockItem
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https://imgur.com/Z2obxrU the reference was removed a few days ago
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Gamer crashes after Mojang loading screen.
Luis_ST replied to BrendaGaymer's topic in Support & Bug Reports
this is the launcher log, please post debug.log from the logs folder, if you using CurseForge you need to enable the debug.log in the settings